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Re: Stupid Newbie Question(s): Yes, I\'m the one doing the asking. =)
Hmm, I thought this was fixed somehow. Must be broken again http://forum.shrapnelgames.com/images/icons/icon9.gif .
Anyway, you can find a link to the Space Vikings here. The best places I know to look for other races are Kuat Drive Yards and Universal Shipyards . Rollo edit: Aha! I found the link to the old Mod Archive http://forum.shrapnelgames.com/images/icons/icon7.gif . Try this. [ 27 November 2001: Message edited by: Rollo ]</p> |
Re: Stupid Newbie Question(s): Yes, I\'m the one doing the asking. =)
Great! Thanks. That one worked ... and at 150/sec d/l! I will get a few games under my belt before loading these babies up, but it's hard to hold back. http://forum.shrapnelgames.com/images/icons/icon7.gif
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Re: Stupid Newbie Question(s): Yes, I\'m the one doing the asking. =)
I think this thread has intimated at the answer to another great newby question for those SEIV tyros out there
Just to confirm - am I right in saying that remote mining isn't worth it by the time you have paid maintenance on the relevant ship you are sending out? I couldn't see the point of it myself Also, whilst I have anyone's attention (keep in mind that I am on my second game ever and am just researching battlecruiser hulls) I havn't found a spaceship hull that can take a spaceyard facility - the freighter hulls all dont seem to have the space once you have completed the 50% cargo requirement - any advice, tips or example ships would be greatly appreciated Cheers |
Re: Stupid Newbie Question(s): Yes, I\'m the one doing the asking. =)
Don't use freighter hulls for space yards; there's no point.
Cruiser class and above (500kt+) can fit a space yard and the required components, but the cruiser will be either slow or extremely vulnerable. Phoenix-D |
Re: Stupid Newbie Question(s): Yes, I\'m the one doing the asking. =)
Yin, I finally read your reply and I am guessing at what you are doing.
Use the Colony ship hull design for your colonizing ships, at least to start. I notice that some AI's will use warship hulls to make colonization ships. I guess this could work as you could build faster colonization ships/defenses/weapons/etc. It sounds like you are building population transports with the small transport hulls and including colonization component. Make your population transports using only cargo holds. You should have enough room to put your command components(bridge, life support, crew quarters), 5 engines and sufficient cargo holds(10 or 11 cargo units). You might wish to add a supply unit as well, to extend the range of your transport. There are three buttons in the top menu: Load(box with up arrow above it), Unload(box with down arrow above it) and Load/Unload(box with up and down arrows above it). You find them near the Launch and Recover buttons. I am talking about using the Load/Unload button. You can only use it when you are above one of your planets or some cargo source. The button you are using is the Load button, which will direct your ship to a particular spot and then load to the maximum it can. The Load/Unload button can't be used in a set of ship commands. Good luck!! |
Re: Stupid Newbie Question(s): Yes, I\'m the one doing the asking. =)
Okie, I've decided to stock up on mods now, 56k dialup so it gonna be awhile for me to get all the ones I want.
Question though: Devnullmod, which is the latest Version? 1.4's the Lastest I've found in the archives so far. Thanx Nscaler |
Re: Stupid Newbie Question(s): Yes, I\'m the one doing the asking. =)
Lynx: Thanks. Actually, I think I was unclear earlier. I'm doing fine with the pop transports. It's the remote mining ships that run out of space ... unless I'm doing something wrong. But I'll check with your answer to see if I might not be stupidly putting colony stuff on my robo mining ships.
Then again, it seems like robo mining is a non-issue for a while. |
Re: Stupid Newbie Question(s): Yes, I\'m the one doing the asking. =)
Thanks again. I went to look for the files, but it seems the threads have been stripped of them after the forum upgrade. Any word on this? http://forum.shrapnelgames.com/images/icons/icon9.gif
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Re: Stupid Newbie Question(s): Yes, I\'m the one doing the asking. =)
This question is for Atrocities or anybody who knows the answer: I have just d/led those great sets into my races folder ... yet the game won't recognize them. What I mean is, when I click 'add existing,' none of the new sets show up ... yet all the folders are in the right place.
Any clues? |
Re: Stupid Newbie Question(s): Yes, I\'m the one doing the asking. =)
You have the race pics in /pictures/races, do you have the .emp files in /empires
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