.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   WinSPWW2 (http://forum.shrapnelgames.com/forumdisplay.php?f=139)
-   -   Company commander bug/exploit (http://forum.shrapnelgames.com/showthread.php?t=47566)

gila July 26th, 2011 07:57 PM

Re: Company commander bug/exploit
 
Quote:

Originally Posted by iCaMpWiThAWP (Post 780679)
Quote:

Originally Posted by void1984 (Post 780563)
Quote:

Originally Posted by Griefbringer (Post 780534)
Another option would be to not make any changes to the purchasing rules, but instead make players pay extra for their company commanders. Currently, the company commanders cost the same as any other similar unit in their formation. How about making them cost say +25 points extra for their abilities?

I don't like that idea at all, especially the fixed price putting cheap units commanders in disadvantage.

neither do i, they would cost 2 or 3 times what a regular squad costs, and they won't really make a difference unless they have good rally.


Why should we all suffer for the a few jackass's who want to undermine the game.
Better way is to expose these,pansies, who suck so much at the game,:mad: they have to resort to cheating


All times are GMT -4. The time now is 05:57 AM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.