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-   -   Vacuum breathers get gypped in FQM? (http://forum.shrapnelgames.com/showthread.php?t=8519)

Fyron February 8th, 2003 08:13 AM

Re: Vacuum breathers get gypped in FQM?
 
I think you are too concerned with the old system types that are hardly even used (if at all) in later Versions of FQM. Standard 1-6 AS can safely be ignored, because they are not used.

The systems used most (Standard 1-12 AS I or II) don't have ice planets specified.

LGM February 8th, 2003 09:17 AM

Re: Vacuum breathers get gypped in FQM?
 
Keep in mind that there are more important concerns than number of facility slots. None races do not get population bonuses as readily, but they do potentially have more shipyard capacity in a game where you cannot only colonize None worlds. In a wide open colonization game, an 8% facility versus a 6% facility ratio of Green pluss worlds means nothing when you figure out how easy it is to get a 10% Population bonus on green plus world. In this area, the other breathers have advantage in getting Huge and Large worlds. None breathers do not benit much from computers either.

Andrés February 8th, 2003 11:03 PM

Re: Vacuum breathers get gypped in FQM?
 
Quote:

Originally posted by Imperator Fyron:
I think you are too concerned with the old system types that are hardly even used (if at all) in later Versions of FQM. Standard 1-6 AS can safely be ignored, because they are not used.

The systems used most (Standard 1-12 AS I or II) don't have ice planets specified.

<font size="2" face="Verdana, Helvetica, sans-serif">Didn't you see the XLS?
Planets called in every system type are multiplied by the number of times that system appears in the quadrant, that gives every system the relative importance is has.

Fyron February 9th, 2003 12:50 AM

Re: Vacuum breathers get gypped in FQM?
 
Yes, I did. But, there should still not be many more Rock planets in there.

Andrés February 9th, 2003 04:49 AM

Re: Vacuum breathers get gypped in FQM?
 
The difference lies in the balance of planet sizes:

In stock all sizes have the same multipliers except huge that has nearly twice, so balance of planet sizes depends mostly of sector types.

By forcing so many tiny, small, and medium planets and relatively less huge ones FQM alters that "balance".

Forced huge-gas planets compensate this for gas dwellers (slightly overcompensate actually), but non-gas huge planets become relatively rare and that is the only size in which ice is as common as rock and where ice dwellers found most of their facility slots.

Fyron February 9th, 2003 07:05 AM

Re: Vacuum breathers get gypped in FQM?
 
I suppose that makes some sense. Care to do an analysis of FQM Deluxe? That one I know is going to be rahter unbalanced, but I have no idea how unbalanced. http://forum.shrapnelgames.com/images/icons/icon10.gif

Andrés February 12th, 2003 08:14 PM

Re: Vacuum breathers get gypped in FQM?
 
I dont have definitive results yet, there's some minor mistake I'm trying to find.

But so far I can tell you this:
*Rock-ox is not as good as you thought, other atmospheres specially Carbon Dioxide and Methane get even more planets
*The best combination seems to be Gas-Hydrogen, near twice as good thant the worst Ice-Carbon Dioxide.

Fyron February 12th, 2003 11:00 PM

Re: Vacuum breathers get gypped in FQM?
 
Well... that was just a guess, as I hadn't looked at the amounts of planet pics in the image mod too closely. http://forum.shrapnelgames.com/images/icons/icon7.gif

Andrés February 13th, 2003 04:29 AM

Re: Vacuum breathers get gypped in FQM?
 
Here you have the results:

<Table border><TR VALIGN="bottom"><TD ALIGN="left">Hydrogen-Gas Giant</TD><TD ALIGN="right">9.73%</TD></TR><TR VALIGN="bottom"><TD ALIGN="left">Methane-Gas Giant</TD><TD ALIGN="right" >8.76%</TD></TR><TR VALIGN="bottom"><TD ALIGN="left">C Dioxide-Gas Giant</TD><TD ALIGN="right" >8.73%</TD></TR><TR VALIGN="bottom"><TD ALIGN="left">C Dioxide-Rock</TD><TD ALIGN="right" >8.41%</TD></TR><TR VALIGN="bottom"><TD ALIGN="left">Methane-Rock</TD><TD ALIGN="right" >8.28%</TD></TR><TR VALIGN="bottom"><TD ALIGN="left">Oxygen-Rock</TD><TD ALIGN="right" >7.71%</TD></TR><TR VALIGN="bottom"><TD ALIGN="left">Hydrogen-Rock</TD><TD ALIGN="right" >7.70%</TD></TR><TR VALIGN="bottom"><TD ALIGN="left">Oxygen-Gas Giant</TD><TD ALIGN="right" >7.60%</TD></TR><TR VALIGN="bottom"><TD ALIGN="left">None-Rock</TD><TD ALIGN="right" >6.99%</TD></TR><TR VALIGN="bottom"><TD ALIGN="left">Oxygen-Ice</TD><TD ALIGN="right" >5.64%</TD></TR><TR VALIGN="bottom"><TD ALIGN="left">Hydrogen-Ice</TD><TD ALIGN="right" >5.43%</TD></TR><TR VALIGN="bottom"><TD ALIGN="left">None-Ice</TD><TD ALIGN="right" >5.34%</TD></TR><TR VALIGN="bottom"><TD ALIGN="left">Methane-Ice</TD><TD ALIGN="right" >4.89%</TD></TR><TR VALIGN="bottom"><TD ALIGN="left">C Dioxide-Ice</TD><TD ALIGN="right" >4.79%</TD></TR><TR VALIGN="bottom"><TD ALIGN="left">None-Gas Giant</TD><TD ALIGN="right" >0.00%</TD></TR></table>

http://se4kdy.cyberwars.com/temp/fqm-dlx-planets.xls

[ February 13, 2003, 15:12: Message edited by: Andr&eacutes Lescano ]

Fyron February 13th, 2003 10:25 PM

Re: Vacuum breathers get gypped in FQM?
 
As I said, the Image Mod is unbalancing. http://forum.shrapnelgames.com/images/icons/icon10.gif Want to make more planet pics to help balance that out? http://forum.shrapnelgames.com/images/icons/icon12.gif http://forum.shrapnelgames.com/images/icons/icon10.gif


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