.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Space Empires: IV & V (http://forum.shrapnelgames.com/forumdisplay.php?f=20)
-   -   Star Wars Ships & Status of SW Mod (http://forum.shrapnelgames.com/showthread.php?t=23952)

Atrocities July 12th, 2005 06:27 AM

Re: What Is The Status Of The Star Wars Mod?
 
Hertic, no I have not received any emails from you. http://forum.shrapnelgames.com/images/smilies/frown.gif

Intimidator July 12th, 2005 12:19 PM

Re: What Is The Status Of The Star Wars Mod?
 
Quote:

Imperator Fyron said:
Can you please post a concise summary of the mod for inclusion on Malfador's SE4 mods listing page?

Is this meant as the next generation of Andres' SW Mod, or a different mod entirely? If it is meant as a different mod, could you please use a distinct name for the archive (SWRebellionMod would do nicely) in the future? It would make it easier to keep track of things. Thanks.


Will do that in the near future, but the mod isn't far from okay..........yet !!!

It's meant as an different mod and not an scifi-crossover, but I didn't make a secret of it that it's based on Andres his mod....... But indeed the name wil be 'STAR WARS REBELLION MOD'

Inti,

Heretic July 12th, 2005 05:03 PM

Re: What Is The Status Of The Star Wars Mod?
 
1 Attachment(s)
i knew it!
Darn Outlook!

Okay here i come again!

I asked you weather you could do me a favor.
There are some pictures/scans i took out of a german SF serial
which thought to be really good looking, plus 3 picturs of my own. As you will see when you open them and especially mine i am no good at 3d painting and drawing. So i asked weather you could take these and try to work on them to make some seIV ships out of them.

As i du not know how much work and efforts that mean i asked you to deny my "request" at any time.

Especially the Space Jets i found worthy of being converted.
I will put them as attachment here, so perhaps you could dl them.

Okay i sent you another mail to !atrocities astnet dot com!

Atrocities July 12th, 2005 05:27 PM

Re: What Is The Status Of The Star Wars Mod?
 
Hey Heretic, could I get you to resend those images but in a zip file? My email service won't allow me to open so many attachements. Unless they were in the attachemnt you posted.


Atrocities July 12th, 2005 05:32 PM

Re: What Is The Status Of The Star Wars Mod?
 
I guess we know where ILM got the idea for those DROID ships in EP II. I think copywrite infringement is the word I am looking for.

There are a lot of images in this attachement and I am not really sure which ones you wanted me to try and duplicate. If you could include JUST the ones you want me to work on, first, in a seperate zipped email or attachment that would ideal.

Thanks

Heretic July 13th, 2005 03:56 AM

Re: What Is The Status Of The Star Wars Mod?
 
1 Attachment(s)
Okay here comes the first one!
in this zip i put the fighters!

you see that the Khrat Class and the Phoenix Class are just 2D. Simply i have no talent for this 3D stuff( Gunstar was the exception). The Phoenix Class fighter i had in mind was slighty curved, meaning that the fighter has his back lower than the cockpit and nose.

Heretic July 13th, 2005 04:01 AM

Re: What Is The Status Of The Star Wars Mod?
 
1 Attachment(s)
Here is the second one with the space jets and the minor globe class ships. I tried and search for the bst pictures, those that are allready somhow 3D or spherical. The minor Globe with the Tortuga class goea for both the Space jets and this 200m Tortuga Class capital ship.

The fighters and the space jets would be "my" first chioce for being converted.

Emperor Fritsch the Dense July 13th, 2005 10:31 AM

Re: What Is The Status Of The Star Wars Mod?
 
Could you provide a link for DL this mod?

Captain Kwok July 13th, 2005 10:39 AM

Re: What Is The Status Of The Star Wars Mod?
 
Intimidator had it listed a few posts back:
http://www.shrapnelcommunity.com/thr...?Number=366045

Emperor Fritsch the Dense July 13th, 2005 11:14 AM

Re: What Is The Status Of The Star Wars Mod?
 
You rock bro, thanks.

Heretic July 13th, 2005 02:05 PM

Re: What Is The Status Of The Star Wars Mod?
 
1 Attachment(s)
So here comes the third zipfile for you Atrocities!

The files in here are capital ships.

