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Re: Blood SCs
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It also means you're constrained to not give him bodyguards with heat aura, which is another annoyance. It's true though that the main thing with blood slaves is that you should have a scout along and hand out slaves as needed, but that's the same with normal gems. Concerning imps: they have two attacks, so they profit somewhat more than others from Blood Lust/Rush of Strength, but they won't if they're summoned after the buff was cast. Mostly I see them as a Summon Swarm that's not as good a distraction but with a small offensive potential. |
Re: Blood SCs
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Re: Blood SCs
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Re: Blood SCs
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Re: Blood SCs
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Re: Blood SCs
The fatigue cost determines the gem cost of a spell. Each 100 requires an additional gem. So 99 is high enough that the casting cost difference is irrelevant, but allows you to cast without needing a slave.
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Re: Blood SCs
That 99 fatigue cost seems like an improvement but it is really a terrible nerf.
It means that the AI can (and now - will) cast slave and master and fatigue himself out of a fight. this can happen if a). the blood mage has few spells researched. b). No spells in range. So, this makes scripting more difficult It gets worse. Even though the spell theoretically consumes no slaves - intermittently, it will in fact consume a slave. This makes slave management more difficult. Finally, it truly bolluxes up communions, reverse communions, and linebacker communions (qv). if one of the mages that you intend to be communion slaves casts master it can prevent all slaves following it to *not* cast a spell. (remember all slaves cease casting upon the first cast by a master). So, all in all, that 1% fatigue change is pretty huge change. |
Re: Blood SCs
A nerf? I thought it was pretty op. Way easier to make communions. Esp for b2+ nations.
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Re: Blood SCs
On the whole it CBM helps blood sabbaths a lot. It's true that B1 mages provided by high PD can now mess things up, but if you place your dudes so that they won't have access to slave, there's nothing they can do after having cast sabbath master. And in vanilla, the slave costs for a big sabbath would be pretty huge.
Oh, and: Sabbath + Reinvigoration = Profit. |
Re: Blood SCs
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