![]() |
Re: What Changes in the CD Version
I second Tom D's comments.
What are your two stories anyhow? How'd you find yourselves in this position? Did you guys design the original game, or are you just coders who have taken on the SP series as a side-project? Seems like you've put in lots of time and effort -- its appreciated! |
Re: What Changes in the CD Version
Quote:
Don |
Re: What Changes in the CD Version
Looking forward to the patch here too
In case I'm still in time, I would suggest a toggle feature showing who's attacking who on enemy's turn (or either)and of course just for detected enemies (optional?) I'm talking about a red line and hex mark just like the one used by the target feature, just like if the enemy were using it and I can see it. Sometimes it gets tricky to follow the oncomings with all those little tiny rifle bullets flying around. Thanks in advance |
Re: What Changes in the CD Version
"OK, you've got it.
51) The game maps can now be scrolled in all directions using the up, down, left and right arrow keys. If accessed from the numeric keyboard Numlock must be OFF Don" Don, I've wanted this since SP first came out! THANK YOU!!!!! |
Re: What Changes in the CD Version
Oh yeah, arrow scrolling is a feature (among others) I´m eagerly waiting to use in this game. It´s just getting better and better. Congratulations for such a superb game¡¡¡
Don, is there any chance to consider the feature I suggested? (the one that would display who´s attacking who by a red line and hex mark, or whatever) I think it would help us a lot to keep track of events going on in the battlefield. Thanks in advance, and congratulations again |
Re: What Changes in the CD Version
This game already have things coded that are unreal in real fight (like number of enemy sighted, etc...) you have complete control of all your units (real commander dont), you know everything about all enemy units spotted (real commander dont), you know exactly what type of T-72 is firing at you without problem (it is a real difference if you stand against T-72 or T-72BM... Do you really think that game needs other feature to make it easier?
|
Re: What Changes in the CD Version
Quote:
On the other hand the camo paint jobs on these icons really does a number on my eyes after hours of play. I would love a set of day glow blue and red icons http://forum.shrapnelgames.com/images/smilies/cool.gif or hilited hexes where friendly units or sighted enemy units are located. |
Re: What Changes in the CD Version
If you need to know where the enemy are, then switch the ID tags on. I consider them a "semi cheat" as they highlight that RPG team you had forgotten about http://forum.shrapnelgames.com/images/smilies/happy.gif
Andy |
Re: What Changes in the CD Version
I know what you are saying, but just consider this: 1.- It would be optional (toggle) 2.- I don´t need to know where the enemy is, what I need to know in some cases is what enemy unit is attacking me. 3.- It would be for already detected enemies only (it could be optional though) I know we all are looking for realistic gameplay and stuff, I´m just talking about knowing in every single attack what enemy is hiting you, and I´m not talking about undetected enemies, I´m talking about already detected ones. After all it´s a viedogame isn´t it? |
Re: What Changes in the CD Version
As Andy pointed out. That's why ID tags are helpful. It covers points 1 and 3 perfectly.
Don |
Re: What Changes in the CD Version
Quote:
|
Re: What Changes in the CD Version
Actually it was number 2 I was more interested about.
Anuway, my point was: sometimes I don´t know what (already detected) enemy is attacking me. |
Re: What Changes in the CD Version
Gentlemen,
Will the Game CD version be updated to V2.0 ? I wish to order the CD version and I wonder if I should wait until the patch comes out and order after that or will I have to DL the patch anyway... BTW any news about the patch release date? http://forum.shrapnelgames.com/images/smilies/wink.gif Artur. |
Re: What Changes in the CD Version
The game CD's will remain ver 1.01 for now and the upgrade patch needs to be applied to them.
The patch should be available sometime in the next two weeks Don |
Re: What Changes in the CD Version
I 'm about to buy a couple of CDs for friends without internet. Are the CD's still at v1.01?
Will |
Re: What Changes in the CD Version
Yes....as far as I know they are. The ver 2 patch and then ver 2.5 supplement will need to be applied ( in order ) and that will bring the game up to ver 2.5. If you want the 2.51 version with the turrets that track the enemy that is available on the main forum page
Don |
Re: What Changes in the CD Version
Thanks. I'll send the patches on CDs also.
Will |
Re: What Changes in the CD Version
Quote:
I NEVER play PBEM without having ID tags displayed. |
Re: What Changes in the CD Version
Did you consider to provide the enhanced version as a download version in the future? (no custom issues etc.)
Anyway, thanks for that great game! |
Re: What Changes in the CD Version
Quote:
The CD version was provided in that format precisely because people were asking for a physical copy. And some folk wanted some sort of printed manual, even if it was just a primer. Cheers Andy |
Re: What Changes in the CD Version
Quote:
|
All times are GMT -4. The time now is 10:58 AM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.