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Re: RTH has filled all slots; discuss the game here!
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Re: RTH has filled all slots; discuss the game here!
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Good luck to everybody. I have kept the Horde on a low fat diet since the end of RTH1 and they are veeeery huuungry http://forum.shrapnelgames.com/images/icons/icon12.gif |
Re: RTH has filled all slots; discuss the game here!
hmmm strange when i delete systems in the map editor it moves the stuff to other systems So this is very bizzare....
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Re: RTH has filled all slots; discuss the game here!
hmm.... bump
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Re: RTH has filled all slots; discuss the game here!
hmm.... bump
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Re: RTH has filled all slots; discuss the game here!
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Re: RTH has filled all slots; discuss the game here!
Why are you bumping? Are you looking for a comment on something?
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Re: RTH has filled all slots; discuss the game here!
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Re: RTH has filled all slots; discuss the game here!
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Re: RTH has filled all slots; discuss the game here!
thanks geo... delete the objects first.
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Re: RTH has filled all slots; discuss the game here!
Do you know if all the objects go to the same system ??? if so would it not be easier to delete all the systems and then go to the bit bucket system and create 10 warp points to itself ??
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Re: RTH has filled all slots; discuss the game here!
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Re: RTH has filled all slots; discuss the game here!
this is holding up the maps... it will be sunday now... sorry people
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Re: RTH has filled all slots; discuss the game here!
what's the word, Thunderbird?
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Re: RTH has filled all slots; discuss the game here!
the maps will be posted in about 4 to 5 hours.
One day of voting by the players... |
Re: RTH has filled all slots; discuss the game here!
4 maps
Man I have had zero time and many set backs in the map world 4 maps.. Each system has the same amount of planets... each player has the same amount of systems. This is balance. There is one random planet per system http://forum.shrapnelgames.com/images/icons/icon7.gif this is not balance. I think they could be fun maps for this game. As it is a slug fest. To think otherwise is a mistake |
Re: RTH has filled all slots; discuss the game here!
Wow, that really is an obscene number of planets in each system. How many planets does each player get?
The only real difference between maps I noticed was that "clust5.map" had several empty systems that are effectively free for the taking for any empire that wants to bother to warp in, ignite a star, and build a sphereworld. I guess they could also end up being the major battle fields, since it would be hard to get a system shield up and running in these systems in any reasonable time. I suppose "clust5.map" is my favorite, although I'd prefer less planets per system. I guess I was just expecting a "conventional" map, except with balanced planet numbers. Edit: I don't mean to sound harsh, Tesco. I do appreciate the fact that you made these maps for us. [ March 01, 2004, 04:47: Message edited by: Spoo ] |
Re: RTH has filled all slots; discuss the game here!
well here i am sitting here waiting to be paged back for a problem from work.
the other maps do not have that many planets well 3 of them have about 1/3 that number and the Last 3 maps are just plain old stock maps i just did not have time to clean them up yet. since i am waiting for the call back from work i will work on the stock maps |
Re: RTH has filled all slots; discuss the game here!
ps what is a conventional map ??
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Re: RTH has filled all slots; discuss the game here!
smaller planet cluster
Here is one of the smaller plaent ones... with lots of empty systems... this one is my score of 10 check this one out. not as many planets... but 100% balanced from what i can tell |
Re: RTH has filled all slots; discuss the game here!
Yes, I do like "sclust1.map" better. It has more breathing room, and I like the empty "war zone" systems. The idea of all huge worlds is interesting. It may not be pretty to look at (IMHO), but I do like the idea of all that cargo space.
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Re: RTH has filled all slots; discuss the game here!
Spoo the first RTH game had on average 25 to 30 planets a system. So even map #5 with all those planets will not come close to the hell of game 1.
Were talking I was a minor power with 800 planets or something like that. 5 more maps to come later today. so we can vote |
Re: RTH has filled all slots; discuss the game here!
I think it is between clust5 and sclust1 for the final maps. I like how sclust1 is set up but I also like how clust5 has some more planets. I will go with the majority vote between those two.
Edit: Thanks for putting so much work into these maps tesco. I really do appreciate it! [ March 01, 2004, 14:21: Message edited by: Ragnarok ] |
Re: RTH has filled all slots; discuss the game here!
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Re: RTH has filled all slots; discuss the game here!
1. clust 5
2. sclust 1 I think that clust 5 would be really good if some additonal blank systems were added around the map. Clust 5 will make for a over kill game. In the tradition of RTH. And it is still not as many planets as the first game. At least with both maps all players will have equal chance of getting their butts kicked. |
Re: RTH has filled all slots; discuss the game here!
