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Re: OT: Cheaters
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capnq PBW admin |
Re: OT: Cheaters
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Geoschmo |
Re: OT: Cheaters
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My best friend won't play Tribes 2 because he falls into this catagory. He loves winning so much that he can't handle the taste of defeat. He is not a cheater, just someone who likes to win, and won't play a game unless he can win. I talked him into playing a hot seat game of SEIV not too long ago. He talked the talk, but when it came right down to it, he did not know enough about the game to offer much of a challenge. (Sorry Aaron, I could not talk him into buying the game.) A few days ago something odd occured. At first the other player and I suspected it to be unusual, and reported it to PBW Admins. It turned out to be an Intel attack that neither of us had ever seen before. A very effective intel attack I might add. We did not believe it was cheating, but we were concerned that something had happened. In the end, as reported, most concerns turn out to be ok. In games like Diablo, the spells that sent you right to hell were -um- funny at first, but quickly lost their appeal after about the 300 millionith time. BattleNet suffored horribly because of that. I guess one of the ways to catch a person who is exploiting the option of cheating is to know how they do it. In Tribes it was scripts. You could write a script that said, "Give Unlimited Energy" and it would work. Of course once you survivied a direct NUKE hit, and walked away from it without so much as a scratch, you were booted and Banned from the server. That was quickly overcome by logging off, and logging back on with a new user name. Finally they went after IP's. That was very very effective. But IP change. http://forum.shrapnelgames.com/images/icons/icon9.gif I could not imagine any one being so desprate as to need to cheat in SEIV. Hell if they want to win, just play the AI. You can cheat like a SOB against it without ever having to "mod" the game. |
Re: OT: Cheaters
Personally I can take as much pleasure in losing, as in winning.
Related example to SE4, I also play in several games of --> Stars! <-- and in one of them, my poor race, the Tejari Battle Synod, have been kicked and spat upon pretty much from the moment of first contact. They only survived because another, larger neighbor valued the intelligence data that the Tejar could provide, and hoped I would be able to recover from being on the losing end of a too-early war. Well, I never fully recovered (near constant war will do that), though I made a good showing for a while in the middle game. The Tejari are currently down to their homeworld, and only about 30 or 40 true warships (a pitifully small number in Stars!, where fleets of hundreds or even thousands regularly clash at -multiple- battle sites each turn) ... it's about as bad a loss as I've ever had in that game. But I enjoyed every SECOND of that loss; to me, winning is NICE and I'd -like- to win, I'll -try- to win ... but whatever the outcome, it's teh journey there that's most important to me. Losing race though the Tejari Battle Synod might have turned out to be, they were fun to play. Heck, I've only WON a game of Stars! once yet, and that was more by bluff and diplomacy than aught else! ... ... so, IMO anyone that can't enjoy a game unless they win needs to ease up on the caffeine or sugar or testosterone supplements or whatever. It's a game, not life and death, after all. It's not like Ed McMahon is going to hand the winder of the game a billion dollars or whatnot, after all! (if he was going to, I'd understand caring only for win/loss, US$1B is nothing to sneeze at! lol!) http://forum.shrapnelgames.com/images/icons/icon10.gif |
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