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Re: Fools Lament II - Newbies Welcome
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Re: Fools Lament II - Newbies Welcome
Server back up sorry for the delay folks.
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Re: Fools Lament II - Newbies Welcome
Waiting on C'tis. If he really doesn't want to play any more, we should really do something about it.
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Re: Fools Lament II - Newbies Welcome
did you set the server to 48h QH? We still have 17 hours to play turn 5! and it has been more than 24 hours...
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Re: Fools Lament II - Newbies Welcome
I think it was because the server/game was restarted.
Can you set C'tis to AI as they have staled the Last 4 turns... |
Re: Fools Lament II - Newbies Welcome
question?
i am new and i'm sure everyone else knows the answer, but if everyone is done early, do we run the turn early? (i would love faster early turns) question? if C,tis becomes AI and someone later would like to play them is it possible? and Lastly i tried the hotlink to start game but the "C:\games\dominions2\dom2.exe --tcpclient --ipadr soapyfrog.no-ip.info --port 2345 --nonationsel (and i did ajust it for my directory location) did not work w/ xp -alternatives? |
Re: Fools Lament II - Newbies Welcome
Ctis is now AI... sorry Daesthai!
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Re: Fools Lament II - Newbies Welcome
I use
--tcpclient --ipadr soapyfrog.no-ip.info --port 2345 And that works for me. If everyone finsihes their turn the game will host. I dont think we can make Ctis human again... at least game says its irreversible.. |
Re: Fools Lament II - Newbies Welcome
I can't seem to get the shortcut working either. This is the latest variation I've tried:
"C:\Program Files\dominions2\dom2.exe --tcpclient --ipadr soapyfrog.no-ip.info --port 2345" can someone point out the error of my ways? http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: Fools Lament II - Newbies Welcome
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short explanation I know it doesnt seem logical but its true. You are only quoting up to the exe longer explanation The only reason Win wants the quotes at all is because the blanks in the path to the exe mess it up. So it only wants the to clarify the exe call, after that its back to business as usual. Another way to do it without the confusing quotes would be... C:\Progra~1\domini~1\dom2.exe --tcpclient --ipadr soapyfrog.no-ip.info --port 2345 which isnt bad to say in instructions since it works for both new Wins and old Wins. Its the old Win98 way of saying "6 letters of a directory name that is too long so the ~1 or ~2 is saying grab the first (or second one) that matches it" |
Re: Fools Lament II - Newbies Welcome
Spaces in filenames are a really stupid idea - and I think naming a major application directory with a space is even worse. I would write a really ugly letter to the person who decided this if I just
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Re: Fools Lament II - Newbies Welcome
Thanks Gandalf, that did it. Also, thanks for the explanation on the quotes. They made no sense to me.
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Re: Fools Lament II - Newbies Welcome
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But thats Microsoft for you. Ignore the conventions and invent a "new one" for everyone to use. |
Re: Fools Lament II - Newbies Welcome
Sorry guys I have to bring the server down again for a few hours today as the electrics here get some love.
Will be back up in the evening. |
Re: Fools Lament II - Newbies Welcome
oops did i expand too quick?
i was just viewing the sites on succesful mp games and noticed that fast expantion means almost sure death. and everyone else is following a very slow expansion. the idea to stay under the radar and avoid aggression and wasted resources? |
Re: Fools Lament II - Newbies Welcome
Rex,
it looks to me like you are kicking ***. If I were you I would keep on doing what you have been doing so far! |
Re: Fools Lament II - Newbies Welcome
Server is back up btw. Only Mictlan to play...
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Re: Fools Lament II - Newbies Welcome
Hey Yossar play your turn already!!
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Re: Fools Lament II - Newbies Welcome
I was at work.
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Re: Fools Lament II - Newbies Welcome
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Re: Fools Lament II - Newbies Welcome
Now if everyone could just get their turn in before I went to work, we wouldn't have this problem. It seems like my schedule is exactly opposite of everyone else.
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Re: Fools Lament II - Newbies Welcome
Heheh I have a similar problem in another game, it always hosts 2 hours after I leave for work... http://forum.shrapnelgames.com/images/smilies/laugh.gif
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Re: Fools Lament II - Newbies Welcome
Sorry for the disappearing act, folks. Had to deal with a situation here. I didn't have internet access for the Last week or so, couldn't even send an email to let you know.
Back now. No worries about switching to AI, I was hoping you would since I couldn't play. I'll just get in on the next game. =) Good luck! |
Re: Fools Lament II - Newbies Welcome
Hey glad you got back Online! We'll keep a spot open for you in the next one...