All of these maps are OK with me http://forum.shrapnelgames.com/images/icons/icon12.gif
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Re: RTH has filled all slots; discuss the game here!
Maps look okie dokie
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Re: RTH has filled all slots; discuss the game here!
fqm clust 3
this is an example of what the first game was like. Problem is that there is a system in the bottom right that will not disappear |
Re: RTH has filled all slots; discuss the game here!
I'm cool with any of the maps, lets just start http://forum.shrapnelgames.com/images/icons/icon7.gif
i've uploaded my empire and now we are all ready... lets get going? |
Re: RTH has filled all slots; discuss the game here!
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Re: RTH has filled all slots; discuss the game here!
he forgot to mention that you both will be placed in a space pod with 10 days of breathable air and 4 packs of smokes to keep you company http://forum.shrapnelgames.com/images/icons/tongue.gif
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Re: RTH has filled all slots; discuss the game here!
So, with a player checking out, whats the plan? Continue or restart?
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Re: RTH has filled all slots; discuss the game here!
I think we should restart. No point in inviting the AI this early.
Also, shouldn't we make sure that the number of clusters equals the new number of players? Otherwise, whoever finds the empty cluster first has a big advantage. |
Re: RTH has filled all slots; discuss the game here!
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PBW seems to be down for the moment so I will get the game set up as soon as that is up again and also when the Last (2?) empires are uploaded. If every one agrees that both maps are acceptable then I will just randomly pick on and let everyone know which one it is. |
Re: RTH has filled all slots; discuss the game here!
i will delete a cluster and have it set to 9 players... I also added the player to my list of Banned players who are not invited to join games i host. Any other game admins want the name send me an email.
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Re: RTH has filled all slots; discuss the game here!
Just curious, but why'd you ban him from other games you host?
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Re: RTH has filled all slots; discuss the game here!
Players should not sign up for a game and then as soon as it starts just drop it.
The other players do not need that. It can ruin a game even before it gets going. So I like to avoid those situations. This is one way of making that happen. |
Re: RTH has filled all slots; discuss the game here!
I assume that we don't have to join in any new game because you make a new map? Or do we have to make something...?
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Re: RTH has filled all slots; discuss the game here!
i think the easy way would be to mark the empire dead and then the game admin sends out the new turn with just 9 empires in a new game... that way we do not have to quit or join a new game.
The bottom left cluster was cleaned out and made empty... just so you know and start positions were added for the remaining clusters... |
Re: RTH has filled all slots; discuss the game here!
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Re: RTH has filled all slots; discuss the game here!
so whats the plan?
Are we continuing w/ what we have or should I wait for a new gamefile? |
Re: RTH has filled all slots; discuss the game here!
well, i did get the new turn and send in my first turn already http://forum.shrapnelgames.com/images/icons/icon7.gif
however, in light of the loss of a 10th player (and cuz of my 120% research stupidity) i'd like to suggest getting a 10th? http://forum.shrapnelgames.com/images/icons/tongue.gif (perhaps i can re-spend my research points too http://forum.shrapnelgames.com/images/icons/icon7.gif i think geo was talking about perhaps joining this one http://forum.shrapnelgames.com/images/icons/tongue.gif |
Re: RTH has filled all slots; discuss the game here!
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What does everyone else think? [ March 04, 2004, 14:12: Message edited by: Ragnarok ] |
Re: RTH has filled all slots; discuss the game here!
does not bother me. 9 players or 10.... But if we restart this has to be the Last one...
And I do not wish to wait for a 10th player... If we have one on the restart that is cool if not then 9 it is. the 10 player Version of the map will need the starting positions added. |
Re: RTH has filled all slots; discuss the game here!
I have no roblems either way, but of course it is Rags who have to do all the work http://forum.shrapnelgames.com/images/icons/icon12.gif
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Re: RTH has filled all slots; discuss the game here!
I would be more willing to restart if the players who have uploaded could keep their turns. But that would not be possible since when I make the game again the start positions for each player will change.
I sent a news item to everyone to vote on. I will go with majority, whatever it may be by the time I get off work today. I apologize to all for all of this. [ March 04, 2004, 15:11: Message edited by: Ragnarok ] |
Re: RTH has filled all slots; discuss the game here!
again, i too am cool either way =D
i dont really need the extra points from research... and, if i win - then i got much more braggin rights eh? lets just continue the current game - unless geo pipes up and does want to join as #10 http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: RTH has filled all slots; discuss the game here!
I'd accept a restart, since it is the first turn.
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Re: RTH has filled all slots; discuss the game here!
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Re: RTH has filled all slots; discuss the game here!
That's fine with me too http://forum.shrapnelgames.com/images/icons/icon10.gif
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