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-   -   AWIY's blacklist of dishonest peoples (http://forum.shrapnelgames.com/showthread.php?t=35565)

llamabeast July 31st, 2007 06:04 AM

Re: AWIY\'s blacklist of dishonest peoples
 
Yeah, I agree with Dedas too. Problems arise when people take things too seriously. And I also agree with Velusion, although personally I'd find it quite hard to break a pact. Probably why I always sucked at the Diplomacy board game!

Taqwus July 31st, 2007 01:42 PM

Re: AWIY\'s blacklist of dishonest peoples
 
Quote:

llamabeast said:
Yeah, I agree with Dedas too. Problems arise when people take things too seriously. And I also agree with Velusion, although personally I'd find it quite hard to break a pact. Probably why I always sucked at the Diplomacy board game!

*snort*

When I was hanging around with fairly active board gamers -- playing games like Diplomacy or Empires in Arms -- it was generally accepted that baring your throat, even to a nominal ally, was fatal if it was clearly advantageous for the other. Diplomacy was most reliable when coordinating the violent dismantling of third parties to the obvious advantage of both. :p

Nightblade July 31st, 2007 01:59 PM

Re: AWIY\'s blacklist of dishonest peoples
 
For me it is rather simple, i only play games with friends, either the ones from real life(tm) or the people i met and befriended with over the internet.

When i play with my friends, we always establish rules in our games.

Until now none ever betrayed anybody, has double crossed anyone in an alliance, unless it was an -agreed by everyone- part of those rules we create for our specific game.

This way everyone has fun.
I believe agreed by every players pre-games rules are the way to go to avoid a game to be unfunny in the end for some players.

Now for the case of playing with people you don't know, if they don't resepct some agreed pre-games rules, they are not worth playing with, just play with someone else.

Warhammer August 1st, 2007 12:10 AM

Re: AWIY\'s blacklist of dishonest peoples
 
Quote:

Taqwus said:
Quote:

llamabeast said:
Yeah, I agree with Dedas too. Problems arise when people take things too seriously. And I also agree with Velusion, although personally I'd find it quite hard to break a pact. Probably why I always sucked at the Diplomacy board game!

*snort*

When I was hanging around with fairly active board gamers -- playing games like Diplomacy or Empires in Arms -- it was generally accepted that baring your throat, even to a nominal ally, was fatal if it was clearly advantageous for the other. Diplomacy was most reliable when coordinating the violent dismantling of third parties to the obvious advantage of both. :p

Austria had lots of fun in both those games. Best move in EiA was to just go with Charles based in Vienna so he could react to any ally's, I mean enemy moves.


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