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-   -   11p very large (TURN 69) (http://forum.shrapnelgames.com/showthread.php?t=33820)

Folket March 20th, 2007 01:19 PM

Re: 11p very large (UPLOAD PRETENDERS)
 
Well, if you get that upset we will just remove the game.

DrPraetorious March 20th, 2007 01:30 PM

Re: 11p very large (UPLOAD PRETENDERS)
 
It hadn't ocurred to me that anyone might object (since I don't care) - given that is the case, don't add it.

Wikd Thots March 20th, 2007 01:54 PM

Re: 11p very large (UPLOAD PRETENDERS)
 
I do not mind the ladder. I just think it should be declared at the beginning along with the game settings. I would tend to balance if its going on the ladder against things like how much water, if its using mods I know, crazy boosted settings I haven't played with, if its victory points, how common are random events, and anything else that might affect my rating.

Just as an extreme example I don't think I will ever do "random assigned nations" if "will be added to ladder" are together in the same game. And I would be pissed if half way through it someone that was winning decided to have the results posted to the ladder showing how bad they kicked my ***.

Baalz March 20th, 2007 02:19 PM

Re: 11p very large (UPLOAD PRETENDERS)
 
You should take life less seriously, why care if <radomInternetLoser> is crowing that he kicked your *** when you got a bum draw? Dominions always has a fair amount of luck as to who wins (assuming skill levels are in the same ballpark), seems silly to refuse to play "random nations" in a game where a random event can essentially eliminate you on turn two, or you get sandwiched between three aggressive players, or you've got very low resources around your capitol while dependent on capitol only troops, or a bug eats your pretender, or...

I wouldn't take the ladder too seriously, but I guess to each his own.

Wikd Thots March 20th, 2007 03:52 PM

Re: 11p very large (UPLOAD PRETENDERS)
 
If people did not treat it seriously on the forums then I wouldn't either. I see too many "you talk [censored] because you never won games against the veterans" posts. So if wins/losses are going to mean something, then posting them on the ladder will also.

You might change your mind when you have 6 junk games on the ladder then start getting good and wish the junk games could be taken off.

I don't care if I win or lose this game. But I went into it thinking that. I don't want it recorded on the ladder now is all. When I join a ladder game then I will take more time making my pretender and not choose a nation just because it was the last available.

StrictlyRockers March 20th, 2007 03:57 PM

Re: 11p very large (UPLOAD PRETENDERS)
 
I'm not sure a ladder is all that important for this game. In theory, they can be lots of fun. But some people have a tendency to take their statistics too seriously. I fear it would somehow take away from the overall feeling of good sportsmanship, fun and easy-going camaradarie I find among the MP D3 community.

StrictlyRockers March 20th, 2007 08:19 PM

Re: 11p very large (UPLOAD PRETENDERS)
 
I was an administrator on the Civilization 3 Conquests MP ladder for a while. I saw personally how taking things too seriously can disrupt an online gaming community. It's pretty important, I think, for people to just play for the fun of the game, for a good match, for pitched battles and huge campaigns that the bards will sing songs about for centuries, not for a number.

This is actually pretty important. I may avoid ladder games.

DrPraetorious March 22nd, 2007 05:02 PM

Re: 11p very large (UPLOAD PRETENDERS)
 
I've extended the host interval to 36 hours - by no means does this mean people shouldn't take turns more often http://forum.shrapnelgames.com/images/smilies/happy.gif.

--TNDP

WSzaboPeter March 22nd, 2007 06:34 PM

Re: 11p very large (UPLOAD PRETENDERS)
 
Soon Abysia's land will be cleansed from the remains of the thin blooded demonkind.

Wikd Thots March 22nd, 2007 07:21 PM

Re: 11p very large (UPLOAD PRETENDERS)
 
Possible.
But others have already arranged that you should not hold it long.

DrPraetorious March 22nd, 2007 10:29 PM

Re: 11p very large (UPLOAD PRETENDERS)
 
Yeah, WSZP, Caelum says that "equipping every five year old with a crossbow doesn't do much good when my stuff flies".

StrictlyRockers March 23rd, 2007 04:33 AM

Re: 11p very large (UPLOAD PRETENDERS)
 
Things do seem to be heating up a bit.

These games develop really fast with the bonus to gold and supplies and the extra troops at start.

SR

DrPraetorious March 25th, 2007 09:56 AM

Re: 11p very large (UPLOAD PRETENDERS)
 
I really hate allowing people to stale - so I reset the host interval.

If Ulm misses the host interval I'll set him to CPU.

DrPraetorious March 25th, 2007 12:00 PM

Re: 11p very large (UPLOAD PRETENDERS)
 
Ulm sent in his turn; another turn is up.

StrictlyRockers March 25th, 2007 07:35 PM

Re: 11p very large (UPLOAD PRETENDERS)
 
The quickhost screen looks like all have done their turns. But it also says 16 hours until next update. I think this is residue from DrPraetorious' resetting things to let Ulm get his turn in. ?

