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Re: Ai testing : what to do when the AI stops building ?
Thanks MB http://forum.shrapnelgames.com/images/icons/icon7.gif
Now I understand your scenario , Troopers AI probably started next door to the other, causing this thing to happen, to soon in the game. http://forum.shrapnelgames.com/images/icons/icon12.gif [ March 18, 2003, 21:42: Message edited by: JLS ] |
Re: Ai testing : what to do when the AI stops building ?
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But after realize that in the image posted by Trooper, doesn't exist maintenance cost... I think that's more probably that your explanation, JLS, was more appropriate. |
Re: Ai testing : what to do when the AI stops building ?
Either way, I just learned something MB !
Thanks http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: Ai testing : what to do when the AI stops building ?
Well, I don't know the reason for this, but it seems it doesn't occur in my current game.
I think it was a critical situation (no ships left, lots of colonies destroyed), and the AI algorithm didn't know how to cope with such a situation. It was not a question of blank lines anyway. |
Re: Ai testing : what to do when the AI stops building ?
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Re: Ai testing : what to do when the AI stops building ?
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This in coincidence and consistent with the AI having the Maximum Empire Resource Storage, complete and filled. ~ However, I have seen these below conditions met by the AI with construction slowed or even halted, providing other AI files or conditions are true. From TDM Abbidon settings: Maximum Maintenance Percent of Revenue := 80 From TDM Unit File: Percentage of Resources To Reserve For Unit Construction := 20 It is my opinion; that the above entries from TDM , are right on! Above, was used only for this example. John http://forum.shrapnelgames.com/images/icons/icon7.gif [ March 19, 2003, 16:58: Message edited by: JLS ] |
Re: Ai testing : what to do when the AI stops building ?
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And was not related with the settings you named. Really didn't knew the reason after 1 or 2 weeks, until Tampa_Gamer told me that I needed to include supply storage facilities... |
Re: Ai testing : what to do when the AI stops building ?
I've had this happen with a couple of races, where they stop building anything. Every time, the race in question has had no storage facilities, and a fairly low income {<10000} the race then seems to just quit and not do anything {they have even stopped using the satellite and mine layers they did have}. All of them have started to build again if a starage facility was built or they were able to colonize a new planet with an existing colonizer.
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