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Re: Fools Lament II - Newbies Welcome
? what happened to altantis (other then domain death.)?
if someone did it please brag! or was it some form of bad luck? how can an AI have domain death on turn 11 |
Re: Fools Lament II - Newbies Welcome
Really? I snuffed it out? BWHAHA really? No freaking way. I'll have to look when I get home.
I have a high dominion and I have been building as many temples as humanly possible. Wheee! |
Re: Fools Lament II - Newbies Welcome
It's time to start the "gang up on Ermor" chant.
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Re: Fools Lament II - Newbies Welcome
How about that he did die a dominion death. From the graphs it looks like the computer took something silly like dominion 3 or something. HA!
And it looks like Caelum crushed him from the other side! HA! Weirdly it looks like his forces changed to independents. I thought that once you died from dominion death that all of your units left the game. Hmmph. Too bad for me! |
Re: Fools Lament II - Newbies Welcome
Oh and as to my "power" I am so starved for cash I am now pilaging my home provinces. Oy.
Stupid random events giving me militia. God. I *need* that money you fools die off or something from starvation! |
Re: Fools Lament II - Newbies Welcome
So you would agree to "Death to Ermor"?
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Re: Fools Lament II - Newbies Welcome
Heh, I just realized that since C'tis is now AI, I'm surrounded by three AIs. I hope that they're not in a warmongering mood. Better pump up that PD...
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Re: Fools Lament II - Newbies Welcome
i think these turns are going quickly. it is nice to get 2 turns per 24hrs.(well not quite but..:)
congrades Huzurdaddi on killing atlantis. one less heathen i dont have to smite. of cource you are worst then a heathen but my holy army will get you later, after i (try too)smite a few computer players and fend of a few thieves. |
Re: Fools Lament II - Newbies Welcome
deccan is Last to play... http://forum.shrapnelgames.com/images/smilies/wink.gif
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Re: Fools Lament II - Newbies Welcome
Heh, I'm GMT +11 and I can't play at work. *Sigh*. Sorry.
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Re: Fools Lament II - Newbies Welcome
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* Unless you are playing living Ermor, in which case, my condolences. |
Re: Fools Lament II - Newbies Welcome
shhhhh.
Yeah, I'm ... uhm ... playing BE that's it. Woe is me! |
Re: Fools Lament II - Newbies Welcome
Oops double post it was in a *really* old browser window and I thought I had not hit submit.
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Re: Fools Lament II - Newbies Welcome
That's really funny. That second post actually predated the first one by over three hours?!? I didn't know that was possible!
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Re: Fools Lament II - Newbies Welcome
game rule question?
if you are sieging a castle (own the hex but not the fort) can you move some of your army to attack the province behind (not boardering any controled provinces) or do you have to conquer the fort before proceeding? |
Re: Fools Lament II - Newbies Welcome
Yep. You could move your whole army even, but, better not lose the battle http://forum.shrapnelgames.com/images/smilies/wink.gif
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Re: Fools Lament II - Newbies Welcome
The size of your besieging army affects the sieging length. The more troops you have the faster the castle falls.
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Re: Fools Lament II - Newbies Welcome
i have lots of hvy cav,inf,specials and archers(little fluff) to take the tower. enough i can split my force and seige the tower and grab the next province. however i keep stalling.(he does have a lot of troops inside)
it must be the 30 odd troops he keeps hitting me with before i can move. I guess? |
Re: Fools Lament II - Newbies Welcome
Did we lose Pangaea? He has not played yet, and yesterday I dont think he played...
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Re: Fools Lament II - Newbies Welcome
We may have lost him. No idea. We can give him a couple of days ( although it is slowing down the game! ).
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Re: Fools Lament II - Newbies Welcome
I get a message when connecting: turn file is corrupted...
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Re: Fools Lament II - Newbies Welcome
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Re: Fools Lament II - Newbies Welcome
No. I am using 2.14...
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Re: Fools Lament II - Newbies Welcome
K.. I deleted the .trn file.. reconnected and it worked..
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Re: Fools Lament II - Newbies Welcome
I'm back. I went camping thinking that one of the coffee shops in the area would have wirelss internet access. nope. After missing my turn on Sunday I pretty much begged a bartender to let me plug into his credit card machine for 5 minutes with about 2 hours remaining on Monday.
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Re: Fools Lament II - Newbies Welcome
question on deals
other then a NAP for xturns are there other common arrangements. ie can you have alliances (i don't think this is really possible because you cannot share anything, right?) i'm new and just want to know what can be done differently w/ players. ps i am enjoying this game and hope everyone else is http://forum.shrapnelgames.com/image...es/biggrin.gif |
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