DrPraetorious March 25th, 2007 07:36 PM

Re: 11p very large (UPLOAD PRETENDERS)
 
Oops, turned QH off. Another turn will be up shortly.

StrictlyRockers March 26th, 2007 06:39 AM

Re: 11p very large (UPLOAD PRETENDERS)
 
Waiting on Argatha now.

DrPraetorious March 27th, 2007 09:45 AM

Re: 11p very large (UPLOAD PRETENDERS)
 
Had to restart the computer. Server is back up.

DrPraetorious March 27th, 2007 10:07 AM

Re: 11p very large (UPLOAD PRETENDERS)
 
Okay, I have to restart *again*, shouldn't be down for more than few minutes.

DrPraetorious March 27th, 2007 09:03 PM

Re: 11p very large (UPLOAD PRETENDERS)
 
Is a 24 hour quickhost okay with everyone, or does anyone want longer?

Waiting on Arco.

JayThomas March 27th, 2007 09:28 PM

Re: 11p very large (UPLOAD PRETENDERS)
 
That should work for me.

StrictlyRockers March 28th, 2007 04:29 AM

Re: 11p very large (UPLOAD PRETENDERS)
 
Fine with me.

SR

Reverend Zombie March 28th, 2007 09:08 AM

Re: 11p very large (UPLOAD PRETENDERS)
 
Me too, but I'd like to request a pause in hosting Saturday; I'll be away from internet access for most of the day.

DrPraetorious March 28th, 2007 09:33 AM

Re: 11p very large (UPLOAD PRETENDERS)
 
RZ - Will do.

Wikd Thots March 28th, 2007 10:09 AM

Re: 11p very large (UPLOAD PRETENDERS)
 
I am going to say that you can do whatever you want just so you don't feel like we are not answering you. This turn or next should show me as being out of the voting anyway. Dead. Gone. Snuffed. No more candles. What is the word for an ex-god? Mythological?

StrictlyRockers March 28th, 2007 04:50 PM

Re: 11p very large (UPLOAD PRETENDERS)
 
Centuries later archeologists will discover cave drawings in some ancient Abyssian tongue. They will write lengthy papers theorizing what become of this once proud and numerous people.

WSzaboPeter March 28th, 2007 07:09 PM

Re: 11p very large (UPLOAD PRETENDERS)
 
Well, the Abyssians as a nation will live, only their false God and false believes are gone. They are now worshiping the God of Man, DreamSlayer. He who teaches the ways of peace, self respect, love, friendship and not to mention the ways of how to use missile weapons, like longbows and crossbows. They say, that those who worship the God of the bolts and arrows are aided by the winds themselves in their art.

WSzaboPeter March 30th, 2007 03:09 PM

Re: 11p very large (UPLOAD PRETENDERS)
 
[Sorry for double post.]

I would like to buy any kind of AIR boosting items, I can pay with gold or gems or both. Name the price! Oh, and did I mentioned FAST! Thanks a lot, DreamSlayer

Evilhomer April 1st, 2007 07:43 AM

Re: 11p very large (UPLOAD PRETENDERS)
 
can't connect to this game.

DrPraetorious April 1st, 2007 10:36 AM

Re: 11p very large (UPLOAD PRETENDERS)
 
Oh, sorry.

My machine went into some kinda fugue overnight. It's back up now.

Reverend Zombie April 1st, 2007 10:31 PM

RZ is back
 
I'm back and have taken my turn. Thank you for the pause!

DrPraetorious April 1st, 2007 11:07 PM

Re: RZ is back
 
And I turned QH back on. The host interval is now 48 hours - but I would prefer to get a turn in every day if that is possible for everyone.

Folket April 3rd, 2007 12:55 AM

Re: RZ is back
 
Strange, it does not seem like quick host is on. At least everyone has played thier turns and it is not hosting.

DrPraetorious April 3rd, 2007 01:17 AM

Re: RZ is back
 
Yeah, I don't know what happened. I could've sworn I left it on. It's on now, in any case.

DrPraetorious April 4th, 2007 03:44 PM

Re: RZ is back
 
Computer crashes periodically when I change resolution. Timer is reset but hopefully we'll still get a turn in today http://forum.shrapnelgames.com/images/smilies/happy.gif

DrPraetorious April 7th, 2007 06:56 PM

Re: RZ is back
 
EvilHomer logged on once (I saw him) but then didn't take his turn. Maybe I'm mistaken.

Shmonik (Arco) has been AWOL for something near 48 hours.

In any event - I'm going to be out of town starting tomorrow ~4 PM, and I won't have time to play again until, probably Tuesday afternoon sometime, so I'll just turn off the host interval.

If either of them hasn't taken a turn by then I'll set them to CPU.

Shmonk April 7th, 2007 08:31 PM

Re: RZ is back
 
A new turn is up!

