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-   -   PBW : BETA TEST Highliner Mod (http://forum.shrapnelgames.com/showthread.php?t=9940)

mottlee July 18th, 2003 11:20 PM

Re: PBW : BETA TEST Highliner Mod
 
I got it to run, needed Stellarability Txt and systemtype Txt I just copy and paste from SE data runs

Set up Se4gold to Highliner to Ai, Data, Extra Im, Pics, Sound, folders

[ July 18, 2003, 22:31: Message edited by: mottlee ]

General Woundwort July 19th, 2003 12:15 AM

Re: PBW : BETA TEST Highliner Mod
 
Motlee - good news! And I see you uploaded your empire.

Tesco - go ahead and resubmit your application.

Ed - the slot is open. Jump in.

tesco samoa July 19th, 2003 01:44 AM

Re: PBW : BETA TEST Highliner Mod
 
general if you want kick me.... and then increase the number by 1 then add ed and me to the game http://forum.shrapnelgames.com/images/icons/icon7.gif

I do not mind....

More the merrier

General Woundwort July 21st, 2003 10:14 PM

Re: PBW : BETA TEST Highliner Mod
 
Hey Tesco, are you still interested in joining? If so, I'll bump myself and reset the game to six players.

mottlee July 22nd, 2003 01:35 AM

Re: PBW : BETA TEST Highliner Mod
 
Trying to run to get the feel of mod, getting AI Script Error, unable to load Highliner mod\ai\defalt_ai_speech, I do have this file in this folder any ideas?

General Woundwort July 22nd, 2003 03:29 AM

Re: PBW : BETA TEST Highliner Mod
 
Quote:

Originally posted by mottlee:
Trying to run to get the feel of mod, getting AI Script Error, unable to load Highliner mod\ai\defalt_ai_speech, I do have this file in this folder any ideas?
<font size="2" face="Verdana, Helvetica, sans-serif">That file was not altered. It should still be in the main game's ai folder, and still be usable.

tesco samoa July 22nd, 2003 03:35 AM

Re: PBW : BETA TEST Highliner Mod
 
hi... i was away for the weekend... P.S.

You can assign my nick to take over an empire in the admin page http://forum.shrapnelgames.com/images/icons/icon10.gif

General Woundwort July 22nd, 2003 03:41 AM

Re: PBW : BETA TEST Highliner Mod
 
Quote:

Originally posted by tesco samoa:
hi... i was away for the weekend... P.S.

You can assign my nick to take over an empire in the admin page http://forum.shrapnelgames.com/images/icons/icon10.gif

<font size="2" face="Verdana, Helvetica, sans-serif">Never mind, we're all signed up now anyways...

BTW, check your e-mail (that goes for all Shakedown players)

General Woundwort July 22nd, 2003 03:14 PM

Re: PBW : BETA TEST Highliner Mod
 
That's just it. There shouldn't be any files in the mod folder that weren't altered by me. If there's an AI_speech file in the mod folder, it shouldn't be there (since I didn't alter any of the speech files up to this point). If there is a speech file in there, you should be able to delete it w/o problem.

Did anyone else get speech files in their zip for this mod? If so, I need to edit the zip.

mottlee July 23rd, 2003 01:00 AM

Re: PBW : BETA TEST Highliner Mod
 
Now getting one for politecs (sp) and in the 104 zip there is a defalt research txt

fixed copy/paste defalt from se dir to highliner

also how do you turn OFF the Ding????

[ July 23, 2003, 00:23: Message edited by: mottlee ]


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