![]() |
Re: Proportions 2.3 nearing completion
I had a very minor gripe about Proportions when I fiddled around with the Version from the Gold CD.
Population would weigh, at most, 200kT per million; that assumes 200 pounds per person, plus 100 pounds of luggage, plus a seat to sit in and some breathing room (which shouldn't be any more than 100 pounds). I'm just saying that since I think that 1000kT is exaggerating things a bit. Of course, if your 1000kT also accounts for density as well as mass, then I'll shut up now. ;-) |
Re: Proportions 2.3 nearing completion
Kilotons are an arbitrary unit of measurement. They don't actually mean anything.
|
Re: Proportions 2.3 nearing completion
Ha Ha Ha...I remember joking with PVK about his fat colonists.
|
Re: Proportions 2.3 nearing completion
"Population would weigh, at most, 200kT per million; that assumes 200 pounds per person, plus 100 pounds of luggage, plus a seat to sit in and some breathing room (which shouldn't be any more than 100 pounds)."
That's also assuming *no room to move*, which either means the colonists are freeze dried or have a rather high tolerence for being packed in like sardines. Consider also life support; the ship's LS would be to say the least overstressed by having a million people on board for months! Phoenix-D |
Re: Proportions 2.3 nearing completion
Quote:
|
Re: Proportions 2.3 nearing completion
I'm sure in any large scale movement, the people would be in some sort of suspended animation...it wouldn't make sense otherwise having to feed all those hungry mouths and entertain them before they start killing each other and saying "Are we there yet?"
|
Re: Proportions 2.3 nearing completion
"1000 tons has always meant 1000 tons to me. ;-)"
Figure this out then. How much *damage* is 50 kilotons? http://forum.shrapnelgames.com/images/icons/icon7.gif Phoenix-D |
Re: Proportions 2.3 nearing completion
1000 tons has always meant 1000 tons to me. ;-)
Are mines of 20,000 tons realistic? How about Fighters of 25,000 tons? |
Re: Proportions 2.3 nearing completion
"How about Fighters of 25,000 tons?"
Considering they can run around a star system for *months* without needing to resupply at all, I'd say that's not excessively high. Mines are off, Sats might as well be space stations at that size. Components aren't so bad; a 10kt bridge is a bit odd, but since no other control systems are needed I just lump those in there too. The DUCs are 30kt; large? Consider the fact that they never run out of ammo.. Having a 20kt storage bay store 100kt+ of stuff is a bit odd though http://forum.shrapnelgames.com/images/icons/icon7.gif Phoenix-D |
Re: Proportions 2.3 nearing completion
Actually, you need to also consider that these are long trips. Some can Last several months, I would imagine each family would have a small living quarter, and then you would need extra life support too.
|
All times are GMT -4. The time now is 02:50 AM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.