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Re: Possible Survivor 2 tourney...
The only problem with the tribes is one game will end beofre the other and they will be waiting around on the other game before they can start the next round. That happened a LOT in survivor 1. I will add tribes in, but only as a Last resort if we get more than 20 people to join.
The immunity thing sounds interesting, but there are problems with it. How do you determine who knocked off the other empire? What if it was more than one cooperating? Or worse what if you had been beating on this guy and had him down to one planet and another guy happens along at a critical moment and finishes him off? Who gets the immunity? Sorry, there are just too many judgement calls that have to be made with that sort of arrangment. But it is an interesting idea. Geoschmo |
Re: Possible Survivor 2 tourney...
Gee... those ideas sounded so easy when I mentioned them. http://forum.shrapnelgames.com/images/icons/icon12.gif You do have valid points.
Still, I'd like to see some brainstorming around making the concepts work... especially IMMUNITY. Rules... What the heck. One could say, whomever gets the final kill, (finishes off a race) wins it. Period. So what if they were a seedy vulture who pounced in on someone's hard work? That's part of this type of political game. A player who employs that tactic probably won't be liked. So with the win, he sits out one round. The next round he enters, he will find he already has a vendetta against him for snatching a controversial win. |
Re: Possible Survivor 2 tourney...
Well, I suppose that's an option, but then you are back to having to disallow surrender. Otherwise an empire on the way out could simply surrender to someone they want to have the immunity. yeech. http://forum.shrapnelgames.com/images/icons/icon7.gif
And then there is the matter of an empire with two planets left. One guy kills off one planet and the other guy kills off the other planet. SO you give the immunity to whom? The guy with the higher player order? Double Yeech. Not trying to poke holes in your idea, I do like it on principle. It's just I don't see a way to execute it that doesn't end up with me having to mediate a lot of hissy fits. http://forum.shrapnelgames.com/images/icons/icon7.gif Geoschmo |
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