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-   -   DangerPudding - random nations EA game (finished) (http://forum.shrapnelgames.com/showthread.php?t=36785)

Janlm January 16th, 2008 05:50 AM

Re: Game timers
 
That worked very nicely ich, thank you http://forum.shrapnelgames.com/images/smilies/happy.gif

Tharsonius January 17th, 2008 10:07 PM

Re: Caelum -> AI
 
Quote:

lch said:
I'll turn him to AI before the timer runs out, then.

He is still not AI and stalled again (and Fomoria took more of his lands...).

Janlm January 18th, 2008 05:10 AM

Re: Caelum -> AI
 
ich, that page you made for me didn't seem to work, I had a stale turn..

lch January 18th, 2008 06:50 AM

Re: Caelum -> AI
 
Sorry, I was offline and didn't make it to set him to AI in time. I wanted to do it some hours before hosting.

Janlm, I'm sorry about that, I didn't get to test it but assumed that it would work just like for PBEM. I'll have to investigate this later. Maybe I need to reset the server?

Janlm January 18th, 2008 07:10 AM

Re: Caelum -> AI
 
it happened for onomancy too, the strange thing is that the status page said that the game had received my turn. Well i got internet back today, so everything is back to normal for me now.

Janlm January 19th, 2008 05:41 AM

Re: Caelum -> AI
 
hmm i lost conection to the dangerpudding server while i was doing my turn.

Janlm January 19th, 2008 08:07 AM

Re: Caelum -> AI
 
I haven't been able to send in my turn yet, I can't seem to connect. I don't know if i'm the only one or what... Ich can you delay the timer a little so i can get a chance to look at again this evening?

lch January 19th, 2008 09:03 AM

Server hiccup
 
The server barfed, said he couldn't write to a savegame file. Now it is clear why your orders haven't been followed last turn:
<font class="small">Code:</font><hr /><pre>-rw------- 1 www-data www-data 73720 2008-01-16 00:49 early_tienchi.2h</pre><hr />
The script overwrote your turn file in a way that only the web server can access it. During hosting that means that the server didn't get to read your orders and let you stale. When you tried to update the *.2h file it barfed at the write error. I have fixed this and changed the script that this does not happen again. I dare you to try the script again. http://forum.shrapnelgames.com/images/smilies/wink.gif

Nikolai January 23rd, 2008 05:05 PM

Re: Server hiccup
 
What happened? I was unable to connect days ("Waiting for game info") and then today I get a new, stale turn :-( I really sorry for missed trades. And missing turn sucks.

lch January 23rd, 2008 09:37 PM

Re: Server hiccup
 
Sorry, you should have sent me an email in case of trouble, so that I could at least reset the game timer or something. As far as I am aware, the server was operational, all others have been playing their turns just fine.

Nikolai January 23rd, 2008 10:08 PM

Re: Server hiccup
 
Yes, I should have. My nephew says it sometimes happens for people, and I should just try again until it works at end.

Tharsonius January 25th, 2008 02:12 PM

Re: Server hiccup
 
I have the same problem right now. Perhaps because I'm the last player this turn?

lch January 25th, 2008 02:40 PM

Re: Server hiccup
 
Gandalf Parker has informed me that there was a power blink and the server has been rebooted again. I'll restart the games now.

EDIT: It seems like the server shut down right while it was in the process of hosting. It hosted right now, no one staled.

DrPraetorious January 25th, 2008 09:23 PM

Re: Server hiccup
 
I wish to trade for a blood stone.

I will provide (equal value) astral or water items in exchange, gems or favors, as desired.

Nikolai January 26th, 2008 06:34 PM

Re: Server hiccup
 
I hang on connect. I do not know if I am last. If I am, sorry for holding game on weekend, and I hope I can make it before host.

Tharsonius January 26th, 2008 07:08 PM

Re: Server hiccup
 
I have the same problem. The status page is down too.

lch January 27th, 2008 07:53 AM

Re: Server hiccup
 
Maybe the server lost connection to the internet for a while. I'll reset the timers.

everz January 27th, 2008 02:54 PM

Re: Server hiccup
 
Yomi has NAP-5 with Fomoria, but from turn 41, we suffered their attacks without any notice!

Szumo, lord of Fomoria, is a nasty NAP breaker! His name should be put on the blacklist. I will never play with him in future.

<font color="red">---------------------
It was proved to be my fault. I seriously apologize for my mistakes. </font>

Janlm January 27th, 2008 03:40 PM

Re: Server hiccup
 
hmm, whatever happens in game should be kept in game...

Szumo January 27th, 2008 07:39 PM

Re: Server hiccup
 
Quote:

everz said:
Yomi has NAP-5 with Fomoria, but from turn 41, we suffered their attacks without any notice!

Szumo, lord of Fomoria, is a nasty NAP breaker! His name should be put on the blacklist. I will never play with him in future.

