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-   -   Star Wars vs Star Trek PBW Game (http://forum.shrapnelgames.com/showthread.php?t=7601)

Ragnarok October 18th, 2002 06:11 AM

Re: Star Wars vs Star Trek PBW Game
 
Come on people... We need one more player to get this thing going... It's a star wars race. Pick any Star Wars race that hasn't been used already. This should be a fun and interesting rp game.

Ragnarok October 20th, 2002 09:07 PM

Re: Star Wars vs Star Trek PBW Game
 
Umm Gandalph. I just tried to do my turn and I can't play it because it's saying data files don't match. That's with stock 1.78. What's up with that? Are you using a mod that you didn't tell us to download?
NVM, just got it, you have to use FQM for it to work. Might wnat to let everyone know that.

[ October 20, 2002, 20:08: Message edited by: Ragnarok ]

Andrés October 20th, 2002 10:45 PM

Re: Star Wars vs Star Trek PBW Game
 
Comfirmed

I think it's because of this, the FQM was not uptated after Last patchs and now there is a difference in components.txt:
Descriptions of shields were not updated, they now say "Generates [%ShieldPointsGenerated] shield points." to allow the eventual addition of shield mounts.
Also the description of the Massive Ship Mount was changed in it respective file

BTW I keep promising I'll post my shipset soon

[ October 20, 2002, 21:48: Message edited by: Andr&eacutes Lescano ]

Phoenix-D October 20th, 2002 11:58 PM

Re: Star Wars vs Star Trek PBW Game
 
It doesn't matter IF the map is generated and then loaded using another mod. But if the game owner uses FQM to set up the game itself, not just make the map, you'll need to use it for the game.

Phoenix-D

Gandalph October 21st, 2002 01:43 AM

Re: Star Wars vs Star Trek PBW Game
 
Quote:

Originally posted by Phoenix-D:
It doesn't matter IF the map is generated and then loaded using another mod. But if the game owner uses FQM to set up the game itself, not just make the map, you'll need to use it for the game.

Phoenix-D

<font size="2" face="Verdana, Helvetica, sans-serif">Ah, so that's the reason. As I stated in the game news, I had this happen in another PBW game I set up and this would explain why. However, also like I stated in the game news, after the first turn we are able to run the game from the standard savegame folder.

Phoenix-D October 21st, 2002 03:12 AM

Re: Star Wars vs Star Trek PBW Game
 
"However, also like I stated in the game news, after the first turn we are able to run the game from the standard savegame folder."

Which means you have PBW told to use standard SE4; this is the same thing you use when switching Versions of mods, or upgrading to a new patch for that matter.

Phoenix-D

Ragnarok October 21st, 2002 06:22 AM

Re: Star Wars vs Star Trek PBW Game
 
I run my savegame out of the regular seiv folder... But I open it after I use the modpicker to open FQM, I don't use the samegame folder IN the FQM folder.

Fyron October 21st, 2002 08:03 AM

Re: Star Wars vs Star Trek PBW Game
 
Hmm... that is a problem. Guess I'll have to get that fixed up. http://forum.shrapnelgames.com/images/icons/icon10.gif

If the components.txt file in FQM and the normal game were the same, then creating a game using FQM would not cause problems. The game would be loadable with the normal game.

Gandalph October 27th, 2002 12:46 AM

Re: Star Wars vs Star Trek PBW Game
 
Only 3 turns in and we have had a player drop. (that sucks) The New Republic is available to anyone who wants in this game.

Andrés October 27th, 2002 03:01 AM

Re: Star Wars vs Star Trek PBW Game
 
I just uploaded my shipset the Hapan


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