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Re: Conceptual Balance mod 1.93 released!
Damn, I was also working on that. I do know how to fix the arch seraph:
Code:
#selectmonster 509 --Arch Seraph I didn't have a fix for the mind lord btw. It is a bit strange what is happening. Change this: Code:
--Fomoria EA Code:
--Fomoria EA |
Re: Conceptual Balance mod 1.93 released!
1 Attachment(s)
I updated your quickfix Makinus.
This version removes the summon shade spell, and the revel spell (as it was referenced as broken). And fixes the two things I mentioned. |
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