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Re: Star Wars
I completely agree with our your assements and improvments AT. If Aaron could even consider just turning SEIV into the graphics of SEV, with those few additons you've mentioned, it would have been a great game. Hopefully he will consider either updating SEIV (Space Empires Advanced?), or just making the next SE installment we all really wanted. Yet again it makes me wonder who all did the beta testing, can if Aaron really listened to any one when making SEV.
Of course this will be after he makes his Civ clone.... |
Re: Star Wars
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Now THAT is both an excellent idea and title for an updated version of SE4, if Aaron were to just release the code. Sooooooo very much more is possibly for SE4, and it could really save the title in ways SE5 never did!!! |
Re: Star Wars
No one in the Beta will talk about the beta. NDA.
But we all know who most of them were so we know Aaron got the best of the best. I would say that when it comes to Space Empires, Aaron sets the bar high. He nailed it out of the park with SE IV, but got rained out on SE V. Many of us in the know were in the bleachers doing what fans do. We all regret the game being rained out though and really really want see a rematch. |
Re: Star Wars
I'm sorry, but I disagree with the general comments of last few posts.
Out of the list of 12 items that Atrocities posted, 9 can be readily done in SE5. Of the remaining 3, export/import ship designs for AI and vehicle type specific construction yards could be done through scripting. Only planet type specific facilities at this time would not be possible. I understand some have difficulty getting past the different UI and it makes SE5 not enjoyable for them, but that shouldn't be used to ignore/dismiss SE5's improvement on many of SE4's mechanics. I'd be hard-pressed to find many non-UI areas where SE5 has regressed. I'm not so bothered that you guys don't like SE5, but you should at least be somewhat specific in your criticism if you choose to post about it. The vagueness of the comments here just tells me that you never really played SE5 all that much and don't really know what the gameplay/feature differences are. Unfortunately SE5 was released before it should have been and there wasn't time to address the primary UI issues. IMO, too much was taken on for a single developer - custom scripting language, new graphics engine, new combat engine, formula data fields - plus the usual coding/documentation that goes along with an SE game. That's the issue, too much is made of this 'testers were ignored' sentiment, which is not true. I'm not sure how many of you lamenting guys have kept up with the patches though since the UI/game has been steadily improved from the early days and might even be "tolerable". ;) |
Re: Star Wars
what AT said "I will never understand why Aaron didn't take the best of SE IV, improve upon the UI, and go with that for SE V"
we could say the same about MOO3 :confused: it's like WHAT were they thinking :doh: oh well people try new things and they don't work out the way everyone like it to be i know i haven't been on top of stuff but this starwars mod sounds like a great idea you were off to a good start and then ...... if you make it for se5 there is more scriping to play with and in a way you can do more I don't mind the UI i just learn to live with it i do ask if you make the mod for se5 try to make some more neostandard shipsets (if ya can) like 10 more sizes so we can custom make ships to do stuff like Juggernought Medical Ship Mining Ship Repair Barge Resource Ship Resource Station Stellar Manipulation Ship WorldShip just to name a few |
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--------------------------------------------------------------- Also - to be clear, this is not a personal attack, just a differing perspective on the matter. :cool: |
Re: Star Wars
It occurs to me, as I was rereading all of this, that this thread may have been unintentionally sidetracked with an off-topic issue....
So....., while I'm here I thought I'd ask how things were going with the mod? I'm dying to see it come to be, and hope all is well still! |
Re: Star Wars
Well spoken BK.
CK, you know that we all sincerely appreciate all that you have done especially for SE V. Thank you. Some games appeal to people, some don't. SE V while it is a very good game in its own right isn't a game that inspires people on level that SE IV had. That isn't a bad thing, its just an unfortunate thing. Quote:
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Re: Star Wars
:neth *BUMP*:neth
Thought I'd bump this back on track, and ask how things are going with the Mod?:) |
Re: Star Wars
Why ask me BK.
You got an working version right now ???? :) :) :) So you tell me ???? ;) Just kidding, I needed some motivation again, and with your help we will get it back on track !!!!! (soon) see ya all !! Intimidator |
Re: Star Wars
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Re: Star Wars
Hardy har har, Amigo !!!:p
I'd posted that BEFORE you sent me the mod, actually. AND, from what I'm seeing, it rocks !!!:D |
Re: Star Wars
Hello Atrocities,
Did you, by any chance, finnish the Republic Remnant shipset. I'm eagerly waiting for the Transport and base pictures right now !!??!!?? Thanks anyway, Intimidator |
Re: Star Wars
So how is the mod comming along???
I see the new pics for it "NewCompsSinceMarch14th" |
Re: Star Wars
I could use a little of that too.
I have almost finally, finished the Remnant set. Just need to make the bases and neo-standard ships. I have submitted a boat load of new components for the component mod too. From turrets to the death star gun. |
Re: Star Wars
Sorry Intimidator, I just finished up the transports. I was waiting to see if any new ships were introduced in the TV show. I chose to not use the cannon transport ships seen in the movie because I didn't like the way the looked. I might change my opinion and make them anyways, but the ones I have now are more uniform and such. I will finish up the Remnant set soon and send you all that I have.
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Re: Star Wars
Thanks, I'm eagerly waiting again.....
update : I'm playinag an testgame with black knight right now, and it goes well..... I just finnished rebalancing a lot (rescources gathering, anti fighter weapons and some more). But I think I come to a point to finnish for now. I still only have 3 races, but now the main mod is done I can start work on more races (a lot of work is already done, and I still waited for some more ships from AT.) But I can make a fair promise to finnish one extra race every month !!!! keep you informed : Inti, |
Re: Star Wars
Here it is at last.........
Read the readme files, and play scenario one (to get the right feel.) Warning : STILL NO AI (probably never) and only 3 races ready.(I will add one races pro month from now on.) http://files.spaceempires.net/user/6..._Mod_v2.08.rar |
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