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Re: Happiness...driving me to dispair
Climate does not affect happiness. The act of improving the climate might have an effect upon happiness, but the actual value of the climate does not.
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Re: Happiness...driving me to dispair
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Geoschmo |
Re: Happiness...driving me to dispair
Yes... I use climate and planetary conditions to mean the same thing.
I guess what I have concluded from my games is that a change in climate (planetary conditions), does have an effect on the happiness of that planet. However, this group, has had a different experience which is probably correct. http://forum.shrapnelgames.com/images/icons/tongue.gif If so, then it probably answers my question which started this thread...and that is that there are no factors which impact on the initial happiness of a planet. http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: Happiness...driving me to dispair
But then... here is another question
We start the game with a "happy" planet Within a few turns, it turns "Indifferent" The planet has not been affected by anything, except the 20 point or 2% natural increase in happiness. So the question is http://forum.shrapnelgames.com/image...s/confused.gif "Why the drop from the state of "happy" to "indifferent"? Is something else going on? |
Re: Happiness...driving me to dispair
well, it is assigned happy but not necessaily a value at the top of the happiness range. Maybe 25%, so that 3 turns of 2% increases the number to 31% and an indifferent rating.
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Re: Happiness...driving me to dispair
on a related note, has anyone ever figured out how much the Urban Pac III gives you per turn ??
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Re: Happiness...driving me to dispair
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Re: Happiness...driving me to dispair
Gravey says:
---------------------------------------- well, it is assigned happy but not necessaily a value at the top of the happiness range. Maybe 25%, so that 3 turns of 2% increases the number to 31% and an indifferent rating. ------------------------------------------ Yes http://forum.shrapnelgames.com/images/icons/icon12.gif Going to the "Happiness File" The lower the "happiness number", the greater the happiness. The natural decrease is -20 points But this really translates into the statement "A natural increase of 20 points" So all other things being equal, the state of happiness will decline with the increasing value of the "happiness number". SE4 has a rather screwy way of doing things. |
Re: Happiness...driving me to dispair
No, it's not odd. 'Happiness' on a mass scale is lack of reasons for UNhappiness, that is, anger or fear. As the AI_anger file shows, what is really being measured is anger. The lower the anger, the better the 'happiness' of your population. It just sounds better to call it 'happiness' rather than 'anger' most of the time.
[ August 13, 2002, 01:27: Message edited by: Baron Munchausen ] |
Re: Happiness...driving me to dispair
Did some tests about the "natural decrease" effect on happiness:
It seems indeed that a negative value drags the happiness to the indifferent state. If I plague a planet, the happiness level goes to angry but if I have a "natural decrease" of -200 it returns within one or two turns to indifferent and stays there. With a value of 0 however the happiness level remains angry. What's odd is that I see no effect of a positive value for the "natural decrease" even at a value of 200. |
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