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Re: Cloaked Wormholes?
is there a way to setup the events so that they happen every turn and that wormhole-closed is the most likely one to happen. like making it a low severity item and raising the severity of all others one notch. that way a random wormhole will be closed each turn or so.
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Re: Cloaked Wormholes?
Add a lot of duplicate wormhole closing entries too. http://forum.shrapnelgames.com/images/icons/icon12.gif
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Re: Cloaked Wormholes?
do any of the races make good use of the Gravitational Quantum Resonator? reason for this is if the wormholes start closing will any of the races open new ones? if i add the ability to create wormholes to the drives will it be used?
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