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-   -   Eventide - Random Nations, Late Era (Calmon Wins!) (http://forum.shrapnelgames.com/showthread.php?t=33006)

Velusion February 4th, 2007 02:26 PM

Re: Timer working?
 
Quote:

Meglobob said:
Quote:

PashaDawg said:
Is the timer working? It seems that it has been on 28 minutes or so for the past 20 minutes. http://forum.shrapnelgames.com/images/smilies/happy.gif

Showing - 1hr+ now, so I guess not.

Perhaps we are all waiting for Pangaea?

From the front page:

Quote:

Velusion said:
Due to the fact that the virtual server which runs these games has timekeeping issues I will be manually forcing this game to host every 48 hours. Eventually the game will move to another machine.


Just woke up, so the turn was just hosted. If Pangaea doesn't respond in the next 24-36 hours I'll start looking for a replacement. http://forum.shrapnelgames.com/images/smilies/happy.gif

PashaDawg February 4th, 2007 03:32 PM

Re: Timer working?
 
Thanks, Velusion. I forgot about that.

Shovah32 February 4th, 2007 03:49 PM

Re: Timer working?
 
Sorry guys, went away for the weekend and didnt have time to tell you all. Hopefully the one early stale hasnt hut me too much.

Velusion February 5th, 2007 02:17 AM

Re: Eventide - Random Nations, Late Era (Started)
 
The Eventide status page has been moved to here!

Manuk February 5th, 2007 07:29 PM

Re: Eventide - Random Nations, Late Era (Started)
 
is quick host enabled then?

Velusion February 5th, 2007 08:13 PM

Re: Eventide - Random Nations, Late Era (Started)
 
Quote:

Manuk said:
is quick host enabled then?

Yes. The only time I manually force the game is if someone hasn't done their turns in 48 hours.

calmon February 6th, 2007 02:02 PM

Re: Eventide - Random Nations, Late Era (Started)
 
Something is wrong with the status page.

I just opened the turn and leave the game with "exit without save". On the stats page my status was "Turn complete" in the game i had the right status (no uploaded 2h file).

I did my turn now but its the same to mictlan. He didn't do his turn but the stats page says he does.

Velusion February 6th, 2007 02:47 PM

Re: Eventide - Random Nations, Late Era (Started)
 
Go by what the game says... not the status page for now.

I'll get with LCH (who is Mictlan!) and see whats up.

Velusion February 6th, 2007 03:25 PM

Re: Eventide - Random Nations, Late Era (Started)
 
BTW it appears I've fixed the timekeeping issue on the server - so I get to put all of the games I'm running back on auto-48 hour hosting (with quickhosting enabled of course! http://forum.shrapnelgames.com/images/smilies/happy.gif

I'll do that after the next host.

Manuk February 6th, 2007 07:34 PM

Re: Eventide - Random Nations, Late Era (Started)
 
server down?

Velusion February 6th, 2007 07:38 PM

Re: Eventide - Random Nations, Late Era (Started)
 
It was for a moment. Gave it some more RAM.

Manuk February 6th, 2007 07:41 PM

Re: Eventide - Random Nations, Late Era (Started)
 
turn played

Velusion February 6th, 2007 11:34 PM

Update
 
Some Updates:

R'lyeh accidentally submitted his turn before he was finished and he won't be able to access the game again for a few more hours. I've turned off quickhost until he fixes his error. The turn will host in about 5-6 hours probably.

I'm also going to use this opportunity to employ a backup script, so we can go back to turn "X" if something gets hosed up.

The main host machine got a RAM update (not that dom3 really cares). But hey... I'm pretty damn happy!

Finally - due to the issues with the Status page I'm going to take it down for a little while. We'll be running some tests and hopefully it will come back soon! Email notification is, of course, still in effect.

Velusion February 7th, 2007 02:59 PM

TEST!
 
I would like someone who hasn't done thier turn yet to do a little test for me if possible.

1) Connect to the server and download your turn
2) Issue a few orders
3) Click "Options" => "Save Game and Quit"
4) Close Dom3 and then open it back up
5) Connect to the server again and see if it shows you have submitted your turn.

It has always been my assumption that the server only marks your turn as submitted is if you click "End Turn". This is currently the problem R'lyeh has.

RamsHead February 7th, 2007 03:29 PM

Re: TEST!
 
It appears that it counts your turn even if you save game and quit. My suggestion would be to connect to the server to download the turn, then exit out of the server instead of issuing any turn orders, do your turn out of the server, then reconnect to the server to upload your now completed turn. That way you can finish the turn at your leisure instead of leaving it half done. You have to remember to hit save game and quit instead of end turn though when you are doing your turn out of the server.

Velusion February 7th, 2007 03:39 PM

Re: TEST!
 
