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Re: Randomocalypse - 5 players, randomly generated nations - Nations being generated
Of my choices, Redka.
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Re: Randomocalypse - 5 players, randomly generated nations - Nations being generated
...What should I choose...
Harder than I thought... |
Re: Randomocalypse - 5 players, randomly generated nations - Nations being generated
I'd like Yellowea of mine.
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Re: Randomocalypse - 5 players, randomly generated nations - Nations being generated
All of my choices are definitely difficult in some way. It either has crappy mages, or crappy priests, or giant infantry, or it's troops apparently don't know what is a sword. I shall have a challenge in this game, that's for sure :) But I suppose I cannot expect it to hand me a perfect, unconquerable nation on a plate :)
Teh random nation generator still has a lot of space to improve, since some combinations I have just witnessed are a waste of unit's abbilities or outright illogical for a serious game (having move 3 units is not so great when you have no move 3 commanders, isn't it? Or what real use is having a selection of 2 archer cavalry, when one is clearly superior to the other with only a slight difference in resources cost?). But then again if this worked flawlessly it would be The Single Marvel of Designing :shock: Let us make a good use of this situation and if you lose this game, remember it can be blamed on the generator! :D Also, I expect every nation will need to have different flag color. If a conflict with another player's national flag should arise with mine, I voluntarily hand over the green slimy flag in favor of a shiny yellow, for example :D |
Re: Randomocalypse - 5 players, randomly generated nations - Nations being generated
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Re: Randomocalypse - 5 players, randomly generated nations - Nations being generated
Hey I'm definitely going to be at least a few hours before I check my nations, sorry. I suspect I'm in a different time zone than everyone else and I don't have my computer with me today at school. However, I'll have it selected by tonight for sure so you can all start coming up with pretenders to destroy me with!
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I also wanted to remind everyone to check their capitol magic sites to see which of their units are cap only - these do not necessarily match vanilla or cbm. For instance, I ran a set of test nations and a mage that is normally cap only was cap only in one of the random nations but recruit everywhere in another. |
Re: Randomocalypse - 5 players, randomly generated nations - Nations being generated
I really like two of my choices but I thiiiink I'm going to go with Blue. Do me a little favor and give them a better name than Bluthan, thanks. Hope I'm not making a mistake by turning down those hydras!
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Re: Randomocalypse - 5 players, randomly generated nations - Nations being generated
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