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Re: #SE4 Open Topic Modding - Balance Mod 03-07-30 17:00 PT
Fyron is correct....
Mentioned once..... Ping........ |
Re: #SE4 Open Topic Modding - Balance Mod 03-07-30 17:00 PT
Should be a good one this wednesday? How about we discuss making the AI's? I never could understand how to fix the error script myself
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Re: #SE4 Open Topic Modding - Balance Mod 03-07-30 17:00 PT
sure it is an open forum...
We have some good ai topics coming up... down the road |
Re: #SE4 Open Topic Modding - Balance Mod 03-07-30 17:00 PT
I will probably miss this one... http://forum.shrapnelgames.com/images/icons/icon9.gif
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Re: #SE4 Open Topic Modding - Balance Mod 03-07-30 17:00 PT
I am sorry I missed the ship set one.
[ July 09, 2003, 23:52: Message edited by: Atrocities ] |
Re: #SE4 Open Topic Modding - Balance Mod 03-07-30 17:00 PT
at did not miss the ship set one
and you the reader will not either if you get there within the hour |
Re: #SE4 Open Topic Modding - Balance Mod 03-07-30 17:00 PT
Tonight It is the Balance mod.
Lets iron this out in real time. http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: #SE4 Open Topic Modding - Balance Mod 03-07-30 17:00 PT
well it was a long one. over 90 minutes. The minutes will be posted today.
Thanks everyone who attended the open forum |
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