Quote:

RamsHead said:
It appears that it counts your turn even if you save game and quit.

Next question: I was under the impression it wasn't suppost to work this way. Think this is a bug or a problem with the Server? Any expereinced players want to confirm how it is "suppost" to work?

Micah February 7th, 2007 04:04 PM

Re: TEST!
 
The dialog on "save and quit" when you're connected to a server indicates that it is certainly not working as intended. I'm guessing it's a game bug, but if anyone is playing a game on another server give us a quick check if you would.

Velusion February 7th, 2007 04:12 PM

Re: TEST!
 
Quote:

Micah said:
I'm guessing it's a game bug, but if anyone is playing a game on another server give us a quick check if you would.

That would be very helpful, if someone could replicate this test on another server.

Velusion February 7th, 2007 07:38 PM

Re: TEST!
 
Quote:

Micah said:
The dialog on "save and quit" when you're connected to a server indicates that it is certainly not working as intended. I'm guessing it's a game bug, but if anyone is playing a game on another server give us a quick check if you would.

After some testing (thanks LCH) it has been determined that when you "save and quit" the game DOES mark your turn as completed. If you "Quit without saving" it will not. So keep that in mind FYI. If this is a bug or not is debatable, but it seems to be reproducible on other servers.

Soooooo.... because of this quickhost will be disabled again today for R'lyeh to get home and finish their move.

Thanks for your patience people.

Reay February 7th, 2007 10:02 PM

Re: TEST!
 
Yeah the game says that it will not upload the 2h if you just save and quit. It then goes back to the screen with all the flags and it says you have completed your turn.

I think they should at least change the "will not upload" message you get if this is the intended behavior.

Oh well as Ramshead suggested I will just disconnect from the server until I have actually finished my turn and then just reconnect to upload.

Thanks guys.

PashaDawg February 7th, 2007 11:48 PM

C\'Tis
 
I will be out of town Thursday - Monday. I believe that Jurri will be filling in for me. Anyone looking for diplomacy with C'Tis should contact him or wait until I return. Thanks.

Pasha

Manuk February 8th, 2007 12:46 AM

Re: C\'Tis
 
there must be something wrong. everyone played and didnt autohost

Velusion February 8th, 2007 12:50 AM

Re: TEST!
 
Quote:

Velusion said:
Quote:

Micah said:
The dialog on "save and quit" when you're connected to a server indicates that it is certainly not working as intended. I'm guessing it's a game bug, but if anyone is playing a game on another server give us a quick check if you would.

After some testing (thanks LCH) it has been determined that when you "save and quit" the game DOES mark your turn as completed. If you "Quit without saving" it will not. So keep that in mind FYI. If this is a bug or not is debatable, but it seems to be reproducible on other servers.

Soooooo.... because of this quickhost will be disabled again today for R'lyeh to get home and finish their move.

Thanks for your patience people.

See above http://forum.shrapnelgames.com/images/smilies/happy.gif

Jurri February 9th, 2007 05:34 PM

New turn
 
Pardon for being the slowest by far! You guys are fast, despite having a lenient timer http://forum.shrapnelgames.com/images/smilies/happy.gif

Velusion February 12th, 2007 03:02 AM

Status Page!
 
Eventide Status Page

Scripts courtesy of LCH! This is new and improved. If anyone notices any problems with it - please let me know.

Teraswaerto February 12th, 2007 05:38 AM

Re: Status Page!
 
Would Caelum like to explain what that was all about?

4 Harab Elders and 70 other birdmen suddenly plummeted from the sky, impaled themselves on the ice lances of our province defense, and the then fly off into all directions to die in hostile lands.

Was this some bizarre sacrifice to appease mighty Chungaat?

PashaDawg February 12th, 2007 10:37 PM

C\'Tis
 
I am back. Thanks to Jurri for filling in for me while I was away.

Pasha

calmon February 13th, 2007 07:27 AM

Re: C\'Tis
 
Could someone add the mapfiles of the game as a attachment here. I'm on a laptop in moment and the firewall doesn't allow me to connect to the game and download the map.

I copied the turnfile but forgot the map.

Reay February 13th, 2007 07:40 AM

Re: Map files
 
Calmon, here are the Eventide.map and Eventide.rgp files zipped up.

calmon February 13th, 2007 07:57 AM

Re: Map files
 
Thanks Reay, it works fine! http://forum.shrapnelgames.com/images/smilies/smile.gif

CyborgMoses February 13th, 2007 09:23 AM

Re: Status Page!
 
They probably just wanted the lances back.

UninspiredName February 14th, 2007 01:01 PM

Re: Status Page!
 
Um... It was a pitiful attempt at an attack? This is my first time as Caelum, and I'm still getting used to the fact that Raptors don't know how to fight.

Teraswaerto February 14th, 2007 03:02 PM

Re: Status Page!
 
