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-   -   MP Game - New Mosehansen Game - hard_slog (http://forum.shrapnelgames.com/showthread.php?t=19780)

Aku August 12th, 2004 01:13 AM

Re: MP Game - New Mosehansen Game - hard_slog
 
new turn is up!!!

Aku August 14th, 2004 06:17 PM

Re: MP Game - New Mosehansen Game - hard_slog
 
turn 26 is up!!!

also our thread is really quiet

anyone have any interesting battles yet?

Agrajag August 14th, 2004 06:42 PM

Re: MP Game - New Mosehansen Game - hard_slog
 
Quote:

turn 26 is up!!!

also our thread is really quiet

anyone have any interesting battles yet?

1. Did you notice we joined at the exact same time?
I was the one who did the final turn and when I reconnected for my next turn I saw you were connected!
2. No interesting battles, but I heard someone else had one (Can't reveal my contacts http://forum.shrapnelgames.com/images/smilies/wink.gif )

Aku August 14th, 2004 06:59 PM

Re: MP Game - New Mosehansen Game - hard_slog
 
Well I was checking the server like every 5-10 minutes lmfao waiting for the turn to host. I had an interesting battle. It was one of those two armies collide accidently by both attacking the same province. It let me try out how my army worked out against a player army and not a independent one. First time playing Marignon and I am trying a certain strategy I never used before.

Agrajag August 14th, 2004 07:10 PM

Re: MP Game - New Mosehansen Game - hard_slog
 
Quote:

Well I was checking the server like every 5-10 minutes lmfao waiting for the turn to host. I had an interesting battle. It was one of those two armies collide accidently by both attacking the same province. It let me try out how my army worked out against a player army and not a independent one. First time playing Marignon and I am trying a certain strategy I never used before.

Lol, Im sorry I kept you waiting for so long, I just had a none-hostile takeover on my computer (which also caused me a stale turn earlier).
My sister's stupid boss >_<
Back to buisness - can you elaborate on that battle or is it confidential?
Im off to sleep now *yawn*

Aku August 14th, 2004 07:17 PM

Re: MP Game - New Mosehansen Game - hard_slog
 
Well I am going to keep the battle information confidential. All I am going to say is that I like the results of my army.

Boron August 21st, 2004 08:56 PM

Re: MP Game - New Mosehansen Game - hard_slog
 
agrajarg is in hard slog too right ?
i would vote to turn him ai because he published his password so please turn him quick ai before anybody logs in and sends all of agrajargs gems / gold / items to himself http://forum.shrapnelgames.com/images/icons/icon9.gif

Aku August 21st, 2004 09:01 PM

Re: MP Game - New Mosehansen Game - hard_slog
 
he is pangaea

i vote to turn him AI

archaeolept August 21st, 2004 09:11 PM

Re: MP Game - New Mosehansen Game - hard_slog
 
sorry? what's this about his password? and why turn him AI? he hasn't staled except once

i must be missing something here.

If someone were to steal his gems it would be pretty easy to discover http://forum.shrapnelgames.com/images/smilies/happy.gif

I've played 100 turn games w/out a password and not had anyone steal my gems or money. I would hope that all our players are honest. If they're not, eventually they'll be found out and drummed out of the community like Norfleet was, and all their "victories" will be shown to have been hollow.

Aku August 21st, 2004 09:42 PM

Re: MP Game - New Mosehansen Game - hard_slog
 
he publicly posted his passwords to all his games in another thread because he cant play anymore because of internet problems

Ozymandias August 21st, 2004 11:43 PM

Re: MP Game - New Mosehansen Game - hard_slog
 
That explains why he seems likely to stale in ten minutes.

Cainehill August 22nd, 2004 01:25 AM

Re: MP Game - New Mosehansen Game - hard_slog
 

In response to the in-game message - I'd be happy to see it go to 48QH now.

archaeolept August 22nd, 2004 01:44 AM

Re: MP Game - New Mosehansen Game - hard_slog
 
yah i'm thinking of putting it to 48 hrs

could someone pls link me to the thread where he did said he was having problems?

I may have to have him set to AI

Aku August 22nd, 2004 01:57 AM

Re: MP Game - New Mosehansen Game - hard_slog
 
http://www.shrapnelcommunity.com/thr...o=&fpart=1

archaeolept August 22nd, 2004 02:43 AM

Re: MP Game - New Mosehansen Game - hard_slog
 
hmmm yah he should probably be set to AI. I'll wait till he's the Last player, and then I will have someone set him to AI, and check to make sure he wasn't pillaged Last turn http://forum.shrapnelgames.com/images/smilies/wink.gif

The Panther August 22nd, 2004 11:28 AM

Re: MP Game - New Mosehansen Game - hard_slog
 
I prefer to keep it at 24 hours.

