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Re: SE4 by Committee
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As far as the planet bound ministers, senator, governors, lords. Why not have personal ships assigned to each character. If we use some kind of unit to represent the player then it's asimple matter of having small cheap vessels that have a cargo unit on them. You could make the crew quarters hold cargo and then load the minister unit on them. For that matter the ship admirals could be done this way as well. Once we work out the specifics it wouldn't be that hard to do in game, and it would add a lot of depth to the idea I think. Geoschmo |
Re: SE4 by Committee
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There could be a handful of tiny personal shuttles for some of the big ministers, and some high-speed passenger busses for the backwater governors. Whatever the budget allows for, and the senate votes for http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: SE4 by Committee
I think a person that has acheived the wealth and status associated with a position such as this could be assumed to have some personal means capable of such a vessel. Perhaps in times of great crises these could be "appropriated" by the local or empire authorities, but I think at least for some levels of positions these vehicles should be a basic perk of the position.
Geoschmo |
Re: SE4 by Committee
k, after reading the Posts in this thread:
(beware, i'm mostly criticizing all your ideas here, don't take this the wrong way, i would very much like to see a game like this) Quote:
Tactical combat How exactly do you want to do this? Over IRC or some IM program? Even then, how long will it take for the secretary to move, say 10 ships? I mean the general has to be aware of the current situation to make the right decisions. And you can't Mortality, Game location That's gonna be one big administration, keeping track of where everyone is in the universe, if they can do certain action or not Quote:
Retrofit and disband (and maybe tactical combat). They can't be moved, cos then the governor will lose jurisdiction over the ship. Same goes for Quote:
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oh well, that's all for now, maybe more later. |
Re: SE4 by Committee
I love the idea! I'd like to be Design minister, or naming minister, If possible.
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Re: SE4 by Committee
I'd like to be test pilot, testing new designs in the combat simulator, adn reporting back to the design minister http://forum.shrapnelgames.com/images/icons/icon7.gif
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Re: SE4 by Committee
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Or maybe we could do strategic combat and the Admiral player is just a person that makes decisions on a large scale, lobying the senate for new ships, giving fleet move to orders, setting strategies, etc. Geoschmo [ December 17, 2002, 21:37: Message edited by: geoschmo ] |
Re: SE4 by Committee
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Re: SE4 by Committee
Defense: Manages the overall inter-system distribution of warships
or general... Perhaps later one of the senators can stumble and fall and i can take over... but a general is where i wish to be... P.S. I was the first to vote general in the other thread.... |
Re: SE4 by Committee
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I will simply IM orders and reports back and forth with the general as the battle happens. Quote:
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You may be overruled by a bigger minister and/or the senate, but you will surely get a block of votes, and make an impact. Signups: #1: Geo. (Local Planetary Minister) #2: Arckon. (Science Minister) #3: Matryx (General) #4: Dead meat (Defense Minister) #5: LazarusLong (Senator) #6: TerranC (R&D Minister) #7: Lemmy (General [so you can command/fly ships]) #8: Tesco Samoa (General) [ December 17, 2002, 21:51: Message edited by: Suicide Junkie ] |
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