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Re: Help Design my EA TC Setup?.(CBM 1.71)
Does the battle order still proceed off the nation ID rather than random, such that I probably as S+A go first?
Fant: thanks for your reply. I have no magic to speak of, and the problem is the javelins. they slaughter the pikes, and of course the tower shield guys cant do much to damage the HC. Timing is tricky. I typoed and there are only 9 LC, but they take long enough to get to and kill that my Wot5a dont get back in time for the damn LI. |
Re: Help Design my EA TC Setup?.(CBM 1.71)
I'm not sure what you mean by the first question? In battle the defender always goes first. Assuming this is an indy province, you'll always go second.
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Re: Help Design my EA TC Setup?.(CBM 1.71)
Quote:
I mean if two attackers attack the same province, does the battle order still go by nation ID such that S+A will go before all but the 4 other nations with lower ID's? |
Re: Help Design my EA TC Setup?.(CBM 1.71)
No. Like many other things in Dominions it goes randomly by either nation ID or reverse nation ID.
In practice, it seems to know which I'd prefer and do the opposite more often. |
Re: Help Design my EA TC Setup?.(CBM 1.71)
Are you kidding? It's not known or it is actually random...
And while we are on the subject of things I ought to know but don't... Aging occurs when on the calendar? between late fall and early winter? Thanks for all replies. |
Re: Help Design my EA TC Setup?.(CBM 1.71)
@Rabelais - Nothing wrong with massive numerical superiority if we're just talking cheap infantry :)
Any kind of AN magic would help a lot. So the lack of a prophet really hurts. Even just one prophet sitting back spamming smite while Glaive/Spear troops held the line would go a long way. (I would forget Pikes. Not as much damage as glaives, not as tough as spear+shield, and repelling a knight seems futile.) |
Re: Help Design my EA TC Setup?.(CBM 1.71)
'Pullback' configuration:
High protection shield troops placed fully forward center, set to Guard Commander. (Commander at back corner.) High damage troops middle, offset left or right, set to Hold and Attack Closest. (If commander is left, troops are right. No double meaning.) The independents will all lock and follow the forward picket (archers included,) allowing your armor cutting units to smash the flank of a positionally staggered army. It has the added bonus of likely negating the lances if timed properly. |
Re: Help Design my EA TC Setup?.(CBM 1.71)
And it has the risk of a lucky archer shot taking out your commander. So bring two.
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Re: Help Design my EA TC Setup?.(CBM 1.71)
Is there cash associated with winning the Deathmatch tournament in CBM 1.71 or just the helmet?
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Re: Help Design my EA TC Setup?.(CBM 1.71)
How do I derive what PD various nations get in CBM 1.71? I can't find my manual and the .pdf version seems to be for downloaders only. Edi's database probably has the info but I don't know where to look.
Thanks. |
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