![]() |
Re: In Contact determination
A0 rallies everyone in contact with him in the A company as if a company commander.
A0 can rally any subordinate company commander if in contact. A0 can rally subordinates of one of those companies, if he is within shouting distance (3-5 hexes or so). So if he wants to rally a routing herd, he has to get in amongst them. And then he might manage 1 or 2 rallies before failing one and his rally goes to 0 for the rest of the turn. No magic to it really. And not worth agonising over. If he is close enough, he can do it sometimes - but its not 100% reliable. |
Re: In Contact determination
Quote:
Worked perfectly he rallied himself to 2 suppressed then failed and A0 rallied him to zero. To be clear in this save formations F,G,H are not assigned to any company so default to A0 only. I have all preferences on except tank heavy. Before starting you could have cross attached them to B0s company so B0 could help rally them also. Pretty sure I attached the scouts when I played this one. |
Re: In Contact determination
Actually I cant have attached the scouts as its a scenario but I wanted to and would if it was a battle.
|
Re: In Contact determination
Quote:
|
Re: In Contact determination
3 Attachment(s)
Three additional saves are attached to this message. In each one there is a C0 unit with the A0 unit close by. In each instance, if the C0 unit fails to rally itself to 1 suppression it will not get rallied by the A0 unit for the reasons I've already stated in my previous posts. In each case there is no company commander within 5 hexes to provide an additional rally to the C0 unit, thereby ruling out any confusion as to what unit would provide a rally attempt to each C0 unit, the A0 unit is the only other x0 unit within the 5 hex range of the C0 units.
|
Re: In Contact determination
It looks like the "A0 rallies everyone if close by" thing is another of these SP "folklore" items that have been "accepted" by all (including me!:D) since the year dot. probably from something stated on some old usenet forum or suchlike in the 90s...
looking at the actual rally code - A0 will only rally his subordinates, i.e. anyone attached to his A company (which includes company commanders for B, C etc as well as random platoons not individually attached to B,C etc coy). He is just another company commander. So any rally that I or others may have seen with A0 will have been company command elements, or unattached platoon commanders or subunits of such platoons. No big deal really, just another reason to keep A0 in the proper place - somewhere on the back line and away from all combat. I may include a new test to see if A0 is nearby to give units a wee boost to their rally chance though. |
Re: In Contact determination
I recently had had a case where a mortar unit was in the same hex as my A0 but was out of contact. Neither unit was suppressed.
I'm thinking there is a die roll involved here. |
Re: In Contact determination
Quote:
There is no "be within 3 hexes and you are automagically connected" rule - 50 metres is half a football field, perfectly normal that one bunch of 4-5 guys may not be talking to another little group that far away. In reality (not from the player-as-God point of view), neither may even know of the other's presence. |
Re: In Contact determination
Quote:
|
Re: In Contact determination
Quote:
|
All times are GMT -4. The time now is 03:44 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.