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-   -   Rookie Mistakes (http://forum.shrapnelgames.com/showthread.php?t=7212)

capnq August 30th, 2002 07:07 PM

Re: Rookie Mistakes
 
Quote:

It is not unusual for a typical turn to take me 4 hours!
<font size="2" face="Verdana, Helvetica, sans-serif">I'm impressed; my record for a single turn is a bit over 2 hours; a typical turn is only half an hour.

I usually go through (F10 or autodisplay) Log, (F8) Research, (F9) Empires/Intelligence (if the game has progressed that far), (F11) Empire Status, (F7) Construction, (F6) Ships every turn, plus (F4) Planets, (F5) Colonies, and (F3) Designs as needed.

I have to actively suppress the urge to double- and triple-check things.

Fyron August 30th, 2002 09:17 PM

Re: Rookie Mistakes
 
Quote:

Originally posted by geoschmo:
Ten minutes? I wonder why I was so slow that night? http://forum.shrapnelgames.com/images/icons/icon10.gif I think most of my turns in that game have been, Hmm, ok, still got research going, ok, no new enemy fleets showed up, END TURN! Of course that game is a little wierd being colonize only own planet type and atmosphere. It helps speed things up when you only have 4 planets. http://forum.shrapnelgames.com/images/icons/icon12.gif
<font size="2" face="Verdana, Helvetica, sans-serif">10 minutes for a single turn? Man, that is an eternity! http://forum.shrapnelgames.com/images/icons/icon10.gif

Gryphin August 31st, 2002 01:32 AM

Re: Rookie Mistakes
 
Posted by Slick,
"I FINALLY got that 2nd colonizing tech, I went hog wild and built countless new colonizers to get all those juicy new plum planets in all my systems "

Or in my case, Got new colonizing tech,
Into "The Creator"
Ships &gt; Copy Colony Rock &gt; Rename &gt; Create &gt; Go "Hog Wild" building colonizers &gt; Send them off with great antisispation &gt; Can't understand why I get the message, "Colonization Not Possible"

TerranC August 31st, 2002 05:11 AM

Re: Rookie Mistakes
 
Quote:

Originally posted by geoschmo:
Terran, have you tested that recently for access violations. I think some of those got fixed with the latest patch.

You could get 460 troopers on a single large transport with cargo III's I think.

<font size="2" face="Verdana, Helvetica, sans-serif">The latest patch? Do you mean V1.78?
Tested it with that and I couldn't overwhelm a sphearworld with one shot with a LT so I created a baseship on 2 engines, 1 QR, Master Comp, and everything else cargo bay 3s.

And, yes, it does create an access error.

As for the transports:

Transport optimized for speed and cargo:
975 small troops
650 medium Troops
487 Large troops

Crazy_Dog August 31st, 2002 10:21 AM

Re: Rookie Mistakes
 
TerranC, have you send thta info to MM?

capnq August 31st, 2002 07:21 PM

Re: Rookie Mistakes
 
Quote:

my record for a single turn is a bit over 2 hours
<font size="2" face="Verdana, Helvetica, sans-serif">So of course, I broke that in the next turn I played after I posted. 2+ hours is still my record for multiplayer, but my solo record is now 3 1/4 hours.

geoschmo August 31st, 2002 07:24 PM

Re: Rookie Mistakes
 
I took over an hour to do a turn on Friday, but I went to lunch during it and left it up on my computer. http://forum.shrapnelgames.com/images/icons/icon10.gif

Fyron August 31st, 2002 08:17 PM

Re: Rookie Mistakes
 
Quote:

Originally posted by geoschmo:
I took over an hour to do a turn on Friday, but I went to lunch during it and left it up on my computer. http://forum.shrapnelgames.com/images/icons/icon10.gif
<font size="2" face="Verdana, Helvetica, sans-serif">So ya cheated to get the high turn duration, eh? http://forum.shrapnelgames.com/images/icons/icon10.gif

tbontob August 31st, 2002 08:20 PM

Re: Rookie Mistakes
 
And here I was thinking of sleeping overnight with it on my computer! http://forum.shrapnelgames.com/images/icons/icon10.gif

Skulky August 31st, 2002 09:48 PM

Re: Rookie Mistakes
 
Usually i only spend like 20 or so mins per turn, but if its the w/e then i can spend up to like an hour actively working, three to four if this is the eve of a big invasion and i have to run combat sims non-stop and then deca-check my orders then check them one more time, finally i say a few prayers and hit the end turn button, cause after all that work you don't want to forget to do one thing and have to do it all over again.

I sure wish you coudl "save in progress" turns or even edit them so to speak so hitting end turn isn't so climatic.

This morning i was just playing around with some fighter wars where i would sick fleets of four or six heavy carriers, a few support ships and the 600+ fighters in Groups of 10 on each other. the tactical combat took like 30 mins easy. Once, for fun i fought the computer 60 ships (67000 kt in ships) vs 80 (him 80) It took forever, but was very fun. (I won, with 10 ships left, only one unscathed)

If i may proceede to digress, how about the ability for space stations to appear over the planet in the simulator instead of seperate or over the WP so i can test WP assaults or planet assaults, i can't stand how i can't sim that stuff.


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