When you have the time you could probably convert them.

There are some 2D pictures and some of them "quasi" 3D

My absolute Favorite is the ODIN.

In some blueprints you could find other Sphereships or "kugelraumer" as they are referred to in Perry Rhodan..

Perhaps you could make something out of them too...

Anyway, i thank you very much for even considering doing some work on these pirctures and blueprints.

Colonel July 15th, 2005 02:37 AM

Re: What Is The Status Of The Star Wars Mod?
 
Just a thought but is this mod ready to be play tested as in PBW, and is someone planning to upload it over there. I'm dieing to play a game on this mod.

Intimidator July 15th, 2005 02:02 PM

Re: What Is The Status Of The Star Wars Mod?
 
Sorry, but NO......

Give me a few more weeks, and I will post a new version.
However, I still need some playing time with this game to test some stuff. So if you are interested we could start an PBEM-game........ So let me know, and maybe there are more people interested ??!!

Inti,

Colonel July 16th, 2005 09:43 PM

Re: What Is The Status Of The Star Wars Mod?
 
Quote:

Intimidator said:
Sorry, but NO......

Give me a few more weeks, and I will post a new version.
However, I still need some playing time with this game to test some stuff. So if you are interested we could start an PBEM-game........ So let me know, and maybe there are more people interested ??!!

Inti,

That would be good(although I dont know how PBEM works, as for if people are intrested, most likely anyone of the posters in this thread would be willing to play.

Heretic July 17th, 2005 07:35 AM

Re: What Is The Status Of The Star Wars Mod?
 
What about a small PBW with just 3 or 4 testers inti?

I would like to join.....

Intimidator July 17th, 2005 09:26 AM

Re: What Is The Status Of The Star Wars Mod?
 
Okay, I'll see we have 3 players now (1 Imperial , 2 Rebels)

For some practical (testing) reasons I will play the Imperials. The mod is balance enough when only played with two rebels...... but a 3th is always welcome.....

so the 2 of you (Heretic and Colonel) have to decide which rebel party they play.

Rebel Alliance : lots of heros
Mon Calamari : Larger ships
Bothan : better Intelligence

Let me know

Inti,

Heretic July 17th, 2005 09:40 AM

Re: What Is The Status Of The Star Wars Mod?
 
iŽll take the Rebel Alliance Classical!

Intimidator July 17th, 2005 10:25 AM

Re: What Is The Status Of The Star Wars Mod?
 
BTW. Heretic , did you made any progress on the map already?

Inti,

Heretic July 17th, 2005 01:26 PM

Re: What Is The Status Of The Star Wars Mod?
 
No, sadly.
We had an emergency excavation here earby. Workers found some "ruins" when they dug out the basement of a newly to errect mall and when i came to investigate, it was worth the work to rescue as much as was possible during the weekend. So i will start with the map from monday on.

Colonel July 17th, 2005 01:46 PM

Re: What Is The Status Of The Star Wars Mod?
 
I'll be the Mon Calamari,

also you were talking about a map, doesnt the mod already have a map, or are you guys trying to make a better one.

Intimidator July 17th, 2005 02:32 PM

Re: What Is The Status Of The Star Wars Mod?
 
The mod included some maps, but they are far from finished.


But okay Colonel , you are the Calamari.....

To both of you, create an Emp-file, with 3000 racial points. and send it to intimidator5@hotmail.com

So if there is an 3th Rebel player (Bothan) interested, let me know asap..... otherwise I will creat the game after I got both the emp-files. ( Colonel, give me also an mail adress to where I can send the gameturns.)

Just to make sure that you both use the correct racial triats:

-Rebel alliance : Star Wars / Rebel / Rebel, alliance add
-Mon Calamari : Star Wars / Rebel / Rebel, Mon Calamari add

If questions let me know !!

Inti,

Intimidator July 17th, 2005 06:59 PM

Re: What Is The Status Of The Star Wars Mod?
 
If someone wants to play as the Bothan, make sure you have uploaded an emp-file to me before tomorrow. otherwise I will start the game.

Inti,

Colonel July 20th, 2005 04:22 PM

Re: What Is The Status Of The Star Wars Mod?
 
