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Re: What is the path of blood for?
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Re: What is the path of blood for?
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Re: What is the path of blood for?
After a certain time, only being able to recruit a mage matters.
Also, forts double the normal resource collection of the province they are in. So it isn't that much of a problem. |
Re: What is the path of blood for?
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Otherwise you just hire units from more total forts, and ultimately have more resources to do so with (although more distributed). |
Re: What is the path of blood for?
Blood
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Re: What is the path of blood for?
Incidentally, defense skill helps a lot against giants but protection does very little. They hit hard, but they have mediocre attack skills and there's only one of them in a square. Units with above-average defence (like the Frost Fiends) will be pretty resistant to giants.
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Re: What is the path of blood for?
on the topic of blood, I just realized (much to my annoyance) that blood-casters can use their slaves to boost death-spells...is this only true of blood and death? I was super-pissed because the caster was supposed to cast a battle-changing spell but instead used his slaves to boost a "raise-dead" :(
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Re: What is the path of blood for?
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Re: What is the path of blood for?
Good question:
I first thought that all the slaves disappeared in the same instant that he cast his d-spell, but upon double-checking it seems the truth is that other bloodmages used his slaves to cast their own spells right before the mage in question could use them...he was relatively far away from the other blood-mages but there were a lot of body-guards crowding the place, so I guess that some of his slaves got "lost." |
Re: What is the path of blood for?
It looks like B mages can use any slave on their side of the battlefield. Do not store spare slaves on other commanders in the battle, use scouts for that.
I don't know if you can use bloodslaves from the other side of the battlefield. But somebody should check that out. Determining the range of the blood slave use is irritating work. |
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