Cainehill August 22nd, 2004 01:42 PM

Re: MP Game - New Mosehansen Game - hard_slog
 
Quote:

The Panther said:
I prefer to keep it at 24 hours.

Keep in mind that the very first post describing the game and its hosting said :

Quote:

Hosting interval: will start out at 25 hours quickhost. at turn 30 i'll change it to two days QH. if that's too short come the late game, I could increase that to 3 days.

The game was supposed to go to 48QH already.

archaeolept August 22nd, 2004 02:10 PM

Re: MP Game - New Mosehansen Game - hard_slog
 
yah, the question isn't about whether this game will go over to 48 hr QH, but when; ie. whether to do it now, or wait a few more turns. Caine seems to really want it to go to 48 hrs, so I probably will do that then.

Truper August 22nd, 2004 04:30 PM

Re: MP Game - New Mosehansen Game - hard_slog
 
Probably a symptom of Too Many Games Syndrome. It can happen to anyone. You've been warned.

Cainehill August 22nd, 2004 05:41 PM

Re: MP Game - New Mosehansen Game - hard_slog
 

Oops - I think you should've waited to change to 48 QH until the _beginning_ of a turn; looks like it wipes / wiped out all the orders that had already been in, so people will need to take them again.

On the bright side - I think they can just connect to the game, select "Continue where I left" and have their orders uploaded intact. They might want to do something - rename a commander or whatnot - just to make sure their client knows there are changes to upload.

archaeolept August 22nd, 2004 05:51 PM

Re: MP Game - New Mosehansen Game - hard_slog
 
what?

that's messed up, but it looks like you are right. I didn't actually think it was going to apply till next turn.

oh well, sorry folks. everyone just has to connect and the turn they worked on will be re-uploaded.

archaeolept

oh, and just because we're going to 49 hr QH doesn't mean we can't do a move a day for as long as we can. I expect we shouldn't slow down that much. and as soon as everyone has put in this turn, I'll have Pan set to AI or forcehost.

Remember kids: just re-connect ;-)

Aku August 23rd, 2004 02:11 AM

Re: MP Game - New Mosehansen Game - hard_slog
 
So what is going on about agrajag(pangaea) or do we have to wait 38 more hours until it force hosts?

archaeolept August 23rd, 2004 03:11 AM

Re: MP Game - New Mosehansen Game - hard_slog
 
no, we have to wait for Boron, Ozymandias, and djtool to reconnect to the server, so that their turns are re-uploaded. For some reason, changing the hosting period reset the turn. so we're waiting on them, and then I'll either force hosts or set agrajag AI.

I've sent them all PM's, in case they check the board but not the thread.

Aku August 23rd, 2004 06:23 AM

Re: MP Game - New Mosehansen Game - hard_slog
 
thank you arch

The_Tauren13 August 23rd, 2004 11:29 AM

Re: MP Game - New Mosehansen Game - hard_slog
 
ok so ive been sitting under siege in my capitol with nothing but a blind cyclops ever since wicked vanheim wiped me off the charts in 3 turns flat. anyone want to rescue me? or kill me... either way.

archaeolept August 23rd, 2004 12:25 PM

Re: MP Game - New Mosehansen Game - hard_slog
 
ok, now just waiting on ozymandias to connect and re-upload.

heh, and tauren, I was trying to end your suffering, but I've gotten enough suffering of my own to deal w/ ;-)

archaeolept August 23rd, 2004 05:02 PM

Re: MP Game - New Mosehansen Game - hard_slog
 
ehh ozymandias still missing in action. as soon as he ever shows, i can force a new turn.

archaeolept August 24th, 2004 01:20 PM

Re: MP Game - New Mosehansen Game - hard_slog
 
ok this is very perplexing, and somewhat irritating.

The game is about to host. during the 49 hours since the hosting schedule was changed, Man (ozymandias) has completely dissappeared. He hasn't even checked his turn, or else his turn would have been re-uploaded. If he's had any problem, he certainly hasn't notified anyone or checked this thread.

Basically, it looks like he will stale, and whatever move he originally submitted is lost. However, given the amount of time, he would have staled one, perhaps two, turns anyways.

