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-   -   Viral Empire racestyle -> Request for Modders (http://forum.shrapnelgames.com/showthread.php?t=7674)

Taera October 27th, 2002 07:41 AM

Re: Viral Empire racestyle -> Request for Modders
 
now if only i had Gold...
thanks anyway, i'll work on the AI to make it 1.49...

Taera October 27th, 2002 07:53 AM

Re: Viral Empire racestyle -> Request for Modders
 
ok im going to work on the race, but as you can see in the changed topic i'll need a little help - i can do most of race's files but i am troubles with the AI_Construction file. Could someone make this one to make the AI bump a lot (i mean A_LOT) of ships and fighters and drones? thanks.

Taera October 28th, 2002 12:47 AM

Re: Viral Empire racestyle -> Request for Modders
 
umm anyone?

Atraikius October 30th, 2002 02:11 AM

Re: Viral Empire racestyle -> Request for Modders
 
Teara - The AI_Construct files are probably the worst to figure out or explain. It may work better if you work on them asking more specific questions on how parts of it works. There have also been some rather detailed discussions in the past, maybe a search through them may help you out.

Taera October 30th, 2002 05:43 AM

Re: Viral Empire racestyle -> Request for Modders
 
Atraikius, thanks for responce but i do know how these work, what i dont know is how to make them this way the race would produce a lot of various things i need like sats or attack ships etc.

Atraikius October 30th, 2002 01:57 PM

Re: Viral Empire racestyle -> Request for Modders
 
Try setting the 'must have amount' to about 20-30 for the drones and 150-300 on the fighters, and set the 'planet per item' values to 1 for fighters, 5 for drones, and 15 for ships. Then test them in a game increasing the 'must have amount' for the fighters and drones, and the 'planet per item' values for the drones and ships until they are building the quantities you are looking for without exceeding thier maintenance limits.


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