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-   -   Building the RagTag Fleet (http://forum.shrapnelgames.com/showthread.php?t=21938)

Atrocities January 4th, 2005 11:22 PM

Re: For 5hit5 and giggles
 
Now that is a Captitol ship!

Kamog January 5th, 2005 12:39 AM

Re: For 5hit5 and giggles
 
The smaller windows mean that the second ship is a LOT bigger than the first one! http://forum.shrapnelgames.com/images/smilies/smile.gif

Nodachi January 5th, 2005 01:26 AM

Re: For 5hit5 and giggles
 
Unless that race only stands three inches high! http://forum.shrapnelgames.com/images/smilies/wink.gif

TerranC January 6th, 2005 06:18 PM

Re: For 5hit5 and giggles *DELETED*
 
Post deleted by TerranC

Atrocities January 6th, 2005 06:39 PM

Re: For 5hit5 and giggles
 
Ohhhhhhhhhh Nice work.... Very sweet.

Timstone January 7th, 2005 05:16 AM

Re: For 5hit5 and giggles
 
Sweet dude! Much better with the windows! Keep up the good work.

Riesig_Bar January 7th, 2005 02:30 PM

Re: Rag Tag Fleet.
 
Hi I am really really new. I don't even have the game yet. I did get DOGA to start designing ships. I have questions on size of the ships and texturing. First texturing. What is it and how do you do it? Next is there a size for the ships to be used?

Riesig_Bar January 7th, 2005 03:27 PM

Re: Building the RagTag Fleet
 
1 Attachment(s)
I created a type of Death Star. I named it Koala. I am not sure how to attach it. Do I have to have it on a web site? Note: It is not textured since I have no clue.

I will try to attach a file.

The file worked. Any comments would be appreciated. Thanks. I hope to have the game soon.

Atrocities January 7th, 2005 04:33 PM

Re: Rag Tag Fleet.
 
Quote:

Riesig_Bar said:
Hi I am really really new. I don't even have the game yet. I did get DOGA to start designing ships. I have questions on size of the ships and texturing. First texturing. What is it and how do you do it? Next is there a size for the ships to be used?

If you have DOGA, texturing is pretty easy. As you use the program you will learn. (Namely is just pick a color - find a texture to use - and apply to that part.

There is a tutorial about ship set design on the Gold CD and a link to it in the New Members Read sticky thread.

The size of all protrait images must be 128 x 128 Size of mini images must be 36 X 36.

In most cases I render my images at 1000 x 1000 and then resize to 128 or 36. I then open them in Paint and check for masking issues. Masking issues are the black area around your model. If it is not all black, your model when it passes through a nebula will look really bad.

Again read the ship set tutorial. DOWNLOAD LINK It should help a little.

Atrocities January 7th, 2005 04:41 PM

Re: Building the RagTag Fleet
 
Quote:

Riesig_Bar said:
I created a type of Death Star. I named it Koala. I am not sure how to attach it. Do I have to have it on a web site? Note: It is not textured since I have no clue.

I will try to attach a file.

The file worked. Any comments would be appreciated. Thanks. I hope to have the game soon.

Well your off to a good start. The one thing about DOGA though is that you can easly get carried away with using the pre-fabbed parts. As you learn the program you will more than likely want to start making your own parts. When you do, save them as part - name, then export them as a part. Whenever you need them to be a differant color, you open the part up and recolor/texture it, and then save it and export it again. (Preferably under a new name)

When I design, I always try to make the Battleship first. Then work my up and down the list.

Making ship sets is a lot of fun. DOGA is a great tool to use and many people have created some very impressive work with it.

Riesig_Bar January 7th, 2005 05:54 PM

Re: Building the RagTag Fleet
 
Quote:

Atrocities said:
Quote:

Riesig_Bar said:
I created a type of Death Star. I named it Koala. I am not sure how to attach it. Do I have to have it on a web site? Note: It is not textured since I have no clue.

I will try to attach a file.

The file worked. Any comments would be appreciated. Thanks. I hope to have the game soon.

Well your off to a good start. The one thing about DOGA though is that you can easly get carried away with using the pre-fabbed parts. As you learn the program you will more than likely want to start making your own parts. When you do, save them as part - name, then export them as a part. Whenever you need them to be a differant color, you open the part up and recolor/texture it, and then save it and export it again. (Preferably under a new name)

When I design, I always try to make the Battleship first. Then work my up and down the list.

Making ship sets is a lot of fun. DOGA is a great tool to use and many people have created some very impressive work with it.


