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Re: RUSSIAN CIVIL WAR II - Multiplayer "User vs AI" Campaign
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Re: RUSSIAN CIVIL WAR II - Multiplayer "User vs AI" Campaign
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Loyal troopers advanced into the farm and secured the areas around the bridge, lake, and northern stream, an enemy light probe soon followed, with cavalry through the woods, motorcycles supported by a machinegun on the road, and a platoon trying to flank our force on the south. The commissar served as artillery spotter, when the MG was discovered, i tried to retreat him and the staff car into the staging area, but a hidden unit opened fire killing the driver and the commissar's aide. |
Re: RUSSIAN CIVIL WAR II - Multiplayer "User vs AI" Campaign
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To make an operational map from this map would have to invent the woods. Although you can make the map with the game editor. The map is 6.22 km x 900 meters. Bone that would be 121 for 9 or 10 hexes. Is that correct? |
Re: RUSSIAN CIVIL WAR II - Multiplayer "User vs AI" Campaign
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Re: RUSSIAN CIVIL WAR II - Multiplayer "User vs AI" Campaign
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Re: RUSSIAN CIVIL WAR II - Multiplayer "User vs AI" Campaign
Maybe this will help give an idea of where each unit is, and where they have moved (I would recommend the Satellite view with Terrain enabled).
RED ACTIONS CAMPAIGN MAP Also, just to give an idea of the time frame, each turn (time between battles) is about 3-4 days. So 2 about battles, per week. |
Re: RUSSIAN CIVIL WAR II - Multiplayer "User vs AI" Campaign
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Re: RUSSIAN CIVIL WAR II - Multiplayer "User vs AI" Campaign
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The Commissar survived ,that's good. In retrospect,I should have invested in an armored car,or cars. I'll say I want to add them at this point,but complete radio silence from Command has me abit worried. They probably aren't looking upon my command favorably at this point. Am I about to be thrown into a meatgrinder? Will I be shadowed no more by Commissar's? Will another appear to replace the last one? |
Re: RUSSIAN CIVIL WAR II - Multiplayer "User vs AI" Campaign
Working on the next set, about 1/2 way done. The scenario's I can pump out and test in about 30-45 minutes but its the text briefing file that takes me the longest to put together. :(
OH, and by the way. If your A0 unit gets KIA'ed, you are out of the campaign so if it comes down to it, feel free to use the Commissar as a human shield. :cool: Also, for those following along I am updating the Google Map of the Campaign as I go along building the scenarios so you might occasionally get a sneak peak on what is headed your way. |
Re: RUSSIAN CIVIL WAR II - Multiplayer "User vs AI" Campaign
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That's cool.:cool: Maybe if you focused on one player at a time, it would be less of a burden. In order that you recieved the first battle back. That way,you wouldn't need to account for all the text, all at once. |
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