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Re: Artifacts Forgery (starting soon)
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Re: Artifacts Forgery (starting soon)
I am not touching anything with less than 15 provs per player. I think base map gave like 10 provs, so here it may be 12-13, way too small.
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Re: Artifacts Forgery (starting soon)
its all good, will bring all those artifacts into play nice and early :)
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Re: Artifacts Forgery (starting soon)
I'm just afraid when the game finally starts we'd have a lot of staleing players, becouse peretenders are bieng uploaded for the second week, and I think many people have already forgotten about the game...
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Re: Artifacts Forgery (starting soon)
Quantum, if you want this game to ever do anything besides take up space on the forums, you need to get it started ASAP. The more time between the game's initial post, and when it starts, the more people will either forget about it.
We might not have one or two nations. But it's time to start, now, not later. Jazzepi |
Re: Artifacts Forgery (starting soon)
Agreed, lets get this game started before its too late.. (it might already be)
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Re: Artifacts Forgery (starting soon)
Ok I think i'm going to assume that this game has died out already.
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Re: Artifacts Forgery (starting soon)
Sorry, I've been away the last couple of days. I bit the bullet and hit start game.
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Re: Artifacts Forgery (starting soon)
Well, let's hope people would remember the game, when they receive e-mail.
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Re: Artifacts Forgery (starting soon)
This is dumb.. some of my best artifacts are cursed and I cant get them from this damn winged monkey they started on.. I got screwed.
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Re: Artifacts Forgery (starting soon)
Select the monkeys and choose the "Change Shape" command in the list of orders. That will put all the artifacts they are carrying into the lab.
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Re: Artifacts Forgery (starting soon)
Hey guys, bit of an emergency came up and I don't think I can get this turn in on time. Considering the absurd degree of importance, would you folks mind pushing back the time by 24 hours?
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Re: Artifacts Forgery (starting soon)
The first turn is not due until around this time tommorow.
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Re: Artifacts Forgery (starting soon)
Since Marignon staled the first turn, I guess we are in for a roll back. Otherwise Marignon is out of the game already. To ensure that no one gained information from his first turn, I guess QM can roll back and let Unoptimized send in his turn then immediately force host. This way, everyone's old 2h will be used.
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Re: Artifacts Forgery (starting soon)
ugh yes please rollback
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Re: Artifacts Forgery (starting soon)
So what's the plan? Just continue and let Marignon drop?
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Re: Artifacts Forgery (starting soon)
We might as well, be a shame to lose someone this early
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Re: Artifacts Forgery (starting soon)
The thing is, he did request a delay. And the game admin was just not paying attention. I also feel partially responsible by posting after him saying there was plenty of time. Apperantly that was not enough for Unoptimized. It would be nice if QM read this thread since he is the game admin after all.
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Re: Artifacts Forgery (starting soon)
I'm sorry, I've been very busy lately, I read unoptimized's request but then I was under the impression the turn was going to take long enough anyway. If there are no objections I'll hand admining to jazzerpi who offered to take over.
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Re: Artifacts Forgery (starting soon)
If you're going to have me admining, you'll need to PM me the password so that I can take over.
Jazzepi |
Re: Artifacts Forgery (starting soon)
Sorry about the trouble guys. I will go with whatever resolution is more convenient to you lot.
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Re: Artifacts Forgery (starting soon)
ACK! Sorry, my buddy AOE was over earlier, and I apparently wrote the reply in his name as opposed to my own. You guys can go with whatever solution is best for the game and all of you :).
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Re: Artifacts Forgery (starting soon)
I would say roll back. It is not fair someone got dropped through admin negligence, and it is bad for the game when your two neighbors suddenly finds a lot more land to expand to than anyone else. And I do apologize for my misleading post.
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Re: Artifacts Forgery (starting soon)
yep lets roll it back
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Re: Artifacts Forgery (starting soon)
so did we roll back? I just received turn 3...
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Re: Artifacts Forgery (starting soon)
I don't have admin access as QM has never PMed me the password.
If I'm assuming role of the admin, I don't see how we can roll back two turns at this point, so we're not going to roll back. Jazzepi |
Re: Artifacts Forgery (starting soon)
Technically it is doable. You can even restart game. Whether or not we will do this, however, is probably best left to all players to decide.
