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Re: Copywrite laws are they to vague?
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Sure, copyrights and patents have problems, but so far it is just about the only model that seems to work out. Besides, with a private citizen loophole, Megacorps would be able to hire private citizens to do the distribution to the same effect. Quote:
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Re: Copywrite laws are they to vague?
Really does anyone seriously believe that website had even the slightest negative financial implications for Marvel comics?? Seems pretty clear to me that the only reason that letter got written was because otherwise the lawyer would be out of a job.
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Re: Copywrite laws are they to vague?
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Re: Copywrite laws are they to vague?
Jack are you telling me that if Marvel comics is aware of a site like that one and does nothing about it they lose their copyright??
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Re: Copywrite laws are they to vague?
I believe so, or rather that most companies personalities on fandom maybe that of extreme control or very lax control. IE Paramount has not really done anything about all the Star Trek conventions except promote it, whereas the Marvel company have gone the other way
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Re: Copywrite laws are they to vague?
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Re: Copywrite laws are they to vague?
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Also, Marvel would have to be officially (proveably) aware of the breach for it to count. Many companies contract out enforcement to other companies. In this way, they can claim in court that they were making an effort to enforce their rights, and any apparent inaction was really the result of the contracted company not fullfilling its obligations - it's a form of insurance. However, in many cases you can get license to do non-commercial stuff with the simple expediant of writing a letter to the right person. This covers everyone's rear ends: you are licensed, so you aren't in violation of anything; you are licensed at the will of the company, so the company doesn't have legal issues with you doing stuff; you are producing the stuff, so people can't convincingly say that the company is choking creativity. They will likely toss several stipulations into the license (such as not putting the characters in positions that the company wouldn't put them in, and not selling the stuff, and that the company can terminate the license at any moment, on their whim) but they are unlikely to be too terribly restrictive in practice. Further, it doesn't need to be too terribly formal - if Atrocities recieved the word from Paramount in letter form saying that Paramount isn't concerned and wishing him luck on his web site, he could drop that off in a safe deposit box somewhere and merrily make Star-Trek ships to his heart's content. Mind you, I am not a lawyer, and could be off on many of the details. |
Re: Copywrite laws are they to vague?
most game licenses have a 'failure to enforce any clause is not a waiver' part.
yes, i read game licenses. marvel was a aggresive in there letter, but within there right's. [ June 19, 2003, 06:30: Message edited by: narf poit chez BOOM ] |
Re: Copywrite laws are they to vague?
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Re: Copywrite laws are they to vague?
Any one here know what the S.B.A. is? If you don't and you have pirated software, you should consider finding out. They "do" inforce copyright laws especially for MS.
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