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-   -   Doesn't Anyone Remote Mine? (http://forum.shrapnelgames.com/showthread.php?t=7870)

Desdinova November 24th, 2002 08:54 AM

Re: Doesn\'t Anyone Remote Mine?
 
reason it is so bad is i only have 1 star system the other 3 next to me are taken by the enemies. i have to many bases at the wormholes keeping the enemy at bay. i have finally put a large enough fleet togeter and am going to start "aggressive negotiations" with the enemy.

Taera November 24th, 2002 09:24 AM

Re: Doesn\'t Anyone Remote Mine?
 
yeah, sometimes you dont need political savy to express your thoughts to aliens...

Taera November 24th, 2002 09:28 AM

Re: Doesn\'t Anyone Remote Mine?
 
talk about remote mining. (with crystallurgy)
I have 6k/678/3624 resources from five ships.
Only thirdth of it, not counting organics, goes for maintenance. And im just playing around with asteroids.

Desdinova November 24th, 2002 10:30 AM

Re: Doesn\'t Anyone Remote Mine?
 
i decided to play without crystalurgy this time. boy was it a mistake. i miss the discount on maintenance.

Suicide Junkie November 24th, 2002 04:57 PM

Re: Doesn\'t Anyone Remote Mine?
 
Quote:

I have 6k/678/3624 resources from five ships.
Only thirdth of it, not counting organics, goes for maintenance. And im just playing around with asteroids.
<font size="2" face="Verdana, Helvetica, sans-serif">Why are you mixing miners?
If you made the ships with all one type of miner, you would save a lot more resources.

If the ship is mining only minerals, then only the mineral value goes down by 1%.
Once the value gets too low, you can then swap the mineral mining ship for an organics or radioactives mining ship, and keep mining effectively for up to 3x longer.

Taera November 24th, 2002 07:45 PM

Re: Doesn\'t Anyone Remote Mine?
 
SJ: in my latest game planets with organics and especially rads are rare, and mineral planets are common. I build those miners to have extra income for anytime i might need it. Standard ship is a LC with 2 miners and 1 radminer, and it gives me the income of about twice its maintenance.

EDIT: spelling

[ November 24, 2002, 18:29: Message edited by: Taera ]

Desdinova November 24th, 2002 09:36 PM

Re: Doesn\'t Anyone Remote Mine?
 
Quote:

Originally posted by Taera:
heh, in this case i'd say you pray nobody of the players is reading this topic because if i was a player i would send cloaked hunters after your miners...

EDIT: hmm.. for some reason i thought its a PBW game you have... nm

<font size="2" face="Verdana, Helvetica, sans-serif">i am still trying to get a feel for the game and the different mods. once i feel comfortable i will try PBW.

Edit: and once my work schedule settles down. right now each week is a different tour. 8a-5p, 4p-midnight, midnight-8a. lots of people out for vacations at end of year. plus i am greedy and the off tours are extra pay so i fill in where needed.

[ November 24, 2002, 19:38: Message edited by: desdinova ]

Arkcon November 25th, 2002 02:14 AM

Re: Doesn\'t Anyone Remote Mine?
 
Quote:

Originally posted by Taera:
heh, in this case i'd say you pray nobody of the players is reading this topic because if i was a player i would send cloaked hunters after your miners...

EDIT: hmm.. for some reason i thought its a PBW game you have... nm

<font size="2" face="Verdana, Helvetica, sans-serif">That is the most important consideration. I have built multiple remote mining bases in dead end asteroid systems. (I like to play spiral arm, looks more "natural" to me. And I like the dead end systems over the spider web of warp points -- I get confused, but the AI doesn't)

Building the first one actually hurts me on resources, the second not so much, the third is a breeze, the fourth, well I'm so rich by then it pure gravy. That's when I came up with the attack base that only mines to pay it's own maintenance. I did it against TDM Modpak races a couple of times.

AI's you're at war with put these out of the way systems on a low priority, even if they send a scout into the system.

But a human player knows exactly what's on the cloaked scanner jammer battlestation in the asteroid field. A few weapons, SDD, etc are a good idea, but if you base your economy on it, you could be sorry.

So many options for the human player.

Thay could examine all asteroid sysytem for cloaked bases and sats, and destroy anything. Can you fight back without resources?

They could destroy the small planet your crystaline restructuring facility is likely on. Or hammer the base with null space to 90% damage. Or convert the asteroids to a planet and colonize it. Now you pay all the maintenance with no benefit.

They insurrect/subvert/board it. Now, they get a few turns of resources, but can you still afford ships to get it back?

Activate it's SDD with a small boarding ship. (if that tactic still works) Where'd all your resources go?

I can't prove that your economy is much more secure based on planets. I just think it is -- that's all.

[ November 24, 2002, 12:22: Message edited by: Arkcon ]


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