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Re: Artifacts Forgery (starting soon)
then why dont we just restart. this game is already pointless
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Re: Artifacts Forgery (starting soon)
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I know it sucks for unoptimized, but I'd rather keep the game moving then restart now. Jazzepi |
Re: Artifacts Forgery (starting soon)
His stale killed all his artifacts so there is no point for him to continue. Besides, his stale is not his fault. This map is so interconnected that removing one player benefits two neighbors tremendously.
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Re: Artifacts Forgery (starting soon)
My vote would be to continue.
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Re: Artifacts Forgery (starting soon)
Oh hell I dont care. Since my fat *** Minotaur champion with the sickle got the one heroic ability which makes him nearly useless. Heroic Fatness really ticks me off!
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Re: Artifacts Forgery (starting soon)
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Jazzepi |
Re: Artifacts Forgery (starting soon)
well u can count me out of this game
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Re: Artifacts Forgery (starting soon)
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Re: Artifacts Forgery (starting soon)
no its lame that that the game is just continued because the admin refuses to roll back a single turn (the most crucial turn by far) without even having a vote.
the players bordering marignon are going to have at least 1/4 more expansion room + 1 of them will get a capital fairly early,. (this is a vp game if you havnt noticed.. also the gem and sacred bonus would come into affect) no point anymore... for all i know IM bordering marignon but thats just messed up. |
Re: Artifacts Forgery (starting soon)
noone refused a rollback of a single turn, jazzepi simply hadn't received the admin password yet...
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Re: Artifacts Forgery (starting soon)
Will the independants be the same in the neighboring provinces if the game restarts? I think it's wrong if they are...
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Re: Artifacts Forgery (starting soon)
It will be the same if we roll back turns, it will not if we restart. But I guess neither is going to happen since turn 4 is about to be out.
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Re: Artifacts Forgery (starting soon)
Oh dear. It seems I've caused a bit of a mess. I thought we were just letting turns roll untill the turn rollback. If we don't want to wait, I can turn myself AI, although there seems to be some trepedation about that.
Again, I'm really sorry about all this. |
Re: Artifacts Forgery (starting soon)
No point to continue since we've lost two players in the very beginning. I vote for restart.
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Re: Artifacts Forgery (starting soon)
christ what a mess :)
the best solution, since all the players are at least playing, or wanting to play, is for Jazzepi to recreate the game and use the already submitted pretenders to get it rolling again - I believe he has that option, if QM has pm'ed him the admin info. The non-sea indies should be random again, though that might not be the case. personally, I think the map is a bit unbalanced, but running around w/ artifacts can be fun, even if they're mostly not so helpful :) |
Re: Artifacts Forgery (starting soon)
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I don't know how many games you've played in Daka, but if I restarted every time we lost someone to AI, then we'd never, ever, finish a game of Dom3. People going AI is just part of the game. At least if they do it early, those provinces surrounding them are still defending by neutrals. By all accounts, a nation going AI in the late game (which happens all the time without a restart) is far worse, they tend to own far more land, and that land is filled with delicious site-searched goodies. But, since everyone seems to be blowing a single person being AI way out of proportion, we'll restart. I'm sure they'll be plenty of grumbling about that, too. Jazzepi |
Re: Artifacts Forgery (starting soon)
I went ahead and put in the restart. The game is back into "submit pretenders" mode, so you need to do what you did before, PM me if you need help.
We're not restarting a 2nd time after this, so don't ask. Jazzepi |
Re: Artifacts Forgery (starting soon)
There is a bug with restart command on llama's server. You should PM llama asking him to fix it. There is no need to resend pretenders. As soon as he fix it, you can start the game.
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Re: Artifacts Forgery (starting soon)
I justtt noticed that after recreating the game. I'm going to boot it up now.
Jazzepi |
Re: Artifacts Forgery (starting soon)
I would be surprised if your password is still valid. :) (Yes, that's a bug)
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Re: Artifacts Forgery (starting soon)
Sigh!
Now the game is fubared. See, this is why I hate restarting when things are working. I'm actually not sure how to fix it. Apparently llama will be back soon. Until he gets here we'll just have to put the game on hold. Jazzepi |
Re: Artifacts Forgery (starting soon)
He should be back today. So no worry.
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Re: Artifacts Forgery (starting soon)
Hrmm. Sorry about that. I haven't quite hunted down the bug yet (this evening hopefully), but the game is fixed again now anyway.
Thanks konming for the report. |
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