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-   -   What Are Your Fleet Designs? (http://forum.shrapnelgames.com/showthread.php?t=9373)

Pocus May 8th, 2003 09:05 PM

Re: What Are Your Fleet Designs?
 
Thanks Imperator. You reminded me that shields on fighters are hit points also...

Xaren Hypr May 9th, 2003 01:08 AM

Re: What Are Your Fleet Designs?
 
I typically include one SY ship in my fleets and a couple of dedicated Repair Yard ships, usually with 2 or 3 repair comps. That way I can repair battle (or nasty WP) damage, produce some extra units during a break, or even another ship or two if the layover is going to be extensive....a run in with an AI using an obscene number of Ionic Dispersers tought me that one http://forum.shrapnelgames.com/images/icons/blush.gif ...

Gryphin May 9th, 2003 01:48 AM

Re: What Are Your Fleet Designs?
 
Couple of points:
Quote:

Originally posted by Dingocat85:
I always try to have 1 or 2 'Point-Defence Ships' in my fleet, which are just ships with a Shield or two, and as many point-defence cannons as I can muster. Invaluable when fighting Empires that use Missiles &/or Fighters up the wazoo http://forum.shrapnelgames.com/images/icons/icon12.gif
<font size="2" face="Verdana, Helvetica, sans-serif">Yes these are nice to have around:
Don't forget to include a direct fire weapon or they will run for the corners.

Repair Bays:
Most of the comments about using these make it fairly clear they are good for retrofitting but don't include them with the thought of repairing ships as most battles end with very few ships worth repairing.


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