A gambit of mad bravery, or perhaps just madness. We don't mind, our coast always has room for more bones. So, we do not consider Caelum our enemy at this point, if you are content to consider this a lesson learned, and not a reason for future hostilities.

UninspiredName February 14th, 2007 04:37 PM

Having trouble
 
I can't seem to connect for some reason. Did the server change?

I'm trying at 67.66.187.69, port 5555, but no luck.

calmon February 14th, 2007 04:42 PM

Re: Having trouble
 
ip adress is correct. Connection works fine to me at the moment.

Velusion February 14th, 2007 04:44 PM

Re: Having trouble
 
Works fine for me from work. Also I logged onto the server and it appears to be up and someone is connected...

Baalz February 16th, 2007 09:58 AM

Re: Random Nations , Late Era (Players Wanted)
 
Hmmmm, for anyone wondering why I staled it looks like I was the victim of a bug. I took my turn, but apparently it didn’t register and showed me as still connected to the game (I had no dominions instance running at all). Oh well, I guess taking over after the first two staled turns wasn’t handicap enough, I’ll go ahead and fight ya all with one mage tied behind my back! http://forum.shrapnelgames.com/images/smilies/wink.gif

lch February 16th, 2007 11:09 AM

Re: Random Nations , Late Era (Players Wanted)
 
Quote:

Baalz said:
Hmmmm, for anyone wondering why I staled it looks like I was the victim of a bug. I took my turn, but apparently it didn’t register and showed me as still connected to the game (I had no dominions instance running at all).

Yeah, I was wondering WTF you where doing, since you seemed to be connected for at least the last five hours of the game before it autohosted. I thought you wanted to desperately do your turn before the host timer reaches zero, but then fell asleep or something, but I didn't knew what was keeping you that long in such an early game, too... http://forum.shrapnelgames.com/images/smilies/cool.gif

Velusion February 16th, 2007 11:21 AM

Re: Random Nations , Late Era (Players Wanted)
 
From the server it showed a little link symbol but it didn't show any active connections. I typically see that when someone disconnected in the middle of doing their turn.

Baalz February 16th, 2007 11:33 AM

Re: Random Nations , Late Era (Players Wanted)
 
Hmmm, maybe I somehow neglected to "end turn" before closing it. Frustrating thing is I got a reminder notice, and hopped on to check mere minutes after the game had hosted (hadn't even got the email notification yet). Oh well, anyway, I'm still here and playing! http://forum.shrapnelgames.com/images/smilies/happy.gif

Velusion February 16th, 2007 12:13 PM

Re: Random Nations , Late Era (Players Wanted)
 
You might have hit end turn and for some reason were already disconnected from the server at that point.

Folket February 18th, 2007 07:54 AM

Re: Random Nations , Late Era (Players Wanted)
 
I'm looking for earth boots. Willing to trade 15 earth gems for them, or best offer.

lch February 19th, 2007 05:32 AM

Re: Random Nations , Late Era (Players Wanted)
 
It seems like T'ien Ch'i is having the "still connected" bug here again.

Velusion February 19th, 2007 10:27 AM

Re: Random Nations , Late Era (Players Wanted)
 
Quote:

lch said:
It seems like T'ien Ch'i is having the "still connected" bug here again.

Yep, but in this case he actually submitted his turn (or saved + exit), so it will still process. The "connected" indicator symbol will go away next time he connects and properly leaves the game.

Manuk February 19th, 2007 11:24 AM

Re: Random Nations , Late Era (Players Wanted)
 
so the usual ending of the turn is with the "e" key, not save and exit.

lch February 19th, 2007 12:51 PM

Re: Random Nations , Late Era (Players Wanted)
 
The "End Turn" button, yes.

Baalz February 19th, 2007 12:53 PM

Re: Random Nations , Late Era (Players Wanted)
 
Hmmm, not sure what's happening here as I don't have this problem in any of my other MP games. I'm doublechecking every turn (reconnect to make sure it shows I already took my turn), just to be safe so hopefully this won't be a problem even if it shows me as still connected.

lch February 19th, 2007 12:58 PM

Re: Random Nations , Late Era (Players Wanted)
 
The problem is that it won't autohost while you're still connected, I think. Can you try to do your turn again and use the "End turn" button, then Disconnect when you have the server screen again?

Baalz February 19th, 2007 03:06 PM

Re: Random Nations , Late Era (Players Wanted)
 
Sure, but I won't be home for another 6 hours.

Velusion February 19th, 2007 04:16 PM

Re: Random Nations , Late Era (Players Wanted)
 
Quote:

lch said:
The problem is that it won't autohost while you're still connected, I think. Can you try to do your turn again and use the "End turn" button, then Disconnect when you have the server screen again?

I'm pretty sure it will autohost even with someone connected.


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