Inti, I thought I would tell you some errors in the mod, I was running a test on the Empire so most of these are for them.

First off, The advanced space yards which are supposed to lower the value of the planets in the system actually raise planets value.

The Empire's base called Space Dock I believe the ability you added acts as a space port for the system doesnt work.

I dont know if this one was by design or not but the Hyperdrive motivator acts like a space yard but has no production value, you might want to change it so it is just a repair bay type thing that repairs one componet per turn instead of space yard unless that was by design.

Also for some reason the Cloaking device is counted as an engine in the design screen.

Thats all that I noticed immediatly.

Intimidator July 20th, 2005 04:28 PM

Re: What Is The Status Of The Star Wars Mod?
 
Will take a look at it, Thanks.

Inti,

Intimidator July 20th, 2005 04:44 PM

Re: What Is The Status Of The Star Wars Mod?
 
Okay ,

- the spaceyards : you we're right. Think I forgot to add the minus http://forum.shrapnelgames.com/images/smilies/frown.gif

- Imp. Spacedock : was an left over from the original SWii mod, Andres already wrote in the description that it would probably not work (and he was right) but I deleted it.

- Hyperdrive motivator : is also andres design , but as I can see it it was all by design. (but will try to figure it out, for now I left it the old way)

- Cloaking Device : same as above, not from my hand, but I think it is used for give the cloaked ship an movement penalty (otherwise I don't know, but will try to contact Andres)

But thanks, for the report.........

Inti,

Heretic July 21st, 2005 04:21 AM

Re: What Is The Status Of The Star Wars Mod?
 
hi!

I wonder if it might be possible for the alliance to have that KDY Planet Defender Ion Cannon Mount for Planetary weapon plattforms available. The empire fired the engenner responsible for the design before they could evaluate the worthyness of the design and he defected to the rebels and gave them exclusive access to his cannon. Take in account that only 2 shots were sufficient to disable the Terror over Hoth one could sure assign a certain damage capacity.....

Heretic July 21st, 2005 04:22 AM

Re: What Is The Status Of The Star Wars Mod?
 
Hey AT!

HavenŽt heard of you for a while.
Would like to know if you have allready made any progress about the ship pictures i sent you....

http://forum.shrapnelgames.com/image...es/biggrin.gif http://forum.shrapnelgames.com/image...es/biggrin.gif

Fyron July 21st, 2005 04:53 AM

Re: What Is The Status Of The Star Wars Mod?
 
You can use negative values for "improves planetary value" ability, but I do not believe negative system bonuses function. Also, planetary bonuses stack (add all of them that affect the planet together, including negatives), and system bonuses do not stack. You have the same affect with the happiness abilities: system happiness is positive only and one per system, planetary happiness can be negative and you can have as many as you would like to use.

The hyperdrive motivator is probably an emergency movement device, right? Such devices require the presence of a space yard in the sector to be repaired. So, giving it a 0 SY ability means it can be repaired, thus used once per turn. Personally, I would remove such devices because they are a huge hassle to use in PBW games. You have to remove all of the ships from the fleet and give them use component orders one by one...

Another possibility for the cloaking device having an engine ability is that it can now be targeted by anti-engine components. I recall much discussion over just how to implement ion blasters or whatever they are that just damages electronic systems.

Intimidator July 21st, 2005 05:25 AM

Re: What Is The Status Of The Star Wars Mod?
 
Yes indeed Fyron , I recall an discussion on this forum about the hyperdrive motivator, you are right.

And with which reasons Andres designed the cloaking device as it is now, I don't know !! But I'm sure he had a point with it , so for now I will leave it this way !!

Heretic : I thought I read a lot of SW books. But since the last few days I know that you are much more informed about the SW-universe than I am !!!!!
So please give me some background info on what you meant with : 'KDY Planet Defender Ion Cannon Mount ' (KDY=Kuat Drive Yard ????/ I think)

BTW: Heretic and Colonel, My first Venator class star-destroyer is searching the galaxy for rebel-scum http://forum.shrapnelgames.com/images/smilies/happy.gif

Inti,

Heretic July 21st, 2005 04:41 PM

Re: What Is The Status Of The Star Wars Mod?
 