I'm in a very difficult war w/ him, which will become much less exciting w/out him around to prosecute it. He certainly seemed sure of himself and his situation and not disheartened about the way the war was going.

if anyone has a way to contact him please do so.

thanks

The_Tauren13 August 24th, 2004 04:21 PM

Re: MP Game - New Mosehansen Game - hard_slog
 
i have his AIM sn, and ive sent him some chit-chat Messages during the past couple days, but he hasnt responded

Aku August 24th, 2004 04:22 PM

Re: MP Game - New Mosehansen Game - hard_slog
 
did he make it in time or did he stale?

archaeolept August 24th, 2004 05:09 PM

Re: MP Game - New Mosehansen Game - hard_slog
 
no he staled http://forum.shrapnelgames.com/images/icons/icon9.gif

even though its been 2 1/2 days since he Last submitted a move. hopefully just some temporary event has interfered w/ his playing. I changed one order in my moves that would have led to a large scale battle, since likely he would have moved his army out of that province instead of having me wipe it out. sent my pretender into my backlines instead to retake an indy.

If he hasn't shown up by the end of this turn, I'll find some capable forum veteran to temp sub the turn, and properly prosecute his war w/ me.

Tauren, please continue to try to contact him and find out what's up. Hell, if he can't play for some reason, you could sub him http://forum.shrapnelgames.com/images/smilies/happy.gif

as to pan, since man was staling I haven't had him set to AI, but I will have him by the end of this turn.

archaeolept August 26th, 2004 03:48 AM

Re: MP Game - New Mosehansen Game - hard_slog
 
omg Ozymandias got in his turn. http://forum.shrapnelgames.com/images/smilies/happy.gif

I've set pangaia to AI.

Edit: [censored]. supposedly there's a known bug where if you set someone to AI using the master password, you can recieve a "CD key violation". I now need to have esben delete my .2h files, and I got a forced stale turn http://forum.shrapnelgames.com/images/icons/icon9.gif

The_Tauren13 August 26th, 2004 11:29 AM

Re: MP Game - New Mosehansen Game - hard_slog
 
well at least that will level the playing field then with ozzy's stales... hehe

archaeolept August 26th, 2004 11:51 AM

Re: MP Game - New Mosehansen Game - hard_slog
 
yah, but he only got one stale as well. and at least he deserved one http://forum.shrapnelgames.com/image...ies/tongue.gif

this bug, otoh, is a real pisser. in fact, i can't submit another move until Esben deletes the .2h files.

The_Tauren13 August 26th, 2004 12:44 PM

Re: MP Game - New Mosehansen Game - hard_slog
 
yeah that does suck... does this happen every time you set someone to AI? i could see why, because you log into their turn and and then yours, and since you have the same CD key as yourself, the game thinks that suddenly the player you set to AI has the same copy of the game as you do, thus violating the CD key policy. interesting.

archaeolept August 26th, 2004 01:13 PM

Re: MP Game - New Mosehansen Game - hard_slog
 
yah, i think that's how it works. rather defeats the usefulness of having a master password. Lost my indy mercs too, which I actually rather needed.

archaeolept August 30th, 2004 01:48 PM

Re: MP Game - New Mosehansen Game - hard_slog
 
Tauren has agreed to take over djtool's T'ien Chi, which is great. and i doubt the loss of mictlan to AI will change much http://forum.shrapnelgames.com/image...ies/tongue.gif

Ozy did stale a turn, but the latest is in. hopefully this is just a temporary difficulty.

Ozymandias August 30th, 2004 03:43 PM

Re: MP Game - New Mosehansen Game - hard_slog
 
I'm sorry about my stales, I've been moving and haven't had regular access to the internet. I only started two games on purpose, because I understand they can become time intensive towards the end game, but real life does intervene. It seems that you have cruelly punished me for my stales too. C'est la guerre. I just won't have to pay upkeep for those armies anymore. http://forum.shrapnelgames.com/images/smilies/happy.gif Anyway if there is someone who could step into my spot (hopefully just temporarily) that might help in my struggle with you. Otherwise I'll soldier on as best I can.

archaeolept August 30th, 2004 03:47 PM

Re: MP Game - New Mosehansen Game - hard_slog
 
well, you've only had two stales, as opposed to one for me, and the first of them I avoided trying to wipe out your army.

the second time however I wasn't so sympathetic... http://forum.shrapnelgames.com/image...ies/tongue.gif

still an entertaining and difficult war all around, no doubt.

you could start a thread looking for a temporary sub, or ask around in #dominions on irc.gamesurge.net.

Ozymandias August 30th, 2004 03:53 PM

Re: MP Game - New Mosehansen Game - hard_slog
 
Well it's my first real war in mp (belle_air has been surprisingly peaceful) and I'm still quite enjoying it.

archaeolept September 7th, 2004 04:11 PM

Re: MP Game - New Mosehansen Game - hard_slog
 
there's some entertaining wars going on, no doubt. I think Boron should be difficult to stop though, as he has been unmolested the whole game, and likely has blood going strong, as well as his crazy castling.

