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-   -   Immaculate-002: Late Age for Noobs (GAME OVER: ATLANTIS/SHATNER WINS) (http://forum.shrapnelgames.com/showthread.php?t=47867)

Immaculate October 13th, 2011 09:50 AM

Re: Immaculate-002: Late Age for Noobs (submit pretenders)
 
How's everyone doing?

Looks like Jomon has a nice rainbow pretender and Ulm has some sort of SC chasis and everyone else is sleeping.

Any other indicators you can see?

triqui October 13th, 2011 12:18 PM

Re: Immaculate-002: Late Age for Noobs (progressing through the early game)
 
A bit too early to read anything else, really. But it seems Man has the best scales.

BewareTheBarnacleGoose October 13th, 2011 10:08 PM

Re: Immaculate-002: Late Age for Noobs (progressing through the early game)
 
My scouts report that Ulm and I are neighbors

Moanerette October 14th, 2011 09:54 AM

Re: Immaculate-002: Late Age for Noobs (progressing through the early game)
 
I've achieved my first aim of not being left behind with the first expansion - everyone took a province on turn 2.

Quote:

Originally Posted by triqui (Post 785972)
A bit too early to read anything else, really. But it seems Man has the best scales.

How can you tell this, out of interest? I looked at the graphs, but I couldn't add the info up to make that kind of judgment.

triqui October 14th, 2011 10:06 AM

Re: Immaculate-002: Late Age for Noobs (progressing through the early game)
 
Quote:

Originally Posted by Moanerette (Post 786043)
I've achieved my first aim of not being left behind with the first expansion - everyone took a province on turn 2.

Quote:

Originally Posted by triqui (Post 785972)
A bit too early to read anything else, really. But it seems Man has the best scales.

How can you tell this, out of interest? I looked at the graphs, but I couldn't add the info up to make that kind of judgment.

Income. Man has the highest natural income (some people is getting more than him, but their income bar is not straight, that means they pushed the taxes to 150% + patrol in the first turn. Man did not such thing in the first turn and had higher income than anyone else). Normally high scales mean high income. It's not true allways, though, some people could go for a high scale start with Magic 3 and Luck 3, and those wouldnt appear in the graph. But normally, high scales mean high income, as Growth, Production and Order all influence your income.

PS: and those with very low starting income, ussually have bad scales. Bad scales often mean high bless, or awakened SC. So beware those with very low starting income. :)

dojango October 14th, 2011 04:07 PM

Re: Immaculate-002: Late Age for Noobs (progressing through the early game)
 
Doesn't the income graph also reflect random events such as trade fairs, gold rushes, etc? So with only one data point (two, now) it seems risky (from an analytical viewpoint) to start drawing conclusions from that.

But hey, if it's good enough for lancet...

Immaculate October 14th, 2011 04:14 PM

Re: Immaculate-002: Late Age for Noobs (progressing through the early game)
 
Are you a microbiologist?

shatner October 14th, 2011 04:14 PM

Re: Immaculate-002: Late Age for Noobs (progressing through the early game)
 
No, the gold and gems gained or lost from random events is not tracked on the graphs. Neither are gold and gems gained or lost from trade with other players.

The very first turn is actually a very good spot to look for income info because it is the only time in the entire game when every nation is in exactly the same situation: one province with an original population of 30,000. The amount that their income varies from the norm can only be from their scales.

Also, turn-1 research means an awake pretender 99% of the time (the other 1% is with select nations like MA C'tis who start with a stealthy commander capable of research; in their case a D1N1 assassin).

dojango October 14th, 2011 04:30 PM

Re: Immaculate-002: Late Age for Noobs (progressing through the early game)
 
I see, I stand corrected.

triqui October 15th, 2011 06:20 AM

Re: Immaculate-002: Late Age for Noobs (progressing through the early game)
 
Even if random events would apply to income (some does, like those events that permanently raise or reduce your population in a province), there is no event in turn 0. If one of such events happen, you will see the graph of the nation raising, just like you do when you raise the taxes (see my own country for example: it raised the income from turn 0 to turn 1. That *might* be taxes or *might* be an event. In any case, the *starting point* is what matters here) So the begining of the game is allways a trustworthy measure to make a statistical analysis of the scales, becouse nothing else can modify that very first data.


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