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Re: issues in scn 32 Danube Rivermen
If anyone has not played this one I recommend giving it a go.
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Re: issues in scn 32 Danube Rivermen
The issue with the air transports has been corrected and it was an OLD speed value for that UC..... the smoke dischargers may take some code work
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issues in scn 35 HG In Russia
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Continuing my picking of nit:
1. The Stukas take one damage after they drop their bombs. Usually they can strafe for a few turns. 2. the 251/10s have a carry capacity of 13. Probably a designer mod but I would think such an old scenario would be stock. 3. The photo for the mech infantry is of a soldier with a STG-44. It is a 1941 scenario and the unit has Kar 98s. All very minor issues but my detective background and OCD won't let me ignore them. :) |
Re: issues in scn 32 Danube Rivermen
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Agreed. This one has a bit of everything. Amphibious operations, an air drop, and cavalry. |
Re: issues in scn 35 HG In Russia
Did you skip 34 or was it OK:D
Will investigate but.. 1/ I'm going to say that may be deliberate to stop players from using them more than once. 2/........ no early on there was more "creativity" from scenario designers poking around with little unit changes to customize things and that has tapered off over the years...thankfully..... it makes error checking much easier when the units haven't been changed but 13 carry DOES appear to be a scenario designer adjustment as the 251/10 has only had a 3 man carry capacity since the DOS days and changing that creates problems I'm just going to leave alone. Carry capacity is fixed in the game but it is FAR more flexible in RL https://i.pinimg.com/originals/15/4a...a61b5505c5.jpg https://www.nps.gov/museum/exhibits/...-8-14-1944.jpg https://i.pinimg.com/originals/c8/b2...89b15f79ad.jpg https://i.pinimg.com/originals/c1/25...cc6c25b72f.jpg 3/ in the future, knowing which unit number is VERY HELPFUL. When that scenario was built they were carrying K98's now that unit carries 7.92k Mkb 42(H) and their in and out of service dates are completely different which is why that photo is what it is and why the units still carry the old weapons. That's the way the game preserves the major data the Scenario designer was working with at the time it was built but unit photo is not critical data that could alter a scenario |
Re: issues in scn 35 HG In Russia
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If anyone wants to send me scenarios to play test I can stop being petty about finding minor errors. I need something to keep me busy in quarantine. :D |
Re: issues in scn 35 HG In Russia
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Re: issues in scn 35 HG In Russia
34 Fallujah road only has the issue of both flag being British on the player selection screen.
The opposition uses black during the game. |
Re: issues in scn 35 HG In Russia
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Re: issues in scn 35 HG In Russia
Why is not black and British flags on the player selection screen?
Seems like it would be clearer. |
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