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-   -   ++Official Legacy of the Ra'shrakil Alpha Test Thread++ (http://forum.shrapnelgames.com/showthread.php?t=9560)

Lord Kodos June 9th, 2003 04:24 AM

Re: ++Official Legacy of the Ra\'shrakil Alpha Test Thread++
 
Version Alpha 1.2.0
Preview Update and Status Report
-Quasi Newtonian Propulsion-Possibly
-Necromancy-Most of it
-More Infantry Types-Yep
-Omnipotent Components-Yes
-Null Space Manipulation Components-Yes
-New Standard Components-Yes
-Mechanoid Tech Tree-No
-Feral Primitives-Yes, at least most of it.
-More components will have different names, and/or graphics
New Features:
Reactors:Ships now require some kind of reactor to move. A reactor carries fuel, but is highly volatile and will explode if struck. Needless to say Reactors replace Supply Storage, and Engines no longer carry any. Please note that Quantum Reactors count as a reactor and still explode.

Lord Kodos June 10th, 2003 01:59 AM

Re: ++Official Legacy of the Ra\'shrakil Alpha Test Thread++
 
I want some feedback on a few issues before i implement them.

Should I make Supply a full fledged resource?
Should I make all Reactors have the Self Destruct power and remove self destruct devices?

Ragnarok June 10th, 2003 02:03 AM

Re: ++Official Legacy of the Ra\'shrakil Alpha Test Thread++
 
Quote:

Originally posted by Lord Kodos:
I want some feedback on a few issues before i implement them.

Should I make Supply a full fledged resource?
Should I make all Reactors have the Self Destruct power and remove self destruct devices?

<font size="2" face="Verdana, Helvetica, sans-serif">What do you mean by making Supply a full fledged resource?

I'm not sure I would make all reactors have the SD power. Maybe after level 2 or 3 start adding the SD ability to them. (Assuming you have different levels of reactors that is.)

Lord Kodos June 10th, 2003 03:05 AM

Re: ++Official Legacy of the Ra\'shrakil Alpha Test Thread++
 
Reactor types corrospond to engine types. So as of now we have:
-Fusion Reactor
-Anti-Matter Reactor
-Photon Reactor
-Quantum Reactor
Ion engines are renamed Fusion Engines. All reactors take up 10(or 20 I dont remember off hand) KT and have 5 KT of HP to represent their volatile nature. Reactors become available when you research the Engine they corrospond to. I also like this because now Engine Targeting Weapons dont disable other stuff that uses supplies.

By making Supplies a resource I mean disabling Quantum Reactors from making endless supply, so that Supplies become like a resource.

Ragnarok June 10th, 2003 03:16 AM

Re: ++Official Legacy of the Ra\'shrakil Alpha Test Thread++
 
Quote:

Originally posted by Lord Kodos:
Reactor types corrospond to engine types. So as of now we have:
-Fusion Reactor
-Anti-Matter Reactor
-Photon Reactor
-Quantum Reactor
Ion engines are renamed Fusion Engines. All reactors take up 10(or 20 I dont remember off hand) KT and have 5 KT of HP to represent their volatile nature. Reactors become available when you research the Engine they corrospond to. I also like this because now Engine Targeting Weapons dont disable other stuff that uses supplies.

By making Supplies a resource I mean disabling Quantum Reactors from making endless supply, so that Supplies become like a resource.

<font size="2" face="Verdana, Helvetica, sans-serif">Oh ok, I understand now. In that case I think making the reactors all have SD capability wouldn't be too bad of an idea. I mean if a ship is being boarded and the Captain knows it, I'm sure he'd be aware enough to use the reactor and blow the ship up so as to not let it fall into enemy hands.

As for Supplies. I think having them as a "resource" in that sense would be a good idea. It certainly adds more to the game by having to resupply and manage your amount of supply. One thing I would do if you did this though, is to make the advanced levels of reactors produce enough supplies to have almost infinate Lasting supplies. And to where only in certain situations will you run out of supplies. (Certain SM componants that use alot of supply if used)

Lord Kodos June 10th, 2003 04:07 AM

Re: ++Official Legacy of the Ra\'shrakil Alpha Test Thread++
 
Removed the Quantum Reactor ability, and added a new Reactor, and engine, type, Plasma Engines. Okay its realy Raw-Energy but Plasma Reactor sounds better then Raw Energy Reactor ^__^

Reactors dont all detonate. I decided it would unbalance too much, and besides, not all captains are willing to kill themselves for their nation.

Im not sure if I mentioned, but heroes have been given the Self-Destruct ability.

Yeah, this is "the" patch to have. When its done it will add a bunch of traits and features.

Ragnarok June 10th, 2003 04:54 AM

Re: ++Official Legacy of the Ra\'shrakil Alpha Test Thread++
 
Quote:

Originally posted by Lord Kodos:

Yeah, this is "the" patch to have. When its done it will add a bunch of traits and features.

<font size="2" face="Verdana, Helvetica, sans-serif">Sounds like a dandy. Once this patch is done I'll download the whole mod so I can see what all has been done. http://forum.shrapnelgames.com/images/icons/icon7.gif

Edit: w00t! My 2100 post! http://forum.shrapnelgames.com/images/icons/icon10.gif

[ June 10, 2003, 03:56: Message edited by: Ragnarok ]

Fyron June 10th, 2003 10:19 AM

Re: ++Official Legacy of the Ra\'shrakil Alpha Test Thread++
 
What is wrong with Ion Engines? They are a very good propulsion mechanism, and should replace chemical rockets for our spacecraft in the next decade or so (assuming they have not already, of course http://forum.shrapnelgames.com/images/icons/icon12.gif ).

oleg June 10th, 2003 02:59 PM

Re: ++Official Legacy of the Ra\'shrakil Alpha Test Thread++
 
But Plasma is just a fully Ionised gas. He can call the same thing either Ion engines or Plasma engines.

geoschmo June 10th, 2003 03:08 PM

Re: ++Official Legacy of the Ra\'shrakil Alpha Test Thread++
 
Quote:

Originally posted by Imperator Fyron:
What is wrong with Ion Engines? They are a very good propulsion mechanism, and should replace chemical rockets for our spacecraft in the next decade or so (assuming they have not already, of course http://forum.shrapnelgames.com/images/icons/icon12.gif ).
<font size="2" face="Verdana, Helvetica, sans-serif">We had one probe so far at least that used an ion engine. Used it to check out an asteroid. It was basically a test bed for checking out the ion engine and some other technologies. A few kinks, but it performed rather well.


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