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-   -   AST Mod (http://forum.shrapnelgames.com/showthread.php?t=9292)

Pocus May 4th, 2003 08:27 PM

Re: AST Mod
 
Yes thats the Protoss from SC. I'm unable to find the site where is the whole listing of shipset made (even if I reached it once I remember).
Do you have an URL?

ts22 May 4th, 2003 08:43 PM

Re: AST Mod
 
I don't know where it would be posted. I did look and do still have the Protoss file on a CD. The file is 2MB or so and I can send it to you if you want. I checked the readme and the file is pretty old- Sept 2001. Hence, you will need to update the AI. But at least the picture files are there. I don't know how to upload to this forum but I could send you the file via email.

Pocus May 4th, 2003 08:50 PM

Re: AST Mod
 
I have an ADSL so no problems for me, please do send the stuff at phmalacher at free.fr

I thank you a lot. Perhaps I will start to look at the AI files after I have practiced a bit more the game. I used to tweak many games, and even made a total conVersion of Stars! in the Fading Sun universe, so why not SE IV. This game is vast and rich of many things.

There is a proton file at PBW, but nothing about Protoss by the way.

Thanks again!

ts22 May 4th, 2003 09:01 PM

Re: AST Mod
 
No problem! I sent you file as a zip. Have fun!

Atrocities May 5th, 2003 11:40 AM

Re: AST Mod
 
Quote:

Atrocities, does a way exists to bribe you in doing a shipset (Protoss)?
<font size="2" face="Verdana, Helvetica, sans-serif">I have to agree, there is already a Protoss ship set out along with the other two races from StarCraft.

I think I too have it on my old P2 400, but that PC died over a year ago. I would have to pull the HD's and put them in another machine to access them.

Any one here know if I can put a Windows 98 HD into a Windows XP machine and acess it without killing it?

Pocus May 5th, 2003 11:57 AM

Re: AST Mod
 
Atrocities:

I got the Protoss shipset from ts22. I'm not sure I like that much all the graphics in it though...

About your HD, there is no problems in adding a HD with w98 system as a slave to your main (xp) HD. The reverse would not be true (fat16 versus fat32/ntfs access), but in your case you just have to find the jumper on your HD to declare it as a slave. After booting it will be recognized as a data disk, and voila.

You can unplug your cd drive and replace it with your HD too, if you just want to pick some datas then disconnect the HD.

Pocus May 5th, 2003 12:01 PM

Re: AST Mod
 
Forgot to says that even if I - personally - dont like frantically the graphical work of the author, it deserves praise for the time spent on it. It is not my intention to diminish the valor of his work.

/ flame protection end. http://forum.shrapnelgames.com/images/icons/icon7.gif

Atrocities May 5th, 2003 04:09 PM

Re: AST Mod
 
Thanks for the info, and I am glad to see you found the ship set. I found the topic where the set developer posted. I bumped it. Look for a thread with the word "Transformers" in it.

pathfinder May 7th, 2003 05:13 AM

Re: AST Mod
 
Atrocities/CNC Raymond: Is the AI included with the shipsets (such as Hirogen) for the AST MOD or "regular" SEIV?

:::Never mind; found my answer in the shipset forum...

[ May 07, 2003, 05:00: Message edited by: pathfinder ]

Atrocities May 7th, 2003 05:20 PM

Re: AST Mod
 
Individual ship sets AI is for REGULAR game play.

The AST MOD uses custom AI and therefore regular AI will not work.

HOWEVER, you can change the BMP images of a race without causing any problems. IE going from the old Hirogen images to the new ones. Just copy them over and voilia your done.


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