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-   -   Game: Shadow People (started) (http://forum.shrapnelgames.com/showthread.php?t=34471)

Tequilich July 26th, 2007 04:00 PM

Re: Game: Shadow People (open)
 
sorry i dont like playing PBEM.

BigDisAwesome July 26th, 2007 04:14 PM

Re: Game: Shadow People (open)
 
It's ok, I still like ya.

llamabeast July 26th, 2007 05:15 PM

Re: Game: Shadow People (open)
 
Guys, it looks like there should be an Ermor player too. Anyone know who that is?

BigDisAwesome July 26th, 2007 08:00 PM

Re: Game: Shadow People (open)
 
I'm not quite sure who was playing Ermor. I think I did all my talk with him in game.

Xox July 26th, 2007 11:17 PM

Re: Game: Shadow People (open)
 
I think it was Catquiet.

llamabeast July 27th, 2007 05:38 AM

Re: Game: Shadow People (open)
 
Okay, I've PMed him.

BigDisAwesome July 27th, 2007 02:21 PM

Re: Game: Shadow People (open)
 
Thanks for all the effort llamabeast.
Yeah I'm not exactly in a spot to win, but this is by far the closest to end game I've ever gotten in a MP so I'm just excited to see it through.

llamabeast July 28th, 2007 03:07 PM

Re: Game: Shadow People (open)
 
Okay the game is restarted! Hopefully the three survivors will all have got an e-mail from the server containing a message from me, which tells you how to play your turns, followed by another message with your turn file.

Make sure to look at the website for the server (www.llamaserver.net ).

Let me know if you have any questions. Have fun!

BigDisAwesome July 28th, 2007 03:18 PM

Re: Game: Shadow People (open)
 
We got a problem. You sent me Mictlan's turn.
And then you sent me an email with the password and stuff.

You got mine and DrP's email mixed up. I'm man...

BigDisAwesome July 29th, 2007 04:35 PM

Re: Game: Shadow People (open)
 
So did you ever resend the turns? I see options on page, but I don't wanna screw with anything myself.

llamabeast July 29th, 2007 05:51 PM

Re: Game: Shadow People (open)
 
Er, I thought I had, possibly I didn't.

If you haven't received your turn, just go on the website, and click "ShadowPeople". Near the bottom of the page there's a "Request turn resend" button - you can use that to get it sent again.

Also feel free to screw with stuff, it is all fairly slef explanatory and you can't break it or anything.

BigDisAwesome July 29th, 2007 07:49 PM

Re: Game: Shadow People (open)
 
I gotta say llama, I never really cared for pbem. This is a phenomenal setup you've got here though.

llamabeast July 30th, 2007 09:18 AM

Re: Game: Shadow People (open)
 
http://forum.shrapnelgames.com/images/smilies/happy.gif Thanks! http://forum.shrapnelgames.com/images/smilies/smile.gif

Xox August 1st, 2007 05:31 PM

Re: Game: Shadow People (open)
 
I postponed hosting 12 hours as none of us had gotten our turn in and there was ( as I read it anyways) only 4.5 more hours to host. I definitely needed that time myself. I hope that is ok with you two other guys, If needed we could even turn it to 72 hour qhost. What do you think guys?

The pbem thing is a pain, but the llamaserver helps a lot. Thanks again, Llamabeast, for helping us out.

llamabeast August 1st, 2007 05:48 PM

Re: Game: Shadow People (open)
 
No probs http://forum.shrapnelgames.com/images/smilies/smile.gif

BigDisAwesome August 1st, 2007 07:39 PM

Re: Game: Shadow People (open)
 
I'm down with a 72 hour host. I didn't find my turns taking that long before, but after the big break I kinda forgot what all my commanders were up to.

BigDisAwesome August 1st, 2007 09:55 PM

Re: Game: Shadow People (open)
 
So I see that Patala and Ermor are both still player controlled because you don't have the master password, but who's controlling them?

llamabeast August 2nd, 2007 06:31 AM

Re: Game: Shadow People (open)
 
Noone. They haven't actually taken their turn, I just faked it so the server wouldn't wait for them. But I've just heard back from Zachariah with the master password, so I should be able to set them to AI as soon as I have a chance.

DrPraetorious August 2nd, 2007 10:14 AM

Re: Game: Shadow People (open)
 
Something weird happened, I'll take my turn sometime tonight. Sorry for the delay.

llamabeast August 2nd, 2007 10:30 AM

Re: Game: Shadow People (open)
 
I postponed hosting by 1 hour because it looked like you might stale - maybe that was the funny thing? Looks like that gave you the time to postpone it more.