Galactic New Network reports critical situation in imperial health system:

As was known in public for long, the galactic empire stink. Due to the complete missing of any hygienic under Lord Vaders Hood the general health situation in imperial Fleet and Stormtrooper Divisions is dangerously critical. Many an imperial Trooper comments on this: "Why should i myself go washing if Lord Vader doesnŽt" But taken into account that Lord Vader is a (please think of SITH and change the h in front of the i) Lord cast a complete different light onto this situation. Vaders often citated "Dark Side" of the force may be found better in the abyssmal depths of his own travel dixie loo. Ministry of Health and epidemic control will take care of the situation soon.
Therefore many a ship travelling the hyperlanes will be stopped and cleaned up exessively. Any disruptions of travel will be to excused!!!!!!

This is Galactic News Network, Good night!



To that Ion Cannon Mount:

I think of the Ion Cannon on Hoth. That is a KDY design from an ex engineer of KDY who defected to the alliance. I thoght it might be interesting in creating a special weapons platform mount for the rebels that will increase the damage and range of a planetary ion cannon system in such a way, that it might be able to cripple a star destroyer in 2 to 4 shots. Or evem better try and create a special tech for the rebels when you research weapon platforms Level III in which you give them a special weapom platform the "KDY Planet Defender Ion Cannon"

Intimidator July 21st, 2005 06:27 PM

Re: What Is The Status Of The Star Wars Mod?
 
There is a whole ion weapon tech-tree, But indeed NO special rebel mount or something.

But, I played the game several times now, and it's possible to cripple an SD with the Ion's already in the mod. Also is it possible to destroy an SD with an group of fighters (with proton torpedos) if placed on the other side of an WP.

As I said before, the game is (mostly) balanced. But you need to play the Rebels as Rebels (hide, hit & run, hide again) until you can bring enough of your big ships to arms.

Inti,

Colonel July 21st, 2005 06:34 PM

Re: What Is The Status Of The Star Wars Mod?
 
Remember besides hit and runs you can do sucidal runs ram the ship, should be a nice light show even if it doesnt destroy the enemy.

Fyron August 2nd, 2005 04:41 AM

Re: What Is The Status Of The Star Wars Mod?
 
Intimidator, I'll have you know that your mod ate 1.3 gigabytes of SEnet's bandwidth during the month of July. http://forum.shrapnelgames.com/images/smilies/cool.gif

Atrocities August 2nd, 2005 08:31 AM

Re: What Is The Status Of The Star Wars Mod?
 
-=WOW=-

Some hungry Star Wars people out their.

Seik August 2nd, 2005 10:41 AM

Re: What Is The Status Of The Star Wars Mod?
 
Yes, here we are ... http://forum.shrapnelgames.com/images/smilies/happy.gif

One question: will there ever be a single player version? I would love to play it!

Greetings
Seik

Intimidator August 5th, 2005 07:55 AM

Re: What Is The Status Of The Star Wars Mod?
 
Quote:

Imperator Fyron said:
Intimidator, I'll have you know that your mod ate 1.3 gigabytes of SEnet's bandwidth during the month of July. http://forum.shrapnelgames.com/images/smilies/cool.gif



okay , like to hear that.
I'm back now from a much needed vacation, so will be working on the mod again and hopefully have an more final version ready in a few days.

And to you SEIK, I want to try it but never did it before, so be patient. first I will finnish the MP-version for PBW. And I will start working on an SP-version.

But as I said, never did it before and it could become a real PITA http://forum.shrapnelgames.com/images/smilies/wink.gif

Inti,

Seik August 6th, 2005 08:15 PM

Re: What Is The Status Of The Star Wars Mod?
 
Quote:


And to you SEIK, I want to try it but never did it before, so be patient. first I will finnish the MP-version for PBW. And I will start working on an SP-version.

But as I said, never did it before and it could become a real PITA http://forum.shrapnelgames.com/images/smilies/wink.gif

Inti,

Glad to hear that you plan a SP-version (after completing the MP-version). http://forum.shrapnelgames.com/images/smilies/smile.gif

One question:
Is it feasible/useable to play it with only two players (Rebels vs. The Empire)?

Intimidator August 6th, 2005 09:21 PM

Re: What Is The Status Of The Star Wars Mod?
 
