.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Dominions 3: The Awakening (http://forum.shrapnelgames.com/forumdisplay.php?f=138)
-   -   Question: Can you only have one instance of certain summons? (http://forum.shrapnelgames.com/showthread.php?t=49143)

Valerius September 17th, 2012 03:27 AM

Re: Can you only have one instance of certain summons?
 
Quote:

Originally Posted by Redeyes (Post 811237)
You can also wish for unique beings that already exist, and if you do and someone else already owns it you'll get control of the unit instead. (Items should disappear, as wished for units aren't commanders by default and need to have Gift of Reason thrown on them.)

It will actually bring the wished for unit to the caster's province and you'll have to fight it. I don't think it's used much anymore without gem gens fueling wishes but if the unit had valuable unique magic items you could try setting up a charm squad to get the commander and items or just kill it outright.

Note that this only applies to commanders, which of course they would be if summoned through the normal summoning spells. But if instead of using the normal summoning spells I wish for a unique that has not yet been summoned/wished for they will of course arrive as a troop and needed to be GoRed. If someone else wishes for the unit before it has been GoRed then the second summoner will just receive the unit as a troop and not have to battle it as they they would if it had commander status (and of course even if you had to battle the summoned troop it would just retreat and die without any commanders on the field). Not that anyone would do any of this.

Interesting note: bodyguards will travel with a wished for unique commander so your welcoming party will have to deal with them as well.

Valerius September 17th, 2012 03:33 AM

Re: Can you only have one instance of certain summons?
 
Quote:

Originally Posted by Soyweiser (Post 811223)
Empowerments are also removed on resummoning.

That's interesting; never thought to test that.

I don't think it's been mentioned but they also keep experience which can be a nice little perk if they don't have a heap of afflictions or you can heal the afflictions.

Admiral_Aorta September 17th, 2012 06:41 AM

Re: Can you only have one instance of certain summons?
 
Quote:

Originally Posted by Valerius (Post 811217)
Quote:

Originally Posted by Anaconda (Post 811214)
Quote:

Originally Posted by JonBrave (Post 811212)
Any specifics for my EoTD? (It's CBM if that makes any diff.)

I understood Eater is an unique creature. Only one can exist at the time.

The eater of the dead has multiple forms. Its initial form is unit 994 and the game checks to see if that unit exists. If it does, then casting the spell again will fail. Once the eater grows in power and shifts to unit 995 then you can successfully cast the spell again since the game will not find that unit 994 already exists.

I seem to recall that if you get the new eater of the dead to its final form it will replace the old one, because there can only be one at a time. Not quite sure though.

Soyweiser September 17th, 2012 08:41 AM

Re: Can you only have one instance of certain summons?
 
Does a wished for commander attack the province or assassinate the commander?

Valerius September 17th, 2012 04:22 PM

Re: Can you only have one instance of certain summons?
 
Quote:

Originally Posted by Admiral_Aorta (Post 811243)
I seem to recall that if you get the new eater of the dead to its final form it will replace the old one, because there can only be one at a time. Not quite sure though.

Interesting. If I get a chance later I'll test it.

Btw, those of you summoning the eater watch out for its final form as under CBM it autocasts Acid Storm which could make for a nasty surprise.


Quote:

Originally Posted by Soyweiser (Post 811246)
Does a wished for commander attack the province or assassinate the commander?

The commander attacks the province but the bodyguard contingent follows assassination rules. Meaning if 100 units are assigned to bodyguard the commander only 5 will travel with him to the wish caster's location (presumably ring of warning would boost this but I haven't tested it).


All times are GMT -4. The time now is 04:38 AM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.