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-   -   Assault Troop Transport (http://forum.shrapnelgames.com/showthread.php?t=8714)

oleg March 14th, 2003 06:34 PM

Re: Assault Troop Transport
 
It is possible to make veru tough troops in Proportions that will survive 10 rounds of ground combat. Few waves of suicidale troop transports and you may capture planet http://forum.shrapnelgames.com/images/icons/icon7.gif

minipol March 15th, 2003 02:35 AM

Re: Assault Troop Transport
 
Oleg,

i knew they would drop troops if the fleet consisted of all troop transports but what i was trying to achieve was having a mixed fleet of troop transports and attack ships and having the TS drop troops while the attack ships pound the planetary defenses. I haven't succeeded in doing this.

PvK March 15th, 2003 09:55 PM

Re: Assault Troop Transport
 
It's very common for the ground combat to go on for many strategic turns in Proportions. The problem is that the strategic AI may not drop any reinforcements until the first wave is eliminated by the defenders. You can drop reinforcements in tactical mode - the trick is getting the AI to do the same thing, which I haven't tested much, but is sounds like dogscoff has.

PvK

minipol March 16th, 2003 11:15 PM

Re: Assault Troop Transport
 
i really hope we will be able to use assault troop transports in SEIV. They would be very neat. And make the troops less vulnerable to fire from ships bombarding the planet.


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