However, the reason for this post is that Tauren still hasn't set Mictlan to AI, even though I was quite explicit in the PM's when he took over T'ien Chi a few turns ago. I know he probably feels mictlan is too minor for it to be a problem, but it really is illegitimate. I'm glad he's running t'ien chi, since t'ien still has a significant position in the game, but I'm going to have to have someone set Mictlan to AI for him.

sorry Tauren, but you can't reasonably play two nations in the same game. Now, luckily, the AI will probably continue doing exactly what you have been doing - building a small raiding force, and proceding to cause grief to the vans http://forum.shrapnelgames.com/images/smilies/happy.gif

Aku September 7th, 2004 04:30 PM

Re: MP Game - New Mosehansen Game - hard_slog
 
Well Tien Chi is getting rampaged by myself(marignon) and pythium. I bet Tien Chi would die faster than mictlan lol. Just let him keep Mictlan, its not like he is staling his turns. It wouldn't be right to turn someone AI because they want to fight to the bitter end.

Tauren is never the Last person to do his turn so he isn't holding up the game at all so I don't see what the problem is. Yeah the AI can do the same thing and defend but if he is having fun doing what he is doing then let him play because either scenerio is the same for you arch.

archaeolept September 7th, 2004 04:32 PM

Re: MP Game - New Mosehansen Game - hard_slog
 
well, its just generally not right to have someone control two nations. I wasn't aware that tien chi was being steamrollered though. i'm open to following the general will on this; its not like I would expect Mictlan to be able to do much differently as either played or AI.

Aku September 7th, 2004 04:40 PM

Re: MP Game - New Mosehansen Game - hard_slog
 
yeah tien chi before tauren subbed went aggressive on pythium bec pythium and i our armies accidently collied and pythium took heavy losses

tien chi invaded pythium and i gave pythium aid by invading tien chi

tien chi has like no hope to winning, pythium and i both border tien chi's capital also now lol

tien chi = 0% chance survival

Truper September 7th, 2004 05:18 PM

Re: MP Game - New Mosehansen Game - hard_slog
 
To me there are two priciples involved. The 1st is that one player doesn't play two nations in the same game. The advantages over other players are obvious. The 2nd is that if a player agrees to set a nation to AI as condition for taking over another nation in the same game, then that player ought to be true to their word.

As far as I know, the player involved hasn't responded at all to our host's attempts to get him to set Mictlan to AI as he agreed to do, and this is also objectionable.

I agree that the relative feebleness of both nations is a mitigating factor, but on balance, I think its beside the point. I wouldn't mind seeing both nations set to AI using the master password.

The_Tauren13 September 7th, 2004 05:38 PM

Re: MP Game - New Mosehansen Game - hard_slog
 
Truthfully i never agreed to set Mictlan to AI. I was just going to take over T'ien Ch'i as a favor to those who didnt seem to want them set to AI. If general concensus is that I shouldn't be playing two nations, which is indeed reasonable, then I will set T'ien Ch'i to AI, and continue playing Mictlan.

archaeolept September 7th, 2004 05:55 PM

Re: MP Game - New Mosehansen Game - hard_slog
 
ehh as tien chi is on the way out, it seems, which i wasn't quite aware of, I'm certainly happy to have whatever people say should happen, happen.

and, while its true tauren never explicitly said he would go AI, he never denied it either in response to my PM's to him.

if tien chi is on the way down this is rather moot, but it is still an important general principle, so whatever http://forum.shrapnelgames.com/images/smilies/wink.gif

The_Tauren13 September 7th, 2004 06:18 PM

Re: MP Game - New Mosehansen Game - hard_slog
 
Quote:

archaeolept said:
if tien chi is on the way down this is rather moot, but it is still an important general principle, so whatever http://forum.shrapnelgames.com/images/smilies/wink.gif

Because T'ien Ch'i is probably going to die before Mictlan even(!), i didn't think it was a big deal. But i agree that it is an important general principle. I am prepared to set T'ien Ch'i to AI if people want me to, as i am loathe to give up Mictlan.

Aku September 7th, 2004 07:44 PM

Re: MP Game - New Mosehansen Game - hard_slog
 
i dont care if tauren controls both since both nations are going to die anyway

but if he is required to turn one AI and wants to keep mictlan then we turn tien chi to AI and leave it at that

Cainehill September 8th, 2004 12:45 AM

Re: MP Game - New Mosehansen Game - hard_slog
 

Gee, can _I_ control two nations for several turns too? That'd be neat, having the opportunity to send gems and gold back and forth, forge items with one nation for the other and all. And it's okay, as long as one of the nations is going to die, right? Ooops - _all_ nations but one eventually die. Guess it's okay to run any two nations?

Feh.


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