That's a lie, there never was a NAP between our nations.
I did propose you one a while ago, but you never agreed to it or even acknowledged my messages.

everz January 27th, 2008 09:19 PM

Re: Server hiccup
 
Give me a reason why I should lie? I can get nothing by lying. I'm just telling the truth. You may have various reasons like you haven't received response, but I did reply your message and accepted that NAP-5.

It's just a game and I don't want to waste time arguing. From now on I'll save screen shot of every message in case something similar happens in future.

Now I understand why I'm only a newbie and after this I'm going to be a little more "experienced".

<font color="red"> ---------------------
It was proved to be my fault. I seriously apologize for my mistakes. </font>

Szumo January 28th, 2008 03:01 AM

Re: Server hiccup
 
Quote:

everz said:
Give me a reason why I should lie? I can get nothing by lying. I'm just telling the truth. You may have various reasons like you haven't received response, but I did reply your message and accepted that NAP-5.

It's just a game and I don't want to waste time arguing. From now on I'll save screen shot of every message in case something similar happens in future.

Now I understand why I'm only a newbie and after this I'm going to be a little more "experienced".

Various reasons for not receiving response? Like what exactly? Give me a date you say you sent one, i store every private message i get on this forum and backup every turn of the game and received nothing accepting NAP from you.
If you merely wanted to accept it but forgot to actually send the message, please have the courage to admit and stop blaming other people for your mistake.

everz January 28th, 2008 06:11 AM

Re: Server hiccup
 
Good! You have backup! Check messages after 01/12/08 and your recent 10 turns. You will know the truth. It was sent out one turn before or after Ctis was cleared.

<font color="red"> ---------------------
It was proved to be my fault. I seriously apologize for my mistakes. </font>

Nikolai January 28th, 2008 07:02 AM

Re: Server hiccup
 
Evers, losing message on Dominions III is very easy. In another game, I tried sending damn ring to ally for three turns - I had ring, I wanted to send it, and I was clearing messages, starting turn again, and what not. Only on third turn I send it.

It is likely this happened. This game is bad at letting you review messages in game. Better use forum's system.

Nikolai January 28th, 2008 08:26 AM

Re: Server hiccup
 
Question: Do Victory Points play role in this game? Anything at all?

Szumo January 28th, 2008 02:54 PM

Re: Server hiccup
 
Everz: I did check. No message from you.

Nikolai: as far as i know, they will help spread the dominion of province owner (like a temple) and that's all.

lch January 28th, 2008 03:53 PM

Server update
 
We have updated to Dominions pi, you'll have to install the update by next time the game hosts. Be aware that the graphs from previous turns will vanish.

P.S.: I could verify any claims, but I guess that's beside the point.
P.P.S.: One Victory Point raises your Dominion by 1, the same as four temples would do.

Nikolai January 28th, 2008 04:52 PM

Re: Server update
 
What is Dominions PI? Patch 3.14?

Janlm January 28th, 2008 05:00 PM

Re: Server update
 
I would guess so, yeah http://forum.shrapnelgames.com/images/smilies/happy.gif

everz January 29th, 2008 02:47 AM

Re: Server hiccup
 
Quote:

Szumo said:
Everz: I did check. No message from you.

Nikolai: as far as i know, they will help spread the dominion of province owner (like a temple) and that's all.

You are an experienced player and I think it is unnecessary for you to lie. And after further thinking, I think it is also unnecessary for you to break NAPs. So I'd like to trust your backups. There must be some mistakes made by myself.

Then it seems it is completely my fault. I seriously apologize for my mistakes. It's indeliberate.

DrPraetorious January 29th, 2008 03:24 PM

Re: Server hiccup
 
Grrr.... someone is dropping plagues on my capital. I'd planned to wait before going on land, but this changes the situation greatly.

Nikolai February 1st, 2008 10:00 PM

Re: Server hiccup
 
Hey, not long before host, and no one has taken turn. Are we all engaged in crazy diplomacy?

Lets just declare an East/West war, and fight it out :-)

Janlm February 3rd, 2008 08:25 PM

Re: Server hiccup
 
hey

i'm a little hard pressed on time this turn, and i'm not sure i can make the deadline tomorrow. Can i get a few hours delay ich? not much, just some 8 hours or so.

lch February 4th, 2008 12:29 AM

Timer restarted
 
No problem, I just restarted the timer. If you want to make sure that I notice things like this, you should send me a PM or email aswell the next time, that has a greater chance to catch my attention.

Nikolai February 4th, 2008 01:41 PM

Re: Timer restarted
 
I think stopping timer for weekend is nice in general. Just as long there is regular schedule during weekdays.

Szumo February 5th, 2008 04:50 PM

Re: Timer restarted
 
Fomoria would like to purchase Skull of Fire. Send me a message if you can forge it and we'll talk, i can forge some interesting stuff in exchange, i believe.