DrPraetorious August 2nd, 2007 10:48 AM

Re: Game: Shadow People (open)
 
No, no, something odd with my client. I've got it fixed but now I have to go to work, thanks for the hour, though http://forum.shrapnelgames.com/images/smilies/happy.gif.

Xox August 2nd, 2007 11:14 PM

Re: Game: Shadow People (open)
 
yeah, the game just keeps getting postponed.

But heck, thats ok, better that than stale turns. Honestly I have no problem wiht the game taking longer.

DrPraetorious August 3rd, 2007 10:41 AM

Re: Game: Shadow People (open)
 
Gah, those void spectres are *annoying*! It takes me forever to do my turns because I have to painstakingly move armies and orders away from units that have gone completely bonkers. Not an ideal situation.

Xox August 6th, 2007 05:41 AM

Re: Game: Shadow People (open)
 
Thanks again Llamabeast so much for helping us out after Zachariah dropped the ball on this game.

It is quite interesting and complicated at this stage and I am having fun and learning a lot doing the late game stuff. It is almost a different gamge really in these later turns. I would have hate to have missed that. Though it does take a long time to do a turn these days.

But, one example of why i try to avoid pbem games. I sent my turn in about 15 minutes before host and it just won't register, so I have to extend the deadline by an hour and wait, contiunually checking , maybe resending the turn to see if it gets through. thanks by the way for giving us the admin pw, else i suppose I would have staled, even though i did send my turn in time.

Still no confirmation my turn was received. I guess i will resend and wait some more, I may have to extend the host for 8 more hours.

llamabeast August 6th, 2007 05:54 AM

Re: Game: Shadow People (open)
 
That shouldn't happen. Unfortunately it seems that a very small proportion (maybe 1%?) of e-mails to the server get lost in the aether, and take ages to arrive. Normally your turn should arrive in less than 5 minutes easily.

Mostly resending the turn will do the trick, although occasionally the mail server seems to have a grumpy day with regard to one person. Anyway, try resending. Copy me in on the e-mail too if you want. I agree this is a very annoying issue, although you're quite unlucky to have run into it. Unfortunately since the e-mail doesn't actually arrive at my end I'm not sure what to do about it. I wonder if perhaps the mail service I'm using isn't super reliable, but any better one would cost money.

llamabeast August 6th, 2007 06:09 AM

Re: Game: Shadow People (open)
 
Hurrah, looks like it worked. Now I'm holding you up because I forgot to set Ermor and Patala to AI... oh actually I can't anyway - no map file. Could someone post it please?

DrPraetorious August 9th, 2007 09:48 AM

Re: Game: Shadow People (open)
 
I concede. Unfortunately, I mailed the 2h file from the wrong HD just before I went to bed and staled.

As a result, I lost the teleportation cube, and my reinforcements did not advance towards the front.

My apologies, but I think I have to concede at this point.

llamabeast August 9th, 2007 10:18 AM

Re: Game: Shadow People (open)
 
Teleportation cube?

DrPraetorious August 9th, 2007 11:01 AM

Re: Game: Shadow People (open)
 
The gate stone. Guy who had it was going to hand it off to a stealthy commander to prevent it from getting zonked, and he did indeed get zonked when I failed to send in my turn.

BigDisAwesome August 9th, 2007 03:53 PM

Re: Game: Shadow People (open)
 
Well if you're out I'm out. The only chance I had at winning was playing the war out between the two of you.

Xox August 9th, 2007 07:06 PM

Re: Game: Shadow People (open)
 
Woot!! tough fight though, very, very tough.

Once we swithced to PBEM (maybe not related, but I am biased I admit) I was gettng wierd stuff happen with my armies inexplicably having there orders change from what i set them. It happened repeatedly and the turn before last I carefully saved everything and later verified with Llamabeast that the files were identical and still critical changes happened. Like armies that were set to move, got set to patrol somehow.

Should I put that in the bug list? We have the 2h and turn files saved to show the situation.

I kept losing battles, but fortunately I was ahead enough I could absorb the losses.

Nicely played though DrPratorious, I was having a difficult time against your major armies till this last turn.

BigDisAwesome August 12th, 2007 01:07 PM

Re: Game: Shadow People (open)
 
This is still hosting? I'll post in the winners thread and tell llamabeast he can take it down now.

Grats Xox!

llamabeast August 12th, 2007 05:30 PM

Re: Game: Shadow People (open)
 
Okay, I'll take the game down.

Incidentally I'm quite sure Xox's issues were not PBEM related. Basically PBEM and direct connect are just different ways of getting a 2h file into the right place - then Dominions handles the rest. And the files can't be corrupted since Dominions checks them before using them. So it must be some other issue. Sounds really weird and annoying though.

'Grats on winning Xox! That was pretty rapid - doesn't seem like many turns since you restarted the game on the LlamaServer. You must have managed something decisive.


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