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-   -   Suggestion for more options (http://forum.shrapnelgames.com/showthread.php?t=49923)

DRG August 27th, 2013 05:58 PM

Re: Suggestion for more options
 
1 Attachment(s)
Here's what colour #4 looks like.

http://forum.shrapnelgames.com/attac...1&d=1377640604

It doesn't show well on a summer map in this example but when it's showing the full screen you know it's there.. it's not obviously "THERE".

We will experiment further. If it works out it will be in the next patch update for CD holders with 10 choices

Don

scorpio_rocks August 27th, 2013 11:20 PM

Re: Suggestion for more options
 
That looks great!

PKH August 28th, 2013 01:19 PM

Re: Suggestion for more options
 
This looks quite nice I think.

On another issue, is there any chance you could show the path in real time from the currently selected unit to the cursor position with remaining movement points shown per hex in the path.

DRG August 29th, 2013 10:43 AM

Re: Suggestion for more options
 
I would say at this time......No.

Don

Imp August 30th, 2013 07:43 AM

Re: Suggestion for more options
 
Quote:

Originally Posted by PKH (Post 821753)
This looks quite nice I think.

On another issue, is there any chance you could show the path in real time from the currently selected unit to the cursor position with remaining movement points shown per hex in the path.

Would not want that turns it into an RTS type game, getting caught in the open because you couldn't quite make it seems realistic to me & you can always move units in small increments if path finding is tricky.

Imp August 30th, 2013 07:54 AM

Re: Suggestion for more options
 
If you are looking at allowing colour selection for the hex grid would it be possible to do it for winter maps & the greyed out overlay for hexes you have no LOS to. Something with a greater contrast to the white background would be great as I find it very difficult to distinguish at times.
This would actually be useful & I could even live with it being a bit garish like dull red.
If you could find something that improves it even half as much as the excellent work you did on the backgrounds of the information screens that would be superb.

anlubue August 30th, 2013 02:09 PM

Re: Suggestion for more options
 
[quote=Imp;821778]
Quote:

Originally Posted by lmp (Post 821753)
Would not want that turns it into an RTS type game

Total agree :D

DRG August 30th, 2013 03:21 PM

Re: Suggestion for more options
 
1 Attachment(s)
Quote:

Originally Posted by Imp (Post 821779)
If you are looking at allowing colour selection for the hex grid would it be possible to do it for winter maps & the greyed out overlay for hexes you have no LOS to. Something with a greater contrast to the white background would be great as I find it very difficult to distinguish at times.
This would actually be useful & I could even live with it being a bit garish like dull red.
If you could find something that improves it even half as much as the excellent work you did on the backgrounds of the information screens that would be superb.

We are not allowing "colour" just black to medium-light gray.

I have NO IDEA what you mean but "Something with a greater contrast to the white background would be great ".......how much more than this do you need ??

http://forum.shrapnelgames.com/attac...1&d=1377890137

In any event the only way to change that is change the pallete. Dark areas like that are created when the game selects a specific set of darker colours that are " twinned" to the ones you see on screen and if I change them it changes everything that uses that colour.


Don

Imp August 31st, 2013 03:12 AM

Re: Suggestion for more options
 
Fair point on the contrast meant something that stood out more clearly, for me the main problem is easily defining rough hexes as they look fairly similar, still probably its just me.

anlubue August 31st, 2013 10:06 AM

Re: Suggestion for more options
 
2 Attachment(s)
I never had issues not being able to identify terrain properly.
Visually and at least with CD-Version descripted at the top edge of the screen since the last patch.

But that's just my subjective opinion and this need not apply to everyone.


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