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-   -   Help with setup (http://forum.shrapnelgames.com/showthread.php?t=50739)

Airborne Rifles April 10th, 2015 10:38 AM

Re: Help with setup
 
1 Attachment(s)
Za Rodina!

I think I've set you up a pretty realistic aftermath of a successful airborne assault. I'd be glad to see the finished product!

wulfir April 10th, 2015 01:31 PM

Re: Help with setup
 
Quote:

Originally Posted by Airborne Rifles (Post 829284)
I think I've set you up a pretty realistic aftermath of a successful airborne assault.

Spasiba, comrade! :) :up:

Duzmond April 11th, 2015 07:38 PM

Re: Help with setup
 
1 Attachment(s)
Here is the deployment. I wanted to dig some units in,but it was not working for some reason.

Suhiir April 12th, 2015 02:31 PM

Re: Help with setup
 
Duzmond, to dig in part of your forces (but not all of them) deploy as usual then set all the units you do not want dug in to reinforce (I usually set to turn 1) then change the scenario to an "assault" type and hit the "Dig In" button, change the scenario back to whatever type it originally was and go thru then reset the units you had as reinforcements (the ones you didn't want dug in) to reinforce turn 0.
Walla!

Duzmond April 12th, 2015 11:39 PM

Re: Help with setup
 
Quote:

Originally Posted by Suhiir (Post 829344)
Duzmond, to dig in part of your forces (but not all of them) deploy as usual then set all the units you do not want dug in to reinforce (I usually set to turn 1) then change the scenario to an "assault" type and hit the "Dig In" button, change the scenario back to whatever type it originally was and go thru then reset the units you had as reinforcements (the ones you didn't want dug in) to reinforce turn 0.
Walla!

Forgot about the game modes,
So does this mean that any game mode can have the barbed wire,mines,foxholes,etc?

Suhiir April 12th, 2015 11:58 PM

Re: Help with setup
 
Quote:

Originally Posted by Duzmond (Post 829357)
Quote:

Originally Posted by Suhiir (Post 829344)
Duzmond, to dig in part of your forces (but not all of them) deploy as usual then set all the units you do not want dug in to reinforce (I usually set to turn 1) then change the scenario to an "assault" type and hit the "Dig In" button, change the scenario back to whatever type it originally was and go thru then reset the units you had as reinforcements (the ones you didn't want dug in) to reinforce turn 0.
Walla!

Forgot about the game modes,
So does this mean that any game mode can have the barbed wire,mines,foxholes,etc?

Yes if it's a scenario you've built.
Heck, both side can if you want.

wulfir January 6th, 2021 04:53 PM

Re: Help with setup
 
I could use some help with the buying and deployment of the OPFOR AI controlled troops for a test scenario:

Aug 2023, Russian full scale invasion of Ukraine is underway.

Along the M02/E391 road parts of the Ukr 1 Tank Bde will defend against elements of the Russian 1st Guards Tank Army. It is believed that the 4th Gds Tank Div will lead the attack. The Div is equipped with T-80U tanks, but now also one Battalion's worth of T-14s.

Assault Mission, 200x160 map of VILNA SLOBODA, Ukr.
Ukr Player 1, Russia Player 2.

https://64.media.tumblr.com/27997a1e...670eb8ab77.png

https://64.media.tumblr.com/6ef6b6d4...bcebc78e98.png

Game map is done, I'll upload the scenario if I can get anyone to take this on. Lots of open terrain. :)

zovs66 January 7th, 2021 12:28 AM

Re: Help with setup
 
Might be interested in setting up the Russian AI. What are the parameters?

Suhiir January 7th, 2021 02:54 AM

Re: Help with setup
 
I'd suggest a number of off map MLRS (with mostly HE) on turn 1 (edit their ROF so they empty themselves turn 1) to represent the typical Russian pre assault barrage.

wulfir January 7th, 2021 01:06 PM

Re: Help with setup
 
1 Attachment(s)
Quote:

Originally Posted by zovs66 (Post 849304)
Might be interested in setting up the Russian AI. What are the parameters?

Cool! :up:

I figure something like this - Russia plans on a dash along the M02 toward Kiev using troops of the 1 Gds Tank Army. With the 4 Gds Tank Div in the lead. No fancy moves with paratroopers or helicopterborne landings or the like. Instead relying on brute force with use of heavy conventional forces supported by plenty of artillery along the axis of advance. Air support optional.

The Ukrainians have had time to entrench and place mines and the Russians are unsure of the strength of the defence in the border region but nonchalant and expecting to be able to bulldoze their way through anything. They know that opposing them is likely the Ukr 1 Tank Bde which use T-64BM tanks assumed to be inferior.

I don't know how many T-14 Armatas the Russians have, or expect to be able to field before 2023 so I figure no more than a battalion for this division. Other than that it seems the 4th Gds Tank Div use T-80Us...

Buy and deploy. Set way points if you like etc. Deploy the bulk of the forces to the right ("east") of the Loknya stream/river.

Don't worry about "game balance".:cool:


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