Nikolai February 7th, 2008 02:48 PM

Re: Timer restarted
 
Question to all players, but especially host:

Do we allow use of shortlisted bug "Cast battlefield enchantment and retreat mage"? This makes enchantment last until all troops are gone. Some combinations of enchantment are unbeatable.

I am asking because it was just used on me in other game, which I am quitting. I would like to know exact interpretation of rules in this game.

Two scenarios:

1. Two units on field. One has "Staff of Storms", casts "Wrathful Skies", and retreats. Other stays and fight.

2. Two units on field. One casts "Mist of Deception" and retreats. Other has "Staff of Storms", casts "Wrathful Skies", and retreats.

Do we allow either? My preference is:

"No" on 1, "No" on 2.

Tharsonius February 10th, 2008 09:59 PM

Re: Timer restarted
 
Anyone else has problems with the server?
When I try to get the turn, the game is freezing at the "waiting for game info" window.

vfb February 10th, 2008 10:10 PM

Re: Timer restarted
 
This is a problem that has popped up before in several network games.

You can try playing windowed instead of full screen. Start the game and connect, and get stuck on "Getting game info".

Do not close the window!

Start another instance of the game in a new window. This new instance of the game should connect okay.

Tharsonius February 10th, 2008 10:42 PM

Re: Timer restarted
 
Quote:

vfb said:
This is a problem that has popped up before in several network games.

You can try playing windowed instead of full screen. Start the game and connect, and get stuck on "Getting game info".

Do not close the window!

Start another instance of the game in a new window. This new instance of the game should connect okay.

Thanks!

lch February 12th, 2008 03:59 PM

Re: Timer restarted
 
Quote:

Nikolai said:
Question to all players, but especially host: ...

I think that's what the players have to decide among themselves. Personally I'm tempted to say that if it isn't on the bug thread page, it isn't a bug, and you can use it.

Nikolai February 12th, 2008 09:57 PM

Re: Timer restarted
 
It is actually on short bug list. But many people use it. As I said, it was used against me in 'War of Dominion'... and I want to know what goes in this game.

I have reached point where I can pull this trick myself. I would like us to vote if is allowed or not. I do not want to have my army wiped, and be told 'Oh, I thought it was OK'

LoloMo February 13th, 2008 10:34 AM

Re: Timer restarted
 
I vote that you can not order any mage casting battlefield wide enchantments to retreat unless it's the sixth order (very last one). So no returning spell, only retreat.

Janlm February 13th, 2008 11:46 AM

Re: Timer restarted
 
well if it is on the bug list, ofcourse it shouldn't be used. No reason to make it such a big deal...

Nikolai February 20th, 2008 05:05 AM

Re: Timer restarted
 
I have announcement.

This weekend, Tuidjy is taking over Jotunheim. He is my nephew, he will read all messages that we have exchanged, and he promises to honor all treaties I have made. I know some players do not think treaties bind subs, but I ask you to consider holding to them. I honestly believe that all my treaties are good for both parties...

In any case, I will make one more anouncement, when he take nation.

lch February 22nd, 2008 01:21 PM

Losing nation -> AI
 
everz / Yomi has been staling the last 2 turns and will now be set to AI by me. Please do so yourself in case you're losing and don't want to play it out until the end.

everz February 22nd, 2008 02:01 PM

Re: Losing nation -> AI
 
I was just about to set Yomi to AI, but seems I'm a little bit late. Sorry for wasting you guys' time. Have fun!

DrPraetorious February 22nd, 2008 04:36 PM

Re: Losing nation -> AI
 
I have a rather difficult weekend with work I need to do - any chance we could get a 24h extension on the next turn?

Tuidjy February 23rd, 2008 12:00 AM

Arcane Nexus went up last turn
 
Hello guys...

I am about to take over Nick's Niefelheim. With the 24 hour delay, I may actually
end up taking the very next turn. I would like to bring the recently cast Arcane
Nexus to your attention. Now, in most games I have been, Arcane Nexus has always
been a way for one player to say "I feel I can take all of you at once". I know
that whenever I have cast it, that was the way I felt... In any case, in a game
this big, with six healthy nations and 600+ in gem income, AN will pull at least
100 pearls per turn. Are we going to let the spell stand?

Please, if someone is already organizing a Dispel fueled by collectively contributed gems, let me know.

lch February 23rd, 2008 06:49 AM

Timer reset
 
Quote:

DrPraetorious said:
I have a rather difficult weekend with work I need to do - any chance we could get a 24h extension on the next turn?

I have reset the server now, that should do the trick?

In other news, Yomi has not been set AI as I commanded it to. And it's still reported as staling (only) two turns. Very strange. Maybe that has to do with everz checking on the game again? Now I'm setting them to AI again this turn...


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