![]() |
Re: Simultaneous query : recovering fighters
That is perfectly reasonable Ragnarok. It doesn't really say one way or the other. I like your way though cause it means it's not a bug and won't be changed. http://forum.shrapnelgames.com/images/icons/icon10.gif
Edit: The more I look the more I think you are right Rag. Nowhere does it say anything about a number of units to be recovered. [ February 24, 2003, 23:20: Message edited by: geoschmo ] |
Re: Simultaneous query : recovering fighters
Quote:
|
Re: Simultaneous query : recovering fighters
Quote:
|
Re: Simultaneous query : recovering fighters
I'm pretty pumped (while being embarrassed at the same time.) I added a fighter bay to a transport and was able to recover 100+ fighters at once. It worked the same in both TB and Simultaneous.
Thanks again! All this time, I just *assumed* that the launch and recover rate were identical. Yeah, yeah, don't tell me about assuming. http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: Simultaneous query : recovering fighters
http://forum.shrapnelgames.com/images/icons/blush.gif Sorry folks! (Embarrassed and feeling very ignorant...) http://forum.shrapnelgames.com/images/icons/blush.gif
Double checked Last nite on all my installed Gold Versions and I cannot reproduce it now - so it must never have happened!?! (I swear it did but it must not have if I can't reproduce it) http://forum.shrapnelgames.com/images/icons/shock.gif I do apologize for the stir - I am not a troll... http://forum.shrapnelgames.com/images/icons/icon10.gif |
All times are GMT -4. The time now is 09:55 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.