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Re: Race Ages (Direct from the .exe file)
There is another level! Ahhhhhh!!!!!!! Now I need to make another empire file. http://forum.shrapnelgames.com/images/icons/icon12.gif
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Re: Race Ages (Direct from the .exe file)
fyron, who says 'The First Ones' is the Last one?
mlmbd http://www.shrapnelgames.com//ubb/icons/icon6.gif http://forum.shrapnelgames.com/images/icons/shock.gif |
Re: Race Ages (Direct from the .exe file)
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Re: Race Ages (Direct from the .exe file)
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These names can be seen in the .exe with a hex editor, they begin at offset 001a2fc4 [ January 02, 2003, 17:19: Message edited by: RedCore ] |
Re: Race Ages (Direct from the .exe file)
Can we get MM to verify all of this? maybe there are some other levels people missed?
[ May 05, 2003, 15:58: Message edited by: Iggiboo ] |
Re: Race Ages (Direct from the .exe file)
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Re: Race Ages (Direct from the .exe file)
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Re: Race Ages (Direct from the .exe file)
Hopefully in SEV we will have the bonus installed like it was meant to be. That would be awesome. But somehow disable it for PBW as it would be a major exploit. I guess against the AI it would be too. http://forum.shrapnelgames.com/images/icons/icon9.gif
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Re: Race Ages (Direct from the .exe file)
If race age was not saved with the empire file, it would not be exploitable like that. http://forum.shrapnelgames.com/images/icons/icon7.gif
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Re: Race Ages (Direct from the .exe file)
How far has anyone got?
[ May 05, 2003, 15:57: Message edited by: Iggiboo ] |
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