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Re: drag in space
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Wow, I thought they would be faster than that! http://forum.shrapnelgames.com/images/icons/icon10.gif </font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">One month in SE4 is exactly 30 days. Watch the movement replay log some time. http://forum.shrapnelgames.com/images/icons/icon12.gif |
Re: drag in space
Yes, but now we have the new "conceptual math". The answer can be wrong, but the question gets marked as correct if the student shows he "has the concept"
http://forum.shrapnelgames.com/image...s/rolleyes.gif 30 days, 36.8 days, I knew what he was getting at. http://forum.shrapnelgames.com/images/icons/icon10.gif lol |
Re: drag in space
The exact answer isn't very important, really. That can be found with a calculator quite easily.
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Re: drag in space
SE4 standard years have 10 months * 30 days = 300 days
Obviously they are based on the orbital period of Malfadoris Proper (homeworld of the Malfadorian) and on the insignificant Terran homeworld. [ February 11, 2003, 03:34: Message edited by: Andrés Lescano ] |
Re: drag in space
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Re: drag in space
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Year=300 days (10Months of 30 days) Crossing a system in two turns (60 days) 2000 Km/sec or 0.66% of c, not 3% . |
Re: drag in space
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Re: drag in space
I hate to bust into a discussion where I clearly don't belong, but...
To Wong Foo, Thanks for Everything! Julie Newmar http://forum.shrapnelgames.com/images/icons/icon10.gif http://forum.shrapnelgames.com/images/icons/tongue.gif Couldn't resist. |
Re: drag in space
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[ September 04, 2003, 23:53: Message edited by: oleg ] |
Re: drag in space
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Ships in SE4 are traveling at 1/480s of light's speed. http://forum.shrapnelgames.com/images/icons/icon10.gif [/QB]</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">You are completely wrong. The SE speed of light has been estimated before : http://www.shrapnelgames.com/cgi-bin...=008034#000003 and here: http://www.shrapnelgames.com/cgi-bin...3;t=007281;p=4 According to these canon opuses, on average SE ships move at 1-3 % c. It is also mean that maximum ship speed can be even higher. For example, we can assume that combat speed, which is twice faster than "strategic" speed is in fact the max. speed. Then it can be as high as 0.05c ! Now, the battle usually takes place around planet. Obviously, matter density between Earth and Moon is much higher than between Sun and Epsilon Eridani.Now I'm pretty convinced that at max. battle speed SE warships can easily get a measurable resistance. Hence, sleek and aerodynamic ships should get an advantage ! Another argument: tanks have sloped armour not because of the air drag but because of a chance to reflect shells. Surely, it would be a nice bonus if your ship can ricochet lasers or DUC shells ! http://forum.shrapnelgames.com/images/icons/icon7.gif |
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