I sent you a private message on making parts.

Hugh Manatee January 7th, 2005 07:07 PM

Re: Building the RagTag Fleet
 
1 Attachment(s)
*burns useless links http://forum.shrapnelgames.com/images/smilies/evil.gif

Atrocities January 7th, 2005 07:54 PM

Re: Building the RagTag Fleet
 
You'll get there.

And I know the show, but what I do not know was were, and when, it was produced. Any insights?

NarfsCompIsBack January 7th, 2005 10:48 PM

Re: Building the RagTag Fleet
 
All I see is question marks, except the Last pic.

Hugh Manatee January 7th, 2005 10:56 PM

Re: Building the RagTag Fleet
 
hmm... I guess I can't link to them from outside the page, eh... give me a day to set up a preview page or something....

TurinTurambar January 9th, 2005 02:42 AM

Re: Building the RagTag Fleet
 
Hugh!!

Dude those picture links are dead, they go to a spambot page. My popup blocker and antivirus went off at the same time and crashed me. Make it stop!

Turin[img]/threads/images/Graemlins/icon42.gif[/img]

(edit: I really like the dragonfly thing, whatever it is)

Atrocities January 9th, 2005 05:05 AM

Re: Building the RagTag Fleet
 
I can now throw in a couple more ships that I orginally had planned on using for the Saturians, but opted to replace them.

http://www.astmod.com/design/rtf02.PNG

http://www.astmod.com/design/rtf03.PNG

http://www.astmod.com/design/rtf04.PNG

Fyron January 9th, 2005 06:02 AM

Re: Building the RagTag Fleet
 
Quote:

Hugh Manatee said:
hmm... I guess I can't link to them from outside the page, eh... give me a day to set up a preview page or something....

Just attach to Posts here... File attachments work well.

Hugh Manatee January 9th, 2005 04:25 PM

Re: Building the RagTag Fleet
 
ahh but only one file at a time.....

Fyron January 9th, 2005 05:23 PM

Re: Building the RagTag Fleet
 
So stick them in a zip, or stick them in one large image...

Timstone January 10th, 2005 04:57 AM

Re: Building the RagTag Fleet
 
So how far are we with the RagTag Fleet?

Fyron January 10th, 2005 05:38 AM

Re: Building the RagTag Fleet
 
Quote:

Imperator Fyron said:
So stick them in a zip, or stick them in one large image...

Or use http://www.imageshack.us/

Riesig_Bar January 11th, 2005 12:47 PM

Re: Building the RagTag Fleet
 
After doing so research and finally playing the game. I see I have a lot of work to do. Thanks for the tolerence of my first post.

AT sorry I didn't write you back. I was trying to work with all the stuff. Oh and play SEIV. The AI was killing me. I had 10 computer players and they smashed me. So much to learn. I am going to start a topic on some question I have. There is too much on this board to find everything.

TurinTurambar January 11th, 2005 06:13 PM

Re: Building the RagTag Fleet
 
1 Attachment(s)
Is the list posted a few pages back still accurate? If it is we still need one transport and maybe one fighter? Some of AT's random ships posted could fill out the fighter Category.

Attached is a transport. Sample image.

Turin[img]/threads/images/Graemlins/icon42.gif[/img]

TurinTurambar January 11th, 2005 06:16 PM

Re: Building the RagTag Fleet
 
1 Attachment(s)
And here's the top view 96 x 96.

TurinTurambar January 11th, 2005 06:18 PM

Re: Building the RagTag Fleet
 
And people seem to like this fighter.

http://www.shrapnelcommunity.com/thr...3-fighterx.png

NarfsCompIsBack January 11th, 2005 06:25 PM

Re: Building the RagTag Fleet
 
Quote:

TurinTurambar said:
And here's the top view 96 x 96.

That looks uncannily like a cat standing on it's hind legs.

TurinTurambar January 11th, 2005 07:07 PM

Re: Building the RagTag Fleet
 
1 Attachment(s)

LMAO! Here's a closer view.^

Nodachi January 14th, 2005 09:18 AM

Re: Building the RagTag Fleet
 
Aside from the fact that this needed a bump http://forum.shrapnelgames.com/images/smilies/wink.gif , this one is for everyone who keeps calling DOGA nothing more than a Lego builder.
http://img84.exs.cx/img84/8994/lego6fd.png
Ha! Now that is a Lego ship! Made with 3DSMax. http://forum.shrapnelgames.com/images/smilies/happy.gif

Timstone January 14th, 2005 09:23 AM

Re: Building the RagTag Fleet
 
Hahaha... LOL!
Good one Nodachi.
I know someone who designed ALL Lego blocks in SolidWorks and mode a nice buidlingplan for a model he himself designed. He send it to Lego and got a job as kitdesigner. It was his lifedream.