StrictlyRockers April 8th, 2007 12:04 AM

Re: RZ is back
 
Someone needs to please backstab Man like they backstabbed poor, innocent Caelum. Else, the birdmen are indeed destined to be kicked out of their nest for good. Man is marching upon the hapless winged brothers with four huge armies. Caelum's limited magics are unable to resist the advance of Man. With T'ien Ch'i on the bottom providing the anvil, the hammer is sure to come down hard soon.

Still, this has been a hugely fun game overall. Kudos to everyone on expert play. And special thanks and kudos to TNDP for creating a super-fun game, and an excellent, well-balanced wrap-around map. Well done all around, folks.

Caelum will, of course, continue to fight it out to the bitter end. If we have one candle shining, we still have a chance at victory!!! Skeeraw! Skeeraw!

Long live Caelum!!

WSzaboPeter April 8th, 2007 07:06 AM

Re: RZ is back
 
Well, my Caelian friends, I would not use the term backstab, instead I would use fire a few thousand bolts into your very hearts. Plus you bird people where never good in counting things. There are five medium sized armies marching upon you, and an please take the advice that mammoths tend to be a lot happier if they actually get something to EAT. When our crossbowmen slew 100+ starving mammoths, it was a salvation for both parties. http://forum.shrapnelgames.com/images/smilies/happy.gif

P.S.: This is indeed a very fun game.

DrPraetorious April 8th, 2007 08:37 AM

Re: RZ is back
 
Excellent. Maybe we can get in one more turn today? I'm leaving town early this afternoon http://forum.shrapnelgames.com/images/smilies/frown.gif

WSzaboPeter April 8th, 2007 01:23 PM

Re: RZ is back
 
Waiting for Shmonik (Arco) only.

Shmonk April 8th, 2007 01:37 PM

Re: RZ is back
 
Dang, give me a few minutes and I will submit my turn. I would not mind getting another turn today also.

StrictlyRockers April 8th, 2007 05:05 PM

Re: RZ is back
 
Nice post, Peter. I think you need to count again. It may have been five armies at one time, but it sure is four now. haha I just wiped one of those armies out down to the last man.

http://forum.shrapnelgames.com/image...ies/tongue.gif

WSzaboPeter April 11th, 2007 06:26 AM

Re: RZ is back
 
Everyone: I would like to buy any kind of magic gem. Mostly astral pears. I would pay in heavy GOLD.
Offers: ctdd(a)ctdd.ro

Caelum: Indeed, You are worthy foe, but the battle of Epernia (1) fought in last turn made clear the outcome of our little struggle.

DrPraetorious April 12th, 2007 11:29 AM

Re: RZ is back
 
Power interruption during the storm last night - very brief, but the machine didn't reset for some reason.

Anyway it's back up now.

StrictlyRockers April 13th, 2007 04:17 PM

Re: RZ is back
 
Wow, that was a huge battle, WSP. You are a worthy foe also. Thank you.

I bet that is the biggest battle this game has seen so far. We had 1000 units participating in that one. It was a very satisfying battle to win. I fear Caelum may yet still lose the war, however. Magic research is suffering.

Baalz April 14th, 2007 12:02 PM

Re: RZ is back
 
Only a fool would continue a joint effort with someone who does not honor their agreements. Ulm considers the NAP signed with Man null and void as of the turn they chose not to honor their agreement with Caelum, we see how they will treat us once we present an undefended flank. The invasion of Man began this month, and their people are rising up against their treacherous rulers to aid our forces.

None who honor their own agreements have ever need to worry that Ulm will not uphold their end of bargains, but those who negotiate with no honor should expect to be treated in the same manner. Now we come for those nice lightly defended territories you thought were shielded by a NAP.

WSzaboPeter April 14th, 2007 01:09 PM

Re: RZ is back
 
I beg your pardon Baalz, but I did honor only fulfilled agreements. With Caelum we had an agreement that I gave him 2 provinces and he will me AIR boost items. Since Caelum DID NOT sent me those items within 5 turns I wanted some other provinces from him. When he firmly denied my request I attacked.

Baalz I had an alliance and you attacked me with no reason (not counting that joke-of-a-reason that I I attack Caelum quit a few turns ago.

I think that we can gratulate to Folket (Patala) for winning the game. He has two very good globals up and leading most of the graphs. I don't know what about Marignon or Arco, but I would agree that they won.

DrPraetorious April 14th, 2007 01:54 PM

Re: RZ is back
 
I'm hardly willing to concede victory to Patala.

He's very powerful, but can he stand against all of us at once? I think not. We should certainly finish our internal disputes quickly, however.

WSzaboPeter April 14th, 2007 02:25 PM

Re: RZ is back
 
Well, those words echo wisdom DrPraetorious, but I was thinking I'm part of a 4 man anti-Patala alliance, but my way was blocked by Caelum, and now I'm stuck in a two front war that does not involves Patala. And this situation is all too familiar from other games. When someone reaches a point where he has a very good chance to win others instead of allying against him tie themselves down in local conflicts and the ruler wins. And he has very good magic gem income and very high research, by far the most provinces, etc... I think it's now or never.


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