Quote:

Seik said:
Quote:


And to you SEIK, I want to try it but never did it before, so be patient. first I will finnish the MP-version for PBW. And I will start working on an SP-version.

But as I said, never did it before and it could become a real PITA http://forum.shrapnelgames.com/images/smilies/wink.gif

Inti,

Glad to hear that you plan a SP-version (after completing the MP-version). http://forum.shrapnelgames.com/images/smilies/smile.gif

One question:
Is it feasible/useable to play it with only two players (Rebels vs. The Empire)?


Yes, That is possible , just use all the rebel-traits when making your empire (alliance / Calamari /Bothan).
But I tried to ballance the mod a bit, so it would be very easy for the empire when the Rebel are starting with only 1 planet....... They really need 2 against 1 imperial starting planet.

Inti,

Seik August 6th, 2005 10:34 PM

Re: What Is The Status Of The Star Wars Mod?
 
That sounds good!
But how to setup the game (Empire 1 planet & Rebels 2 planets)?

Heretic August 7th, 2005 12:35 PM

Re: What Is The Status Of The Star Wars Mod?
 
Hi !

Just to let you know, the work on that map as we have discussed inti is proceeding. I think i will need a week or 1 1 1/2 to complete it!

Intimidator August 7th, 2005 05:59 PM

Re: What Is The Status Of The Star Wars Mod?
 
Perfect Heretic, good to hear.
I am working on a few minor races now : 2 x Hutt (tatooine and huttspace), Alderaan and Naboo. And am still adding some unique-planet-techs : Honoghr (Noghri), Kamino (cloning).

After that I think you will be ready with the map, and I will make that version available and will ask PBW to add it!
And in the next version I will add a few more races : Sullustan, Hapan, Ssi'Ruuk..........

Inti,

Intimidator August 7th, 2005 06:05 PM

Re: What Is The Status Of The Star Wars Mod?
 
Quote:

Seik said:
That sounds good!
But how to setup the game (Empire 1 planet & Rebels 2 planets)?


I not possible , but you can create a game with 1 empire and 2 rebels with both of them all the rebel-traits. And let them start in same system, and just let one of them surender to the other.

But again , mod is far from SP.

Inti,

Atrocities August 7th, 2005 06:34 PM

Re: What Is The Status Of The Star Wars Mod?
 
Sp will take a lot of effort. You have to basicially build the AI from scratch to use the new components, facilities, and such. The one thing the AI does well is not understanding what it needs to do well.

Intimidator August 7th, 2005 06:57 PM

Re: What Is The Status Of The Star Wars Mod?
 
Yes I know, figured that out already a long time ago.
That't the reason I know/think I will not be able to do it, But I 'only' got 41 requests the last month to make an single player version. So I think it is 'polite' to at least try it !!!!! isn't it ????? http://forum.shrapnelgames.com/images/smilies/happy.gif

Inti,

Heretic August 9th, 2005 09:53 AM

Re: What Is The Status Of The Star Wars Mod?
 
As told yesterday, my work on that map crashed completely. I have to start new. Will take about 1 1/2 weeks!
http://forum.shrapnelgames.com/images/smilies/mad.gif

Emperor Fritsch the Dense September 22nd, 2005 12:25 PM

Re: What Is The Status Of The Star Wars Mod?
 
So is the mod complete? I havnt had a chance to check up on this wonderful bit of code lately.

Intimidator September 22nd, 2005 01:52 PM

Re: What Is The Status Of The Star Wars Mod?
 
AAAARRRGGHHHH, the mod............

Not forgot it but wasn't able to anything about it due to WORK http://forum.shrapnelgames.com/images/smilies/frown.gif (to much overtime and to F***ng tired........)

Atrocities September 22nd, 2005 04:29 PM

Re: What Is The Status Of The Star Wars Mod?
 
Mods consume a lot of time but their worth it in the end.

Intimidator October 3rd, 2005 02:49 PM

Re: What Is The Status Of The Star Wars Mod? *DELETED*
 
Post deleted by Intimidator

Atrocities October 3rd, 2005 02:50 PM

Re: What Is The Status Of The Star Wars Mod?
 
Is this the full mod or just a patch?


All times are GMT -4. The time now is 10:06 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.