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Re: Next Upgrade/patch
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Re: Next Upgrade/patch
Don't expect anything before the end of the month.
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Re: Next Upgrade/patch
Mephisto http://forum.shrapnelgames.com/images/icons/icon12.gif
thx so much for the info man! you have no idea how eagerly we await the patch... maybe one other thing you might want to add, i know a lot of us in big pbw games could use... SAVE TURN - currently, you must finish an entire turn, hit end turn, and then you're left with your turn file... i know many people spend more than 1 sitting doing their turns, and this has led to many extra hours of cpu power on ;p help us save energy http://forum.shrapnelgames.com/images/icons/icon7.gif if not this patch, can you indicate if you've thought about this? thx in advance |
Re: Next Upgrade/patch
since we're on the topic of patches ;p
has a decision to balance religous talismans been made yet? how about making them +99% to hit or something? they really are overpowered, unfair, and unbalancing compared to other racial techs i think there is a general agreement here about this issue, i'm sure you've noticed? http://forum.shrapnelgames.com/images/icons/tongue.gif |
Re: Next Upgrade/patch
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Re: Next Upgrade/patch
i would rather that the talisman stay the way it is.
Leave that up to the mods for changing. We do not want our modding abilities to be removed... |
Re: Next Upgrade/patch
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Re: Next Upgrade/patch
Thanks guys http://forum.shrapnelgames.com/images/icons/icon10.gif will try to hold breath till out http://forum.shrapnelgames.com/images/icons/icon12.gif
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Re: Next Upgrade/patch
"At the risk of being a total mensch, would you really notice the 1%."
Yes. Because now ECM could do something against the talisman, and so could distance/stealth/defensiveness/etc. Phoenix-D |
Re: Next Upgrade/patch
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I sorry to say this again but I am completely against removing any abilities from the game. I have the impression that more and more people forget that the most important feature of SE IV is that you can modify it yourself. Therefore I agree with the proposal of Ragnorak. [ January 05, 2003, 07:18: Message edited by: Q ] |
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