Nodachi January 14th, 2005 09:29 AM

Re: Building the RagTag Fleet
 
Well, it's not much of a model but that wasn't really the point. AT and the others who use DOGA produce some amazing results and it always seemed to me to be disrespectful to them to call DOGA a Lego builder. http://forum.shrapnelgames.com/images/smilies/happy.gif

Raging Deadstar January 14th, 2005 02:45 PM

Re: Building the RagTag Fleet
 
No-one can ever disrespect Lego, Best thing those Danes ever gave the world http://forum.shrapnelgames.com/images/smilies/wink.gif

Timstone January 14th, 2005 03:11 PM

Re: Building the RagTag Fleet
 
Like any good engineer I played with it since I was a child (I still am... playing with Lego and a child, hehe).
Lego rocks!

Atrocities January 14th, 2005 06:47 PM

Re: Building the RagTag Fleet
 
The thing is, if your models don't come from one of the "Known" programs like 3ds, they are considered second rate childs endevours and looked down upon by the industry people. Its like they are insulted that a $40.00 program can out do their $6,000 one.

It doesn't take a doctrate to learn how to use DOGA, but it sure as hell seems like you need one to learn how to use 3ds or other.

Timstone January 14th, 2005 06:51 PM

Re: Building the RagTag Fleet
 
Absofreakinlutely! You said it AT!
But I'm still proud to be the owner of a copy of max 7...

Atrocities January 14th, 2005 07:08 PM

Re: Building the RagTag Fleet
 
Well once you learn it, you can become the offical forum 3ds instructor. http://forum.shrapnelgames.com/images/smilies/happy.gif

And congrats. I hear it is an exceptionally expensive product to have boughten.

TerranC February 4th, 2005 12:36 AM

Re: Building the RagTag Fleet *DELETED*
 
Post deleted by TerranC

narf poit chez BOOM February 4th, 2005 01:07 AM

Re: Building the RagTag Fleet
 
What's holding the wings on?

Nodachi February 4th, 2005 01:36 AM

Re: Building the RagTag Fleet
 
You can just barely make out the struts from this angle, but I can see them.
Great job! http://forum.shrapnelgames.com/images/smilies/happy.gif

narf poit chez BOOM February 4th, 2005 02:57 AM

Re: Building the RagTag Fleet
 
I can see one thing that might be a strut.

Atrocities February 4th, 2005 03:56 AM

Re: Building the RagTag Fleet
 
I really ike the texture. Nice work TC.

narf poit chez BOOM February 4th, 2005 04:48 AM

Re: Building the RagTag Fleet
 
Before I give off the wrong impression, I like it too.

David E. Gervais February 4th, 2005 09:43 AM

Re: Building the RagTag Fleet
 
Nice ship, and it looks like a low poly model so it stands a chance that it can be converted and used in SE5. Are you preparing to do some SE5 modding? If so, that's a good start.

Cheers! http://forum.shrapnelgames.com/images/smilies/happy.gif

TerranC February 6th, 2005 03:24 AM

Re: Building the RagTag Fleet *DELETED*
 
Post deleted by TerranC

Nodachi February 6th, 2005 07:27 AM

Re: Building the RagTag Fleet
 
For stuff that pretty, hijack away! http://forum.shrapnelgames.com/images/smilies/laugh.gif

Great work!

Atrocities February 6th, 2005 08:40 PM

Re: Building the RagTag Fleet
 
OMG, A Mass Driver! I thought those were illegal! Quick call the Emperor and tell him that Terran C is using Atomics!

Nodachi February 6th, 2005 08:43 PM

Re: Building the RagTag Fleet
 
Wow! A B5 and Dune reference in the same post!

narf poit chez BOOM February 7th, 2005 05:48 AM

Re: Building the RagTag Fleet
 
That's a big gun.

David E. Gervais February 7th, 2005 09:21 AM

Re: Building the RagTag Fleet
 
It's not a gun,.. It's a Horn. HonnnnnnnK!!!! "Get out of my way I have no breaking thrusters!"

Cheers! http://forum.shrapnelgames.com/images/smilies/happy.gif

Sorry, I couldn't resist.


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